Player Matchup

Thor
Thor
 
Thor
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AgusKlos
Ymir
Level 58
God Stats
14W - 10L
1,822 SR
Queue Stats
144W - 131L
1,468 Elo+
Solo
Apollo
Apollo
Ryujin6412
Apollo
Level 83
God Stats
10W - 6L
1,500 SR
Queue Stats
403W - 481L
1,399 Elo+
Party 1
Nox
Nox
gnxalo
Nox
Level 83
God Stats
53W - 48L
1,685 SR
Queue Stats
440W - 442L
1,447 Elo+
Solo
Amaterasu
Amaterasu
xxBerth
Amaterasu
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 83
1,601 SR
1,463 Elo+

VS

Team Averages
Level 82
1,675 SR
1,443 Elo+
Cthulhu
Cthulhu
BRNDANIEL
Cthulhu
Level 59
God Stats
2W - 3L
1,696 SR
Queue Stats
101W - 140L
1,467 Elo+
Party 2
Mercury
Mercury
Cold Coke9750
Mercury
Level 89
God Stats
0W - 5L
1,500 SR
Queue Stats
392W - 400L
1,405 Elo+
Party 2
Ah Puch
Ah Puch
Geogt3993
Ah Puch
Level 69
God Stats
16W - 18L
2,083 SR
Queue Stats
824W - 808L
1,398 Elo+
Solo
Erlang Shen
Erlang Shen
Zaraki EDL
Erlang Shen
Level 86
God Stats
0W - 5L
1,378 SR
Queue Stats
407W - 408L
1,455 Elo+
Party 2
Heimdallr
Heimdallr
zPerfecteplayer
Heimdallr
Level 106
God Stats
1W - 2L
1,715 SR
Queue Stats
34W - 33L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
5 / 1 / 3
9,404
553
6,946
11,909
4,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
13
4 / 1 / 8
8,856
521
6,381
12,625
9,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
Ryujin6412
Apollo
17
8 / 0 / 3
11,007
647
11,828
10,626
4,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nox
gnxalo
Nox
13
2 / 3 / 4
7,935
467
4,425
9,066
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
xxBerth
Amaterasu
14
2 / 4 / 5
8,543
503
7,167
12,927
10,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BRNDANIEL
Cthulhu
11
1 / 4 / 0
7,016
413
5,371
10,861
5,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
12
0 / 6 / 3
7,127
419
2,110
9,255
5,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
Geogt3993
Ah Puch
14
4 / 2 / 0
8,258
486
15,330
7,548
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
Zaraki EDL
Erlang Shen
15
4 / 4 / 1
8,963
527
10,821
13,747
10,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
zPerfecteplayer
Heimdallr
11
0 / 5 / 2
7,050
415
3,721
9,991
3,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
21
Kills
9
9
Deaths
21
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
1
3
6.5
W
Ymir
4
1
8
8
L
Cthulhu
BRNDANIEL
Cthulhu
1
4
0
0.25
L
Mercury
0
6
3
0.25
L
Ah Puch
Geogt3993
Ah Puch
4
2
0
2
W
Apollo
Ryujin6412
Apollo
8
0
3
9.5
L
Erlang Shen
Zaraki EDL
Erlang Shen
4
4
1
1.13
W
Nox
gnxalo
Nox
2
3
4
1.33
W
Amaterasu
xxBerth
Amaterasu
2
4
5
1.13
L
Heimdallr
zPerfecteplayer
Heimdallr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,747
Damage
37,353
57,153
Taken
51,402
31,925
Mitigated
26,934
15,073
Healing
11,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,946
2,240
0
3,983
11,909
4,502
0
2,699
9,096
0
61,394
W
Ymir
6,381
538
0
1,254
12,625
9,264
348
6,249
6,172
41,579
0
L
Cthulhu
BRNDANIEL
Cthulhu
5,371
204
0
1,830
10,861
5,563
0
3,047
7,814
23,859
0
L
Mercury
2,110
542
0
1,043
9,255
5,027
0
2,153
7,036
5,631
35,821
L
Ah Puch
Geogt3993
Ah Puch
15,330
301
0
2,070
7,548
2,498
393
3,068
4,480
49,176
0
W
Apollo
Ryujin6412
Apollo
11,828
8,982
0
5,587
10,626
4,382
2,234
2,666
7,898
0
74,300
L
Erlang Shen
Zaraki EDL
Erlang Shen
10,821
5,683
0
4,025
13,747
10,392
0
772
12,555
4,529
51,993
W
Nox
gnxalo
Nox
4,425
98
0
174
9,066
3,345
76
6,754
1,769
40,527
0
W
Amaterasu
xxBerth
Amaterasu
7,167
2,693
0
4,075
12,927
10,432
750
2,232
10,664
0
36,371
L
Heimdallr
zPerfecteplayer
Heimdallr
3,721
1,637
0
2,827
9,991
3,454
424
1,766
8,200
0
35,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,745
Gold Earned
38,414
481
Minions Killed
356
0
Camps Cleared
0
1,645,504
Distance Traveled
1,579,475
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,404
553
112
7
0
355,417
4
W
Ymir
8,856
521
56
3
0
320,005
3
L
Cthulhu
7,016
413
32
2
0
336,211
0
L
Mercury
7,127
419
69
4
0
364,759
2
L
Ah Puch
8,258
486
85
5
0
297,193
1
W
Apollo
11,007
647
151
9
0
309,124
3
L
Erlang Shen
8,963
527
99
6
0
312,840
2
W
Nox
7,935
467
90
5
0
327,933
3
W
Amaterasu
8,543
503
72
4
0
333,025
0
L
Heimdallr
7,050
415
71
4
0
268,472
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role