Player Matchup

Bellona
Bellona
Edman2000
Bellona
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 4L
1,750 Elo+
Solo
Nemesis
Nemesis
SafesideSideways
Nemesis
Level 6
God Stats
10W - 12L
1,592 SR
Queue Stats
31W - 32L
1,585 Elo+
Solo
Medusa
Medusa
TCM Kenpachi
Medusa
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,520 Elo+
Solo
Fenrir
Fenrir
WeArePDs
Fenrir
Level 16
God Stats
1W - 5L
1,160 SR
Queue Stats
81W - 82L
1,627 Elo+
Solo
Anubis
Anubis
urdogwaterbruh
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,641 Elo+
Solo
Team Averages
Level 6
1,450 SR
1,625 Elo+

VS

Team Averages
Level 18
1,532 SR
1,576 Elo+
Set
Set
PurpRoyale25
Set
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 17L
1,360 Elo+
Solo
Vamana
Vamana
Warmapplpie
Vamana
Level 29
God Stats
1W - 2L
1,297 SR
Queue Stats
84W - 57L
1,547 Elo+
Solo
Neith
Neith
XxTheBlackxX551
Neith
Level 11
God Stats
2W - 4L
1,500 SR
Queue Stats
21W - 30L
1,604 Elo+
Solo
Rama
Rama
beedro22
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,574 Elo+
Solo
Xing Tian
Xing Tian
omar_fabio
Xing Tian
Level 7
God Stats
18W - 21L
1,865 SR
Queue Stats
21W - 24L
1,794 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Edman2000
Bellona
7
0 / 6 / 0
5,610
401
472
5,775
2,554
12
0 / 1 / 2
7,190
514
1,180
6,748
2,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
16
5 / 0 / 0
9,044
646
8,732
6,817
3,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
WeArePDs
Fenrir
15
10 / 1 / 0
9,188
656
10,572
11,525
7,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 2 / 0
8,728
623
9,009
8,178
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 6 / 1
5,616
401
2,827
10,232
2,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
11
4 / 4 / 1
6,551
468
6,065
11,559
6,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 7 / 0
6,149
439
3,988
10,166
2,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
6
0 / 1 / 0
5,040
360
978
3,856
705
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Xing Tian
omar_fabio
Xing Tian
9
1 / 3 / 1
5,987
428
2,444
9,042
3,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
20
Kills
9
10
Deaths
21
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
Edman2000
Bellona
0
6
0
0
L
2
6
1
0.42
W
0
1
2
1
W
Medusa
5
0
0
5
L
Vamana
4
4
1
1.13
W
Fenrir
WeArePDs
Fenrir
10
1
0
10
L
2
7
0
0.29
L
Rama
0
1
0
0
L
Xing Tian
omar_fabio
Xing Tian
1
3
1
0.5
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,965
Damage
16,302
39,043
Taken
44,855
19,279
Mitigated
16,087
15,526
Healing
11,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Edman2000
Bellona
472
258
0
208
5,775
2,554
133
57
5,618
0
8,507
L
2,827
1,125
0
3,247
10,232
2,791
0
3,231
6,881
0
21,200
W
1,180
404
0
0
6,748
2,382
0
329
6,419
0
44,182
W
Medusa
8,732
4,803
0
3,874
6,817
3,964
2,698
930
5,843
6,110
60,382
L
Vamana
6,065
2,958
0
4,537
11,559
6,290
0
2,697
8,469
0
29,783
W
Fenrir
WeArePDs
Fenrir
10,572
2,164
0
6,843
11,525
7,003
398
0
11,318
0
50,238
L
3,988
2,055
0
895
10,166
2,885
667
803
8,908
0
21,807
L
Rama
978
768
0
1,018
3,856
705
396
239
3,617
0
12,141
L
Xing Tian
omar_fabio
Xing Tian
2,444
387
87
1,288
9,042
3,416
232
2,387
6,539
19,540
0
W
9,009
127
0
4,601
8,178
3,376
963
1,397
6,681
45,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,760
Gold Earned
29,343
374
Minions Killed
177
0
Camps Cleared
0
1,187,671
Distance Traveled
1,113,000
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,610
401
5
0
0
157,415
2
L
Set
5,616
401
39
3
0
250,631
0
W
Nemesis
7,190
514
84
6
0
270,573
6
W
Medusa
9,044
646
115
8
0
250,021
2
L
Vamana
6,551
468
40
3
0
251,826
1
W
Fenrir
9,188
656
80
6
0
286,641
2
L
Neith
6,149
439
42
3
0
252,246
0
L
Rama
5,040
360
17
1
0
127,374
0
L
Xing Tian
5,987
428
39
3
0
230,923
5
W
Anubis
8,728
623
90
6
0
223,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role