Player Matchup

Ra
Ra
Bronze III
Hecxz
Ra
Bronze III
Level 100
God Stats
6W - 5L
1,824 SR
Queue Stats
72W - 80L
1,603 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,824 SR
1,603 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 124
1,516 SR
1,523 MMR
Achilles
Achilles
Bronze III
SaltySlugYT
Achilles
Bronze III
Level 124
God Stats
1W - 2L
1,516 SR
Queue Stats
1W - 2L
1,523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
3 / 1 / 0
13,845
865
12,849
14,856
14,885
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
BakasuraHe BoPoseidonPersephoneSet

VS

Bans
SkadiTsukuyomiAh Muzen CabUllrKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SaltySlugYT
Achilles
18
1 / 3 / 0
11,119
695
9,380
19,917
21,703
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
3
1
0
3
L
Achilles
SaltySlugYT
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,849
Damage
9,380
14,856
Taken
19,917
14,885
Mitigated
21,703
8,816
Healing
4,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
12,849
2,380
0
8,816
14,856
14,885
1,679
80
14,776
121,788
0
L
Achilles
SaltySlugYT
Achilles
9,380
3,282
0
4,322
19,917
21,703
0
12,424
7,017
0
79,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,845
Gold Earned
11,119
216
Minions Killed
120
0
Camps Cleared
0
320,399
Distance Traveled
310,891
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,845
865
216
14
0
320,399
2
L
Achilles
11,119
695
120
8
0
310,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role