Player Matchup

Scylla
Scylla
Axelxalex
Scylla
Level 18
God Stats
13W - 9L
1,475 SR
Queue Stats
13W - 10L
1,252 Elo+
Solo
Fenrir
Fenrir
KidJediKnight
Fenrir
Level 18
God Stats
8W - 9L
1,500 SR
Queue Stats
94W - 119L
1,428 Elo+
Solo
Tyr
Tyr
KingAutisc
Tyr
Level 6
God Stats
2W - 2L
1,288 SR
Queue Stats
38W - 30L
1,273 Elo+
Solo
Anubis
Anubis
PeakyBlinder019
Anubis
Level 27
God Stats
7W - 6L
1,512 SR
Queue Stats
13W - 15L
1,310 Elo+
Solo
Odin
Odin
Vicari01
Odin
Level 6
God Stats
2W - 3L
1,713 SR
Queue Stats
4W - 19L
1,203 Elo+
Solo
Team Averages
Level 15
1,498 SR
1,293 Elo+

VS

Team Averages
Level 18
1,500 SR
1,374 Elo+
Ra
Ra
Corrigan1934
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,243 Elo+
Party 1
Loki
Loki
G1NG3RK1D13
Loki
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 30L
1,145 Elo+
Party 1
Bastet
Bastet
JessiEevee
Bastet
Level 24
God Stats
9W - 6L
1,500 SR
Queue Stats
10W - 7L
1,686 Elo+
Solo
Odin
Odin
corrupt412
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 82L
1,516 Elo+
Solo
Artemis
Artemis
umbar_17
Artemis
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 66L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Axelxalex
Scylla
20
8 / 2 / 15
15,009
1,155
19,954
11,162
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 7 / 14
13,978
1,075
15,058
18,634
7,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
9 / 5 / 16
14,504
1,116
27,105
20,903
10,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 1 / 13
15,600
1,200
19,691
6,947
2,915
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Odin
20
0 / 11 / 23
12,564
966
5,224
18,774
20,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

110

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 12 / 16
13,513
1,039
13,431
20,823
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 8 / 11
12,621
971
15,829
22,378
6,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
JessiEevee
Bastet
20
7 / 6 / 12
13,828
1,064
15,062
14,714
6,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
8 / 10 / 11
13,871
1,067
18,221
29,076
14,239
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
umbar_17
Artemis
17
2 / 4 / 8
11,470
882
4,519
7,961
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
83
40
Kills
25
26
Deaths
40
81
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Scylla
Axelxalex
Scylla
8
2
15
7.75
L
3
12
16
0.92
L
5
8
11
1.31
L
Bastet
JessiEevee
Bastet
7
6
12
2.17
W
10
7
14
2.43
W
9
5
16
3.4
W
13
1
13
19.5
W
Odin
0
11
23
1.05
L
8
10
11
1.35
L
Artemis
umbar_17
Artemis
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,032
Damage
67,062
76,420
Taken
94,952
46,036
Mitigated
34,872
4,324
Healing
6,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Axelxalex
Scylla
19,954
1,576
0
0
11,162
3,849
0
2,670
8,492
62,452
0
L
13,431
1,743
1,195
230
20,823
5,729
0
12,154
8,619
39,547
0
L
15,829
6,120
0
1,080
22,378
6,138
0
6,968
15,215
0
32,312
L
Bastet
JessiEevee
Bastet
15,062
3,877
0
0
14,714
6,354
0
3,965
10,679
0
36,072
W
15,058
4,288
0
874
18,634
7,692
0
3,593
15,041
0
25,417
W
27,105
5,687
0
1,697
20,903
10,853
0
3,832
17,071
0
38,041
W
19,691
505
0
1,252
6,947
2,915
0
329
6,618
39,654
0
W
Odin
5,224
1,498
0
501
18,774
20,727
0
3,007
15,767
0
17,068
L
18,221
9,047
190
3,606
29,076
14,239
0
13,394
15,606
0
42,784
L
Artemis
umbar_17
Artemis
4,519
1,535
0
562
7,961
2,412
0
3,164
4,772
0
9,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,655
Gold Earned
65,303
220
Minions Killed
216
3
Camps Cleared
5
1,197,377
Distance Traveled
1,106,726
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,009
1,155
115
9
2
256,140
0
L
Ra
13,513
1,039
52
4
0
220,808
0
L
Loki
12,621
971
44
3
0
263,045
1
L
Bastet
13,828
1,064
47
4
2
298,000
0
W
Fenrir
13,978
1,075
10
1
0
267,326
0
W
Tyr
14,504
1,116
26
2
1
260,105
0
W
Anubis
15,600
1,200
43
3
0
210,123
0
W
Odin
12,564
966
26
2
0
203,683
0
L
Odin
13,871
1,067
62
5
3
230,967
0
L
Artemis
11,470
882
11
1
0
93,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role