Player Matchup

Scylla
Scylla
BasedTym
Scylla
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,518 Elo+
Party 3
Cthulhu
Cthulhu
ChiefChaka
Cthulhu
Level 46
God Stats
1W - 1L
1,294 SR
Queue Stats
6W - 7L
1,713 Elo+
Party 3
Yemoja
Yemoja
DoppelgangerH
Yemoja
Level 156
God Stats
2W - 2L
1,493 SR
Queue Stats
32W - 21L
1,572 Elo+
Party 1
Bakasura
Bakasura
DrProfWalrus
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,490 Elo+
Party 3
Neith
Neith
l KittyUwU l
Neith
Level 29
God Stats
4W - 9L
1,281 SR
Queue Stats
34W - 25L
1,577 Elo+
Party 1
Team Averages
Level 69
1,414 SR
1,574 Elo+

VS

Team Averages
Level 70
1,625 SR
1,696 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Failingblips
Yemoja
Level 98
God Stats
22W - 24L
1,883 SR
Queue Stats
84W - 122L
1,870 Elo+
Party 2
Ymir
Ymir
StunningSiren63
Ymir
Level 101
God Stats
24W - 36L
1,740 SR
Queue Stats
105W - 145L
1,845 Elo+
Party 2
Bellona
Bellona
XeJive
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
buba1999
Danzaburou
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 37L
1,767 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BasedTym
Scylla
16
1 / 4 / 6
10,101
505
7,931
10,985
5,165
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ChiefChaka
Cthulhu
18
8 / 0 / 8
11,780
589
12,969
17,456
14,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 2 / 9
10,213
511
5,077
8,815
7,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
DrProfWalrus
Bakasura
19
13 / 3 / 5
12,742
637
21,300
15,541
10,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 3 / 4
10,114
506
6,512
13,827
5,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
1 / 7 / 1
7,699
385
9,050
17,880
5,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
12
3 / 5 / 4
8,545
427
10,148
15,777
13,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 4 / 1
9,480
474
8,647
16,213
10,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
XeJive
Bellona
12
0 / 6 / 0
7,456
373
3,107
12,115
11,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
buba1999
Danzaburou
15
3 / 3 / 4
9,552
478
10,139
8,696
4,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
25
Kills
12
12
Deaths
25
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
7
1
0.21
W
Scylla
BasedTym
Scylla
1
4
6
1
W
Cthulhu
ChiefChaka
Cthulhu
8
0
8
12
W
1
2
9
2.75
W
Bakasura
DrProfWalrus
Bakasura
13
3
5
5.17
L
Yemoja
3
5
4
1
L
5
4
1
1.38
L
Bellona
XeJive
Bellona
0
6
0
0
L
Danzaburou
buba1999
Danzaburou
3
3
4
1.67
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,789
Damage
41,091
66,624
Taken
70,681
44,398
Mitigated
44,683
30,832
Healing
16,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
9,050
3,052
0
5,901
17,880
5,564
0
5,720
11,334
40,795
0
W
Scylla
BasedTym
Scylla
7,931
984
0
3,746
10,985
5,165
731
5,593
5,192
58,454
0
W
Cthulhu
ChiefChaka
Cthulhu
12,969
775
285
9,852
17,456
14,580
480
9,325
7,818
60,712
0
W
5,077
679
2,402
2,223
8,815
7,889
401
3,717
5,023
34,227
0
W
Bakasura
DrProfWalrus
Bakasura
21,300
14,096
0
4,276
15,541
10,812
764
6,269
9,162
10,330
85,688
L
Yemoja
10,148
1,130
793
695
15,777
13,039
25
5,701
8,475
33,976
0
L
8,647
1,492
132
4,783
16,213
10,251
0
8,817
6,279
50,655
0
L
Bellona
XeJive
Bellona
3,107
1,106
0
836
12,115
11,207
792
4,653
6,795
0
27,066
L
Danzaburou
buba1999
Danzaburou
10,139
4,790
206
2,686
8,696
4,622
0
1,550
6,856
2,830
43,193
W
6,512
3,139
0
8,048
13,827
5,952
2,703
3,259
10,568
0
59,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,950
Gold Earned
42,732
547
Minions Killed
333
0
Camps Cleared
0
1,859,721
Distance Traveled
1,527,976
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,699
385
59
3
0
356,678
2
W
Scylla
10,101
505
119
6
0
325,572
5
W
Cthulhu
11,780
589
123
6
0
384,640
2
W
Yemoja
10,213
511
41
2
0
355,562
3
W
Bakasura
12,742
637
146
7
0
458,069
7
L
Yemoja
8,545
427
46
2
0
322,471
3
L
Ymir
9,480
474
92
5
0
297,988
2
L
Bellona
7,456
373
45
2
0
266,996
0
L
Danzaburou
9,552
478
91
5
0
283,843
1
W
Neith
10,114
506
118
6
0
335,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role