Player Matchup

Hel
Hel
Bronze III
 
Hel
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold V
N-U-M-I-N-E-X
Jormungandr
Gold V
Level 105
God Stats
12W - 14L
1,904 SR
Queue Stats
133W - 130L
1,544 MMR
Party 2
Cupid
Cupid
Bronze III
SAHEYER
Cupid
Bronze III
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 48L
1,500 MMR
Solo
Athena
Athena
Gold IV
cristian_62739
Athena
Gold IV
Level 85
God Stats
11W - 12L
1,459 SR
Queue Stats
243W - 239L
1,459 MMR
Party 2
Ravana
Ravana
Bronze III
jhonyone
Ravana
Bronze III
Level 143
God Stats
5W - 5L
1,500 SR
Queue Stats
143W - 133L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 105
1,573 SR
1,501 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 92
1,466 SR
1,500 MMR
Aphrodite
Aphrodite
Bronze III
 
Aphrodite
Bronze III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Bronze III
Hazabi05
Anhur
Bronze III
Level 50
God Stats
0W - 2L
1,214 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
OtavioUcH98
Kumbhakarna
Bronze III
Level 123
God Stats
0W - 1L
1,349 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Nemesis
Nemesis
Bronze III
T3aB4g0nU
Nemesis
Bronze III
Level 68
God Stats
0W - 1L
1,766 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
TheKingpin4200
King Arthur
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
6 / 0 / 4
8,325
555
11,535
8,971
3,431
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
N-U-M-I-N-E-X
Jormungandr
14
4 / 1 / 5
8,372
558
9,677
11,847
12,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
SAHEYER
Cupid
14
4 / 0 / 6
8,249
550
6,621
8,676
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 1 / 8
7,502
500
6,447
15,535
8,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
jhonyone
Ravana
14
5 / 1 / 8
8,530
569
5,965
7,357
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
Cu ChulainnIzanamiHeraBacchusTyr

VS

Bans
ScyllaMercurySkadiDanzaburouAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 4 / 1
6,151
410
10,981
10,328
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Hazabi05
Anhur
11
0 / 4 / 1
6,890
459
4,137
8,362
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kumbhakarna
OtavioUcH98
Kumbhakarna
10
0 / 2 / 1
6,599
440
4,141
13,826
6,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
T3aB4g0nU
Nemesis
11
1 / 6 / 0
6,872
458
5,331
9,613
5,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
TheKingpin4200
King Arthur
10
1 / 5 / 1
6,333
422
4,188
13,286
6,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
21
Kills
2
3
Deaths
21
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
0
4
8
L
Aphrodite
 
Aphrodite
0
4
1
0.13
L
Anhur
Hazabi05
Anhur
0
4
1
0.13
W
Jormungandr
N-U-M-I-N-E-X
Jormungandr
4
1
5
6.5
L
Kumbhakarna
OtavioUcH98
Kumbhakarna
0
2
1
0.25
W
Cupid
SAHEYER
Cupid
4
0
6
7
L
Nemesis
T3aB4g0nU
Nemesis
1
6
0
0.17
L
King Arthur
TheKingpin4200
King Arthur
1
5
1
0.3
W
2
1
8
6
W
Ravana
jhonyone
Ravana
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,245
Damage
28,778
52,386
Taken
55,415
30,546
Mitigated
24,205
28,409
Healing
16,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,535
156
7,301
6,589
8,971
3,431
694
4,646
4,275
52,898
0
L
Aphrodite
 
Aphrodite
10,981
600
3,789
5,847
10,328
3,620
0
5,406
4,922
48,438
0
L
Anhur
Hazabi05
Anhur
4,137
2,278
0
1,000
8,362
2,314
0
2,243
6,119
0
37,046
W
Jormungandr
N-U-M-I-N-E-X
Jormungandr
9,677
2,322
0
2,930
11,847
12,629
401
1,746
9,943
49,804
0
L
Kumbhakarna
OtavioUcH98
Kumbhakarna
4,141
1,035
0
2,671
13,826
6,364
0
7,075
6,751
15,595
0
W
Cupid
SAHEYER
Cupid
6,621
3,755
441
6,087
8,676
2,793
1,487
1,483
7,143
0
50,480
L
Nemesis
T3aB4g0nU
Nemesis
5,331
2,393
0
354
9,613
5,178
0
5,119
4,494
5,065
27,303
L
King Arthur
TheKingpin4200
King Arthur
4,188
1,026
0
2,667
13,286
6,729
148
7,816
5,470
0
30,780
W
6,447
1,779
0
1,125
15,535
8,500
376
5,840
9,670
23,646
0
W
Ravana
jhonyone
Ravana
5,965
1,466
0
3,936
7,357
3,193
0
1,798
5,559
0
56,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,978
Gold Earned
32,845
425
Minions Killed
293
0
Camps Cleared
0
1,475,486
Distance Traveled
1,449,488
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,325
555
85
6
0
308,874
1
L
Aphrodite
6,151
410
82
5
0
289,235
7
L
Anhur
6,890
459
68
5
0
254,722
2
W
Jormungandr
8,372
558
90
6
0
298,287
0
L
Kumbhakarna
6,599
440
32
2
0
311,891
1
W
Cupid
8,249
550
101
7
0
262,670
5
L
Nemesis
6,872
458
55
4
0
310,503
4
L
King Arthur
6,333
422
56
4
0
283,137
1
W
Athena
7,502
500
38
3
0
288,194
1
W
Ravana
8,530
569
111
7
0
317,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role