Player Matchup

Cerberus
Cerberus
Anepoch29
Cerberus
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 22L
1,559 Elo+
Party 1
Neith
Neith
Ghouls115
Neith
Level 28
God Stats
78W - 51L
1,939 SR
Queue Stats
554W - 425L
1,846 Elo+
Party 1
Nu Wa
Nu Wa
ImCringing
Nu Wa
Level 27
God Stats
17W - 13L
1,777 SR
Queue Stats
146W - 121L
1,696 Elo+
Party 1
Team Averages
Level 21
1,739 SR
1,700 Elo+

VS

Team Averages
Level 25
1,437 SR
1,539 Elo+
Awilix
Awilix
Hawkplayz8287
Awilix
Level 21
God Stats
1W - 5L
1,310 SR
Queue Stats
131W - 159L
1,484 Elo+
Solo
Hel
Hel
JessiEevee
Hel
Level 24
God Stats
1W - 7L
1,500 SR
Queue Stats
3W - 15L
1,500 Elo+
Solo
Ymir
Ymir
zeloganbrothers
Ymir
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
293W - 253L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anepoch29
Cerberus
11
0 / 3 / 8
8,399
600
2,880
10,104
6,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Ghouls115
Neith
14
8 / 2 / 6
10,906
779
14,634
10,463
3,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
15
8 / 2 / 6
10,875
777
18,642
9,522
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 7 / 1
10,293
735
10,726
15,328
5,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 5
8,384
599
3,959
9,596
4,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 6 / 5
8,893
635
6,814
17,712
14,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
16
Kills
7
7
Deaths
16
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Anepoch29
Cerberus
0
3
8
1.33
W
Neith
Ghouls115
Neith
8
2
6
5.5
L
6
7
1
0.93
W
Nu Wa
8
2
6
5.5
L
1
3
5
1.17
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,156
Damage
21,499
30,089
Taken
42,636
13,985
Mitigated
24,273
7,259
Healing
10,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Anepoch29
Cerberus
2,880
357
0
1,243
10,104
6,823
144
5,342
4,762
17,361
0
W
Neith
Ghouls115
Neith
14,634
6,202
0
2,560
10,463
3,887
1,652
2,365
8,098
0
51,466
L
10,726
3,234
0
1,822
15,328
5,173
0
7,228
8,100
0
40,699
W
Nu Wa
18,642
5,371
491
2,965
9,522
3,275
986
3,106
6,416
61,155
0
L
3,959
1,075
3,148
4,696
9,596
4,322
0
4,979
4,617
19,810
0
L
6,814
524
0
415
17,712
14,778
0
9,399
8,313
30,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,180
Gold Earned
27,570
203
Minions Killed
123
0
Camps Cleared
0
637,197
Distance Traveled
682,652
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,399
600
49
4
0
214,722
0
W
Neith
10,906
779
82
6
0
216,302
3
L
Awilix
10,293
735
50
4
0
234,592
0
W
Nu Wa
10,875
777
72
5
0
206,173
0
L
Hel
8,384
599
29
2
0
246,634
0
L
Ymir
8,893
635
44
3
0
201,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role