Player Matchup

Thanatos
Thanatos
HellMaGiiTo
Thanatos
Level 17
God Stats
58W - 53L
1,872 SR
Queue Stats
133W - 131L
1,726 Elo+
Party 2
Izanami
Izanami
Lonley-Stoner-
Izanami
Level 17
God Stats
44W - 13L
1,748 SR
Queue Stats
121W - 82L
1,747 Elo+
Party 1
Da Ji
Da Ji
Moelat_xX
Da Ji
Level 18
God Stats
11W - 7L
1,721 SR
Queue Stats
130W - 82L
1,693 Elo+
Party 1
Ymir
Ymir
MrRobbi
Ymir
Level 22
God Stats
29W - 23L
1,516 SR
Queue Stats
69W - 68L
1,529 Elo+
Solo
Merlin
Merlin
ShadwVenom
Merlin
Level 30
God Stats
4W - 4L
1,666 SR
Queue Stats
97W - 108L
1,710 Elo+
Party 2
Team Averages
Level 21
1,705 SR
1,681 Elo+

VS

Team Averages
Level 16
1,581 SR
1,710 Elo+
Cabrakan
Cabrakan
Edrahil-NL
Cabrakan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,747 Elo+
Party 4
Guan Yu
Guan Yu
NL_Yorickkj_NL
Guan Yu
Level 14
God Stats
3W - 2L
1,427 SR
Queue Stats
11W - 6L
1,856 Elo+
Party 4
Jormungandr
Jormungandr
Neural Havoc
Jormungandr
Level 10
God Stats
8W - 7L
1,736 SR
Queue Stats
24W - 21L
1,704 Elo+
Party 3
Ra
Ra
Zekkenxu5
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,704 Elo+
Party 3
Hel
Hel
scite_c
Hel
Level 28
God Stats
1W - 2L
1,743 SR
Queue Stats
50W - 68L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HellMaGiiTo
Thanatos
17
6 / 1 / 18
10,536
1,054
7,944
8,490
3,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
8 / 0 / 20
11,240
1,124
29,157
8,784
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
Moelat_xX
Da Ji
17
11 / 1 / 14
11,401
1,140
15,690
8,408
2,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
MrRobbi
Ymir
16
3 / 2 / 20
10,871
1,087
12,688
15,445
14,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
ShadwVenom
Merlin
18
6 / 0 / 14
10,935
1,094
16,501
6,194
2,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

267

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Edrahil-NL
Cabrakan
15
1 / 8 / 3
9,362
936
9,106
22,320
26,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 4 / 1
8,683
868
4,617
16,106
14,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
Neural Havoc
Jormungandr
15
1 / 9 / 2
8,911
891
11,635
21,945
20,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

15
0 / 8 / 4
8,820
882
8,135
13,286
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
15
1 / 5 / 3
9,058
906
9,683
14,717
5,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
17
34
Kills
4
4
Deaths
34
86
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Edrahil-NL
Cabrakan
1
8
3
0.31
W
Thanatos
HellMaGiiTo
Thanatos
6
1
18
15
W
8
0
20
18
W
Da Ji
Moelat_xX
Da Ji
11
1
14
18
W
Ymir
MrRobbi
Ymir
3
2
20
6.5
L
1
4
1
0.38
L
Jormungandr
Neural Havoc
Jormungandr
1
9
2
0.22
W
Merlin
ShadwVenom
Merlin
6
0
14
13
L
0
8
4
0.25
L
Hel
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,980
Damage
43,176
47,321
Taken
88,374
25,892
Mitigated
72,669
13,051
Healing
18,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Edrahil-NL
Cabrakan
9,106
811
0
774
22,320
26,616
0
8,401
13,919
24,337
0
W
Thanatos
HellMaGiiTo
Thanatos
7,944
2,740
207
4,225
8,490
3,241
0
6,680
1,622
0
14,356
W
29,157
20,282
0
3,311
8,784
2,931
0
5,973
2,394
0
55,268
W
Da Ji
Moelat_xX
Da Ji
15,690
4,995
0
0
8,408
2,907
0
6,954
1,187
0
23,518
W
Ymir
MrRobbi
Ymir
12,688
714
462
1,625
15,445
14,404
0
12,614
2,146
24,218
0
L
4,617
1,212
1,500
1,484
16,106
14,540
0
7,307
8,799
0
15,488
L
Jormungandr
Neural Havoc
Jormungandr
11,635
2,367
0
407
21,945
20,860
0
7,424
14,521
36,509
0
W
Merlin
ShadwVenom
Merlin
16,501
1,680
927
2,294
6,194
2,409
0
5,053
1,041
47,715
0
L
8,135
517
2,566
470
13,286
5,192
0
3,118
10,168
35,215
0
L
Hel
9,683
1,079
6,545
4,777
14,717
5,461
0
2,939
11,778
26,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,983
Gold Earned
44,834
194
Minions Killed
208
6
Camps Cleared
3
880,830
Distance Traveled
918,500
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,362
936
32
3
1
161,973
0
W
Thanatos
10,536
1,054
13
1
0
184,121
1
W
Izanami
11,240
1,124
70
7
1
165,759
0
W
Da Ji
11,401
1,140
9
1
3
190,014
0
W
Ymir
10,871
1,087
30
3
1
175,240
0
L
Guan Yu
8,683
868
21
2
1
205,159
0
L
Jormungandr
8,911
891
41
4
0
175,428
1
W
Merlin
10,935
1,094
72
7
1
165,696
0
L
Ra
8,820
882
73
7
0
180,632
0
L
Hel
9,058
906
41
4
1
195,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role