Player Matchup

Ymir
Ymir
Balivit
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,264 Elo+
Party 3
Hou Yi
Hou Yi
Guedes21
Hou Yi
Level 34
God Stats
1W - 2L
1,413 SR
Queue Stats
4W - 11L
1,349 Elo+
Solo
Sun Wukong
Sun Wukong
IamzZackBR
Sun Wukong
Level 105
God Stats
1W - 2L
1,719 SR
Queue Stats
30W - 29L
1,565 Elo+
Party 3
Serqet
Serqet
chanogamerYT
Serqet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
rafael842
Janus
Level 142
God Stats
2W - 7L
1,262 SR
Queue Stats
496W - 489L
1,469 Elo+
Solo
Team Averages
Level 83
1,479 SR
1,429 Elo+

VS

Team Averages
Level 65
1,544 SR
1,504 Elo+
Kali
Kali
Eduardo1694
Kali
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
MatiaxandrexD
Janus
Level 121
God Stats
8W - 2L
1,732 SR
Queue Stats
154W - 128L
1,550 Elo+
Party 1
Hades
Hades
nurokioha
Hades
Level 48
God Stats
3W - 2L
1,486 SR
Queue Stats
9W - 19L
1,344 Elo+
Party 2
Athena
Athena
sathKI
Athena
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,707 Elo+
Party 1
Danzaburou
Danzaburou
v iLemur z
Danzaburou
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 12L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Balivit
Ymir
10
1 / 8 / 3
6,989
466
4,737
16,172
8,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Guedes21
Hou Yi
10
2 / 6 / 0
6,322
421
5,860
10,069
2,737
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
IamzZackBR
Sun Wukong
12
2 / 4 / 0
7,084
472
7,058
11,747
7,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Serqet
12
2 / 3 / 2
7,245
483
5,424
9,604
3,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
rafael842
Janus
12
0 / 2 / 2
7,060
471
4,571
5,297
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 3
9,288
619
6,478
11,223
6,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 8
8,883
592
9,645
5,168
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
nurokioha
Hades
14
8 / 1 / 8
8,238
549
11,354
8,238
3,644
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
sathKI
Athena
13
1 / 2 / 5
7,801
520
6,428
10,909
7,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
v iLemur z
Danzaburou
13
2 / 2 / 10
7,530
502
7,203
7,278
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
7
Kills
23
23
Deaths
7
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ymir
Balivit
Ymir
1
8
3
0.31
W
9
2
3
5.25
L
Hou Yi
Guedes21
Hou Yi
2
6
0
0.33
L
Sun Wukong
IamzZackBR
Sun Wukong
2
4
0
0.5
W
3
0
8
7
L
Serqet
2
3
2
1
W
Hades
nurokioha
Hades
8
1
8
12
L
Janus
rafael842
Janus
0
2
2
0.5
W
Athena
sathKI
Athena
1
2
5
1.75
W
Danzaburou
v iLemur z
Danzaburou
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,650
Damage
41,108
52,889
Taken
42,816
24,089
Mitigated
21,174
8,677
Healing
12,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Balivit
Ymir
4,737
600
0
807
16,172
8,946
0
8,738
7,329
20,520
0
W
6,478
3,923
0
2,512
11,223
6,401
0
1,969
8,599
8,717
48,410
L
Hou Yi
Guedes21
Hou Yi
5,860
2,226
0
2,569
10,069
2,737
846
4,393
5,676
0
24,903
L
Sun Wukong
IamzZackBR
Sun Wukong
7,058
985
0
2,123
11,747
7,658
401
6,540
5,159
0
32,865
W
9,645
278
0
1,712
5,168
1,477
602
578
4,253
65,128
0
L
Serqet
5,424
683
0
2,520
9,604
3,142
0
3,868
5,565
0
32,335
W
Hades
nurokioha
Hades
11,354
858
604
3,232
8,238
3,644
618
2,097
5,984
32,363
0
L
Janus
rafael842
Janus
4,571
401
0
658
5,297
1,606
0
3,759
1,312
44,206
0
W
Athena
sathKI
Athena
6,428
2,193
0
1,750
10,909
7,364
0
1,897
8,313
39,428
0
W
Danzaburou
v iLemur z
Danzaburou
7,203
2,793
0
2,633
7,278
2,288
330
2,420
4,856
0
32,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,700
Gold Earned
41,740
312
Minions Killed
431
0
Camps Cleared
0
1,292,177
Distance Traveled
1,522,592
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,989
466
26
2
0
264,984
0
W
Kali
9,288
619
99
7
0
357,591
2
L
Hou Yi
6,322
421
44
3
0
207,103
4
L
Sun Wukong
7,084
472
74
5
0
265,185
0
W
Janus
8,883
592
123
8
0
310,659
4
L
Serqet
7,245
483
59
4
0
273,149
1
W
Hades
8,238
549
61
4
0
282,639
3
L
Janus
7,060
471
109
7
0
281,756
3
W
Athena
7,801
520
89
6
0
321,342
4
W
Danzaburou
7,530
502
59
4
0
250,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role