Player Matchup

Xbalanque
Xbalanque
Belroku
Xbalanque
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Franchiser
Kuzenbo
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 84L
1,644 Elo+
Party 2
Ah Puch
Ah Puch
ItsHacks
Ah Puch
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
610W - 637L
1,602 Elo+
Solo
Fenrir
Fenrir
iBendito
Fenrir
Level 114
God Stats
15W - 8L
1,697 SR
Queue Stats
31W - 23L
1,643 Elo+
Solo
Bellona
Bellona
ichigokun67
Bellona
Level 69
God Stats
3W - 1L
1,602 SR
Queue Stats
101W - 82L
1,662 Elo+
Party 2
Team Averages
Level 111
1,560 SR
1,610 Elo+

VS

Team Averages
Level 133
1,649 SR
1,582 Elo+
Jing Wei
Jing Wei
Ale1206
Jing Wei
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 48L
1,550 Elo+
Party 1
Merlin
Merlin
Benji2524
Merlin
Level 132
God Stats
4W - 4L
1,720 SR
Queue Stats
213W - 205L
1,703 Elo+
Solo
Vamana
Vamana
JMCO77
Vamana
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 83L
1,611 Elo+
Party 1
Erlang Shen
Erlang Shen
Krvpted
Erlang Shen
Level 109
God Stats
1W - 2L
1,793 SR
Queue Stats
182W - 164L
1,691 Elo+
Solo
Cerberus
Cerberus
herewego747
Cerberus
Level 146
God Stats
4W - 6L
1,733 SR
Queue Stats
281W - 246L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Belroku
Xbalanque
10
0 / 0 / 1
5,214
521
2,554
3,883
2,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
8
0 / 0 / 2
4,860
486
2,135
4,258
2,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
ItsHacks
Ah Puch
11
4 / 0 / 0
6,516
652
3,737
2,752
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
iBendito
Fenrir
9
4 / 2 / 3
5,781
578
4,746
6,218
2,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
ichigokun67
Bellona
11
3 / 1 / 2
6,280
628
4,240
5,922
5,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ale1206
Jing Wei
10
0 / 0 / 0
5,213
521
2,755
4,230
2,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Benji2524
Merlin
10
0 / 1 / 1
5,308
531
1,855
3,457
888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
JMCO77
Vamana
9
1 / 3 / 0
5,759
576
2,388
5,314
4,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Krvpted
Erlang Shen
8
0 / 5 / 1
4,872
487
1,507
7,292
2,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
herewego747
Cerberus
7
0 / 2 / 0
4,519
452
1,823
6,333
2,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
11
Kills
1
3
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Ale1206
Jing Wei
0
0
0
0
W
Xbalanque
Belroku
Xbalanque
0
0
1
0.5
L
Merlin
Benji2524
Merlin
0
1
1
0.5
W
Kuzenbo
0
0
2
1
W
Ah Puch
ItsHacks
Ah Puch
4
0
0
4
L
Vamana
JMCO77
Vamana
1
3
0
0.33
L
Erlang Shen
Krvpted
Erlang Shen
0
5
1
0.1
L
Cerberus
herewego747
Cerberus
0
2
0
0
W
Fenrir
iBendito
Fenrir
4
2
3
2.75
W
Bellona
ichigokun67
Bellona
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,412
Damage
10,328
23,033
Taken
26,626
13,002
Mitigated
11,956
10,182
Healing
7,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Ale1206
Jing Wei
2,755
1,794
0
1,559
4,230
2,075
140
499
3,731
4,337
30,752
W
Xbalanque
Belroku
Xbalanque
2,554
1,303
0
1,009
3,883
2,174
0
865
3,018
3,440
25,506
L
Merlin
Benji2524
Merlin
1,855
42
0
1,270
3,457
888
0
1,195
2,168
30,485
0
W
Kuzenbo
2,135
1,086
0
2,371
4,258
2,286
0
1,178
3,054
8,288
0
W
Ah Puch
ItsHacks
Ah Puch
3,737
170
0
1,309
2,752
729
0
1,237
1,375
39,902
0
L
Vamana
JMCO77
Vamana
2,388
856
0
1,449
5,314
4,060
0
341
4,973
1,273
25,587
L
Erlang Shen
Krvpted
Erlang Shen
1,507
638
0
582
7,292
2,518
0
1,759
5,473
0
22,744
L
Cerberus
herewego747
Cerberus
1,823
107
0
2,689
6,333
2,415
0
2,603
3,624
12,081
0
W
Fenrir
iBendito
Fenrir
4,746
1,986
0
3,107
6,218
2,071
0
653
5,555
0
28,742
W
Bellona
ichigokun67
Bellona
4,240
1,743
0
2,386
5,922
5,742
0
130
5,792
5,203
28,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,651
Gold Earned
25,671
308
Minions Killed
321
0
Camps Cleared
0
958,925
Distance Traveled
927,558
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,213
521
85
9
0
188,090
3
W
Xbalanque
5,214
521
68
7
0
167,978
2
L
Merlin
5,308
531
80
8
0
183,485
4
W
Kuzenbo
4,860
486
7
1
0
199,913
3
W
Ah Puch
6,516
652
100
10
0
177,372
4
L
Vamana
5,759
576
69
7
0
194,745
3
L
Erlang Shen
4,872
487
57
6
0
169,610
0
L
Cerberus
4,519
452
30
3
0
191,628
7
W
Fenrir
5,781
578
57
6
0
202,695
2
W
Bellona
6,280
628
76
8
0
210,967
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role