Player Matchup

Cthulhu
Cthulhu
DannySenseii
Cthulhu
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 84L
1,481 Elo+
Party 2
Loki
Loki
TedMcPa1n
Loki
Level 24
God Stats
1W - 4L
1,397 SR
Queue Stats
9W - 14L
1,474 Elo+
Solo
Sol
Sol
choccymilker
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 2
Team Averages
Level 18
1,466 SR
1,485 Elo+

VS

Team Averages
Level 73
1,739 SR
1,677 Elo+
Vulcan
Vulcan
MojoMcChicken
Vulcan
Level 24
God Stats
8W - 8L
1,869 SR
Queue Stats
229W - 105L
1,706 Elo+
Party 1
Medusa
Medusa
Naurbo
Medusa
Level 129
God Stats
4W - 2L
1,961 SR
Queue Stats
273W - 142L
1,658 Elo+
Party 1
Zeus
Zeus
Surthy
Zeus
Level 67
God Stats
38W - 10L
1,388 SR
Queue Stats
297W - 152L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DannySenseii
Cthulhu
14
4 / 8 / 5
10,970
731
7,313
22,532
19,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
11
2 / 10 / 2
9,449
630
5,819
11,931
3,913
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 4 / 4
11,552
770
9,363
11,992
4,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 14
11,073
738
8,392
9,288
3,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Medusa
Naurbo
Medusa
15
11 / 4 / 8
12,212
814
18,686
12,326
6,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
Surthy
Zeus
15
6 / 4 / 11
11,924
795
13,789
8,608
3,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
12
Kills
22
22
Deaths
12
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DannySenseii
Cthulhu
4
8
5
0.81
W
5
4
14
3
W
Medusa
Naurbo
Medusa
11
4
8
3.75
W
Zeus
Surthy
Zeus
6
4
11
2.88
L
Loki
2
10
2
0.3
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,495
Damage
40,867
46,455
Taken
30,222
27,616
Mitigated
13,285
6,316
Healing
7,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DannySenseii
Cthulhu
7,313
318
162
1,290
22,532
19,180
0
11,719
10,802
36,615
0
W
8,392
2,515
0
1,615
9,288
3,464
743
5,550
3,482
31,535
0
W
Medusa
Naurbo
Medusa
18,686
10,384
0
3,960
12,326
6,003
1,794
6,240
5,882
4,396
51,875
W
Zeus
Surthy
Zeus
13,789
3,679
0
1,930
8,608
3,818
774
4,259
4,177
47,391
0
L
Loki
5,819
1,845
0
1,189
11,931
3,913
0
5,861
6,070
0
27,408
L
9,363
1,204
0
3,675
11,992
4,523
0
5,694
6,258
37,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,971
Gold Earned
35,209
145
Minions Killed
160
0
Camps Cleared
0
686,010
Distance Traveled
753,705
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,970
731
52
3
0
248,314
0
W
Vulcan
11,073
738
38
3
0
263,157
5
W
Medusa
12,212
814
61
4
0
251,741
4
W
Zeus
11,924
795
61
4
0
238,807
5
L
Loki
9,449
630
31
2
0
199,546
4
L
Sol
11,552
770
62
4
0
238,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role