Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Chloxic
Yemoja
Level 68
God Stats
1W - 3L
1,398 SR
Queue Stats
896W - 677L
1,482 Elo+
Party 1
Izanami
Izanami
DripNoWater
Izanami
Level 39
God Stats
12W - 13L
1,805 SR
Queue Stats
429W - 315L
1,459 Elo+
Party 1
Team Averages
Level 85
1,568 SR
1,480 Elo+

VS

Team Averages
Level 85
1,500 SR
1,452 Elo+
Discordia
Discordia
GhostRider1950
Discordia
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 41L
1,467 Elo+
Party 2
Susano
Susano
NastyDutchman
Susano
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,400 Elo+
Party 2
Tyr
Tyr
Obstiinate
Tyr
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
254W - 267L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 2 / 2
9,513
560
9,711
11,535
5,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Chloxic
Yemoja
12
0 / 0 / 2
10,063
592
1,768
11,481
9,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
DripNoWater
Izanami
13
2 / 4 / 1
9,726
572
9,177
15,375
6,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GhostRider1950
Discordia
15
3 / 0 / 3
10,725
631
23,074
4,231
1,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 3
9,737
573
4,029
5,148
2,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 2 / 4
10,255
603
5,830
16,408
10,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
3
Kills
6
6
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
2
2
1
L
Yemoja
Chloxic
Yemoja
0
0
2
1
L
Izanami
DripNoWater
Izanami
2
4
1
0.63
W
Discordia
GhostRider1950
Discordia
3
0
3
4.5
W
1
1
3
2.5
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,656
Damage
32,933
38,391
Taken
25,787
20,839
Mitigated
13,645
19,498
Healing
12,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,711
737
1,940
3,169
11,535
5,113
0
7,022
4,388
42,932
0
L
Yemoja
Chloxic
Yemoja
1,768
567
5,062
4,624
11,481
9,712
0
7,087
4,269
14,141
0
L
Izanami
DripNoWater
Izanami
9,177
6,660
0
4,703
15,375
6,014
0
9,051
6,099
0
53,189
W
Discordia
GhostRider1950
Discordia
23,074
209
1,137
2,815
4,231
1,411
1,134
1,329
2,902
85,387
0
W
4,029
246
366
183
5,148
2,226
666
2,766
2,382
0
17,672
W
5,830
205
171
8,201
16,408
10,008
872
7,402
9,006
0
35,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,302
Gold Earned
30,717
194
Minions Killed
202
0
Camps Cleared
0
788,201
Distance Traveled
917,287
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,513
560
66
4
0
253,574
5
L
Yemoja
10,063
592
23
1
0
262,432
2
L
Izanami
9,726
572
105
6
0
272,195
2
W
Discordia
10,725
631
118
7
0
304,024
1
W
Susano
9,737
573
32
2
0
286,281
2
W
Tyr
10,255
603
52
3
0
326,982
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role