Player Matchup

Athena
Athena
AbusiveLynx8030
Athena
Level 105
God Stats
8W - 11L
1,272 SR
Queue Stats
68W - 71L
1,615 Elo+
Party 3
Pele
Pele
RollinRowland
Pele
Level 144
God Stats
3W - 2L
1,502 SR
Queue Stats
37W - 28L
1,609 Elo+
Party 1
Ra
Ra
Scyℓℓa
Ra
Level 137
God Stats
12W - 9L
1,337 SR
Queue Stats
286W - 229L
1,719 Elo+
Party 3
Cernunnos
Cernunnos
WonteddocJaCkAl
Cernunnos
Level 124
God Stats
5W - 2L
1,851 SR
Queue Stats
9W - 5L
1,561 Elo+
Party 1
Osiris
Osiris
luisenrique888
Osiris
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 129
1,492 SR
1,601 Elo+

VS

Team Averages
Level 92
1,499 SR
1,499 Elo+
Janus
Janus
BigBlu3Balz
Janus
Level 86
God Stats
22W - 27L
1,684 SR
Queue Stats
303W - 297L
1,542 Elo+
Party 2
Camazotz
Camazotz
FascistFashionst
Camazotz
Level 104
God Stats
23W - 20L
1,558 SR
Queue Stats
684W - 635L
1,584 Elo+
Party 2
Terra
Terra
IonFalls
Terra
Level 104
God Stats
5W - 12L
1,189 SR
Queue Stats
216W - 208L
1,376 Elo+
Party 2
Bellona
Bellona
OmaeWaMuShnderu
Bellona
Level 109
God Stats
6W - 3L
1,566 SR
Queue Stats
195W - 189L
1,597 Elo+
Party 2
Chiron
Chiron
PrimalSun
Chiron
Level 58
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 124L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 6
6,200
517
3,950
10,254
4,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
4 / 2 / 1
6,333
528
2,032
7,811
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 2 / 3
7,048
587
8,994
6,875
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
WonteddocJaCkAl
Cernunnos
11
5 / 1 / 2
6,480
540
8,734
7,441
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 1 / 0
7,302
609
4,522
10,111
6,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,509
459
1,467
5,885
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 2 / 2
5,832
486
5,024
10,517
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Terra
IonFalls
Terra
9
1 / 4 / 3
5,450
454
6,465
10,133
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 2 / 0
6,397
533
5,437
6,877
6,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
PrimalSun
Chiron
9
2 / 3 / 0
5,580
465
5,430
8,220
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
15
Kills
7
7
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
L
1
4
0
0.25
L
1
2
2
1
L
Terra
IonFalls
Terra
1
4
3
0.63
L
2
2
0
1
L
Chiron
PrimalSun
Chiron
2
3
0
0.67
W
4
2
1
2.25
W
3
2
3
2.25
W
Cernunnos
WonteddocJaCkAl
Cernunnos
5
1
2
6
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,232
Damage
23,823
42,492
Taken
41,632
17,760
Mitigated
16,666
21,046
Healing
14,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,950
1,586
0
3,006
10,254
4,741
58
2,726
7,218
14,766
0
L
1,467
160
0
288
5,885
1,657
0
3,226
2,467
31,738
0
L
5,024
1,380
0
4,789
10,517
2,961
0
3,555
6,762
0
29,297
L
Terra
IonFalls
Terra
6,465
1,444
597
2,668
10,133
3,344
0
2,950
7,062
21,665
0
L
5,437
2,654
0
1,681
6,877
6,388
0
512
6,333
4,108
30,097
L
Chiron
PrimalSun
Chiron
5,430
2,637
613
3,433
8,220
2,316
624
2,156
6,061
0
27,439
W
2,032
646
0
3,382
7,811
2,182
0
1,023
6,708
0
27,965
W
8,994
1,516
659
3,278
6,875
2,297
819
1,840
4,885
41,402
0
W
Cernunnos
WonteddocJaCkAl
Cernunnos
8,734
4,748
0
4,292
7,441
2,365
301
1,705
5,566
0
36,276
W
4,522
1,757
0
6,429
10,111
6,175
1,542
677
9,434
0
38,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,363
Gold Earned
28,768
303
Minions Killed
277
0
Camps Cleared
0
1,151,418
Distance Traveled
1,114,082
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,200
517
24
2
0
227,726
1
L
Janus
5,509
459
55
5
0
228,312
1
L
Camazotz
5,832
486
48
4
0
237,206
2
L
Terra
5,450
454
40
3
0
199,491
2
L
Bellona
6,397
533
84
7
0
245,093
1
L
Chiron
5,580
465
50
4
0
203,980
0
W
Pele
6,333
528
57
5
0
253,480
1
W
Ra
7,048
587
76
6
0
223,755
2
W
Cernunnos
6,480
540
63
5
0
221,685
2
W
Osiris
7,302
609
83
7
0
224,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role