Player Matchup

Nemesis
Nemesis
Conartest91
Nemesis
Level 154
God Stats
4W - 1L
1,500 SR
Queue Stats
195W - 173L
1,571 Elo+
Party 2
Chaac
Chaac
Hognutzzzz8177
Chaac
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,500 Elo+
Party 2
Medusa
Medusa
Lxoop
Medusa
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 99L
1,420 Elo+
Party 2
Fafnir
Fafnir
RADBA AGAIN X2
Fafnir
Level 157
God Stats
0W - 5L
1,802 SR
Queue Stats
186W - 175L
1,605 Elo+
Party 2
Persephone
Persephone
TheBodyCrab
Persephone
Level 160
God Stats
3W - 4L
1,514 SR
Queue Stats
89W - 79L
1,577 Elo+
Party 2
Team Averages
Level 139
1,563 SR
1,535 Elo+

VS

Team Averages
Level 138
1,646 SR
1,597 Elo+
Scylla
Scylla
A_l3ackStabber
Scylla
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 185L
1,501 Elo+
Solo
Thanatos
Thanatos
Nutachi
Thanatos
Level 141
God Stats
22W - 9L
1,987 SR
Queue Stats
148W - 112L
1,652 Elo+
Party 1
Heimdallr
Heimdallr
Shmaleximo
Heimdallr
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 35L
1,327 Elo+
Party 3
Hades
Hades
Zhar Zai Noksee
Hades
Level 124
God Stats
14W - 5L
2,055 SR
Queue Stats
48W - 32L
2,038 Elo+
Party 1
Osiris
Osiris
flareb0t
Osiris
Level 131
God Stats
5W - 7L
1,187 SR
Queue Stats
121W - 109L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Conartest91
Nemesis
12
0 / 3 / 1
7,153
477
4,084
11,573
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 2 / 0
7,457
497
5,616
12,651
12,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
Lxoop
Medusa
12
1 / 4 / 2
6,880
459
5,585
9,976
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 5 / 0
7,619
508
5,531
13,530
10,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
TheBodyCrab
Persephone
13
2 / 3 / 0
7,989
533
8,081
7,450
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
8,434
562
4,268
5,684
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Nutachi
Thanatos
14
4 / 1 / 3
8,270
551
3,120
11,017
3,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Shmaleximo
Heimdallr
14
5 / 3 / 3
8,665
578
8,765
7,789
4,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 1 / 7
7,488
499
6,996
9,786
7,076
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
flareb0t
Osiris
15
4 / 0 / 3
8,980
599
12,179
14,636
9,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
6
Kills
17
17
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Nemesis
Conartest91
Nemesis
0
3
1
0.17
L
0
2
0
0
L
Medusa
Lxoop
Medusa
1
4
2
0.5
W
Thanatos
Nutachi
Thanatos
4
1
3
5.5
L
3
5
0
0.6
W
Heimdallr
Shmaleximo
Heimdallr
5
3
3
2.17
L
Persephone
TheBodyCrab
Persephone
2
3
0
0.67
W
2
1
7
5.5
W
Osiris
flareb0t
Osiris
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,897
Damage
35,328
55,180
Taken
48,912
30,820
Mitigated
27,006
20,442
Healing
27,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,268
600
0
500
5,684
1,870
201
3,477
1,929
57,493
0
L
Nemesis
Conartest91
Nemesis
4,084
1,462
0
4,262
11,573
3,390
0
1,616
9,901
0
51,230
L
5,616
1,281
0
8,115
12,651
12,010
0
138
12,513
0
45,190
L
Medusa
Lxoop
Medusa
5,585
2,600
0
2,551
9,976
2,896
196
2,587
7,389
0
36,667
W
Thanatos
Nutachi
Thanatos
3,120
1,103
0
11,298
11,017
3,824
381
1,231
9,712
0
51,298
L
5,531
1,517
0
3,939
13,530
10,181
54
5,350
8,130
22,491
0
W
Heimdallr
Shmaleximo
Heimdallr
8,765
4,531
0
923
7,789
4,585
787
1,282
6,507
5,335
44,214
L
Persephone
TheBodyCrab
Persephone
8,081
505
0
1,575
7,450
2,343
0
1,946
5,387
50,441
0
W
6,996
1,303
940
4,550
9,786
7,076
383
3,964
5,680
43,048
0
W
Osiris
flareb0t
Osiris
12,179
5,565
0
9,554
14,636
9,651
108
3,084
10,991
0
57,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,098
Gold Earned
41,837
373
Minions Killed
509
0
Camps Cleared
0
1,526,599
Distance Traveled
1,451,686
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,434
562
123
8
0
292,565
7
L
Nemesis
7,153
477
105
7
0
323,395
4
L
Chaac
7,457
497
87
6
0
272,457
3
L
Medusa
6,880
459
58
4
0
303,636
3
W
Thanatos
8,270
551
108
7
0
321,234
0
L
Fafnir
7,619
508
17
1
0
340,198
5
W
Heimdallr
8,665
578
97
6
0
263,070
0
L
Persephone
7,989
533
106
7
0
286,913
3
W
Hades
7,488
499
81
5
0
278,339
2
W
Osiris
8,980
599
100
7
0
296,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role