Player Matchup

Set
Set
Bronze III
King Crooks416
Set
Bronze III
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 13L
1,506 MMR
Party 4
Sun Wukong
Sun Wukong
Platinum IV
KingCrookss
Sun Wukong
Platinum IV
Level 159
God Stats
21W - 17L
1,543 SR
Queue Stats
276W - 284L
1,616 MMR
Party 4
Chronos
Chronos
Gold I
Matsuko_G-G_507
Chronos
Gold I
Level 140
God Stats
85W - 61L
1,681 SR
Queue Stats
1,000W - 983L
1,761 MMR
Party 1
Guan Yu
Guan Yu
Gold V
XF507-AbdielY28
Guan Yu
Gold V
Level 118
God Stats
11W - 7L
1,500 SR
Queue Stats
589W - 573L
1,355 MMR
Party 1
Merlin
Merlin
Silver II
vHammertime
Merlin
Silver II
Level 160
God Stats
21W - 8L
1,761 SR
Queue Stats
110W - 84L
1,562 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,597 SR
1,560 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,502 SR
1,560 MMR
Nemesis
Nemesis
Gold III
Oh Gramps
Nemesis
Gold III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
386W - 420L
1,611 MMR
Party 3
Ymir
Ymir
Silver II
Shmaleximo
Ymir
Silver II
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 46L
1,557 MMR
Party 2
Cernunnos
Cernunnos
Gold III
Trompyy
Cernunnos
Gold III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
617W - 620L
1,516 MMR
Party 3
King Arthur
King Arthur
Silver II
flareb0t
King Arthur
Silver II
Level 131
God Stats
1W - 3L
1,509 SR
Queue Stats
60W - 45L
1,557 MMR
Party 2
Scylla
Scylla
Gold V
z Maverick o
Scylla
Gold V
Level 154
God Stats
19W - 22L
1,500 SR
Queue Stats
293W - 283L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 5
9,042
646
9,473
7,028
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
KingCrookss
Sun Wukong
15
2 / 0 / 2
8,416
601
9,991
11,125
5,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 0 / 6
8,667
619
7,989
9,540
5,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 1 / 5
6,086
435
2,364
5,827
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Merlin
15
4 / 0 / 3
8,450
604
8,516
5,218
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
DanzaburouCthulhuNu WaAphroditeFenrir

VS

Bans
Cu ChulainnCabrakanApolloHeraBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Oh Gramps
Nemesis
9
0 / 5 / 0
5,889
421
1,679
10,920
3,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 5 / 1
6,128
438
3,037
11,385
4,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
Trompyy
Cernunnos
12
1 / 5 / 0
6,633
474
8,109
11,097
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
flareb0t
King Arthur
14
0 / 2 / 0
7,647
546
9,742
15,567
13,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
11
0 / 3 / 0
6,299
450
1,567
6,810
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
20
Kills
1
1
Deaths
20
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
11
0
5
13.5
W
Sun Wukong
KingCrookss
Sun Wukong
2
0
2
3
W
2
0
6
5
L
Nemesis
Oh Gramps
Nemesis
0
5
0
0
L
0
5
1
0.1
L
Cernunnos
Trompyy
Cernunnos
1
5
0
0.2
W
1
1
5
3.5
L
King Arthur
flareb0t
King Arthur
0
2
0
0
W
Merlin
4
0
3
5.5
L
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,333
Damage
24,134
38,738
Taken
55,779
20,369
Mitigated
26,320
17,478
Healing
17,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,473
3,252
0
3,854
7,028
2,954
0
703
6,108
0
58,825
W
Sun Wukong
KingCrookss
Sun Wukong
9,991
2,792
0
5,781
11,125
5,861
0
0
10,400
0
55,913
W
7,989
2,624
0
3,600
9,540
5,768
0
344
9,196
57,151
0
L
Nemesis
Oh Gramps
Nemesis
1,679
554
0
3,516
10,920
3,222
0
2,049
8,803
0
30,446
L
3,037
896
0
1,994
11,385
4,773
0
4,078
7,124
24,209
0
L
Cernunnos
Trompyy
Cernunnos
8,109
3,962
0
3,530
11,097
3,188
0
6,464
4,633
0
45,402
W
2,364
528
484
1,965
5,827
3,693
0
542
5,285
3,203
12,954
L
King Arthur
flareb0t
King Arthur
9,742
755
0
6,262
15,567
13,165
0
573
14,954
0
54,631
W
Merlin
8,516
532
0
1,794
5,218
2,093
0
3,015
2,178
59,270
0
L
Scylla
1,567
161
0
2,179
6,810
1,972
0
2,807
3,627
39,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,661
Gold Earned
32,596
485
Minions Killed
384
0
Camps Cleared
0
1,318,987
Distance Traveled
1,312,814
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,042
646
101
7
0
332,496
3
W
Sun Wukong
8,416
601
127
9
0
289,220
4
W
Chronos
8,667
619
117
8
0
259,589
5
L
Nemesis
5,889
421
69
5
0
297,850
2
L
Ymir
6,128
438
37
3
0
260,020
2
L
Cernunnos
6,633
474
75
5
0
224,491
1
W
Guan Yu
6,086
435
23
2
0
178,081
2
L
King Arthur
7,647
546
116
8
0
266,003
2
W
Merlin
8,450
604
117
8
0
259,601
2
L
Scylla
6,299
450
87
6
0
264,450
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role