Player Matchup

Cupid
Cupid
BegginForMoah
Cupid
Level 28
God Stats
42W - 21L
1,661 SR
Queue Stats
162W - 158L
1,587 Elo+
Party 1
Erlang Shen
Erlang Shen
LieutenantFate
Erlang Shen
Level 28
God Stats
13W - 2L
1,907 SR
Queue Stats
393W - 373L
1,663 Elo+
Solo
Olorun
Olorun
MrBurfict
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,403 Elo+
Solo
Sun Wukong
Sun Wukong
XSDark
Sun Wukong
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
9W - 8L
1,783 Elo+
Solo
Thor
Thor
YouLikeThatBoi
Thor
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,617 Elo+
Party 1
Team Averages
Level 17
1,614 SR
1,611 Elo+

VS

Team Averages
Level 17
1,596 SR
1,489 Elo+
Bellona
Bellona
GLazyyy
Bellona
Level 17
God Stats
1W - 5L
1,500 SR
Queue Stats
185W - 174L
1,515 Elo+
Solo
Freya
Freya
GogoJosie
Freya
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 37L
1,198 Elo+
Solo
Ra
Ra
TedLegendYT
Ra
Level 14
God Stats
2W - 1L
1,902 SR
Queue Stats
65W - 64L
1,761 Elo+
Solo
Guan Yu
Guan Yu
Thebiggestboy21
Guan Yu
Level 27
God Stats
17W - 14L
1,500 SR
Queue Stats
241W - 224L
1,451 Elo+
Solo
Arachne
Arachne
TraptrixMyrmeleo
Arachne
Level 25
God Stats
10W - 12L
1,576 SR
Queue Stats
114W - 99L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 9
12,900
614
17,644
8,731
2,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
LieutenantFate
Erlang Shen
16
5 / 4 / 14
11,099
529
12,537
19,180
20,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
MrBurfict
Olorun
15
4 / 8 / 10
10,630
506
7,222
16,958
5,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
XSDark
Sun Wukong
18
4 / 2 / 8
11,826
563
11,809
19,370
16,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
10 / 1 / 17
12,204
581
13,648
16,854
8,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GLazyyy
Bellona
14
3 / 5 / 9
9,688
461
13,418
19,445
20,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Freya
GogoJosie
Freya
15
1 / 8 / 4
8,950
426
6,865
12,889
4,569
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
6 / 9 / 4
11,013
524
15,340
17,475
6,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 5 / 6
9,935
473
10,924
18,734
21,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 7 / 4
9,162
436
6,160
13,346
8,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
44
34
Kills
17
17
Deaths
34
58
Assists
27
Player
Kills
Deaths
Assists
KDA
W
11
2
9
7.75
L
Bellona
GLazyyy
Bellona
3
5
9
1.5
L
Freya
GogoJosie
Freya
1
8
4
0.38
W
Erlang Shen
LieutenantFate
Erlang Shen
5
4
14
3
W
Olorun
MrBurfict
Olorun
4
8
10
1.13
L
6
9
4
0.89
L
5
5
6
1.6
L
2
7
4
0.57
W
Sun Wukong
XSDark
Sun Wukong
4
2
8
4
W
10
1
17
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,860
Damage
52,707
81,093
Taken
81,889
54,300
Mitigated
62,061
24,229
Healing
22,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,644
10,776
100
2,068
8,731
2,991
4,778
2,982
5,749
0
63,919
L
Bellona
GLazyyy
Bellona
13,418
3,269
0
4,008
19,445
20,653
875
3,615
15,830
0
48,959
L
Freya
GogoJosie
Freya
6,865
2,373
0
2,571
12,889
4,569
116
1,392
11,497
38,609
0
W
Erlang Shen
LieutenantFate
Erlang Shen
12,537
6,783
0
3,446
19,180
20,532
1,492
5,230
13,843
10,283
42,215
W
Olorun
MrBurfict
Olorun
7,222
3,539
404
5,379
16,958
5,919
241
6,881
9,977
44,796
0
L
15,340
1,348
2,102
4,542
17,475
6,450
404
1,736
15,739
73,273
0
L
10,924
1,390
1,364
5,920
18,734
21,941
100
1,609
17,125
0
45,633
L
6,160
3,389
0
1,746
13,346
8,448
0
773
12,573
9,393
55,326
W
Sun Wukong
XSDark
Sun Wukong
11,809
4,280
546
8,525
19,370
16,813
1,583
4,215
14,715
3,248
65,604
W
13,648
1,833
0
3,761
16,854
8,045
2,394
3,314
13,515
0
72,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,659
Gold Earned
48,748
498
Minions Killed
464
0
Camps Cleared
0
1,994,387
Distance Traveled
1,877,993
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,900
614
108
5
0
406,649
4
L
Bellona
9,688
461
61
3
0
391,805
3
L
Freya
8,950
426
82
4
0
326,200
5
W
Erlang Shen
11,099
529
69
3
0
410,100
6
W
Olorun
10,630
506
76
4
0
355,639
3
L
Ra
11,013
524
145
7
0
376,872
6
L
Guan Yu
9,935
473
68
3
0
407,109
0
L
Arachne
9,162
436
108
5
0
376,007
7
W
Sun Wukong
11,826
563
131
6
0
398,660
3
W
Thor
12,204
581
114
5
0
423,339
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role