Player Matchup

Jormungandr
Jormungandr
GuildOfMidgets
Jormungandr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 106L
1,597 Elo+
Solo
Camazotz
Camazotz
PandorasBox116
Camazotz
Level 160
God Stats
6W - 3L
1,500 SR
Queue Stats
996W - 1,029L
1,466 Elo+
Solo
Mercury
Mercury
RandorTheGreat
Mercury
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
SnoopCatt123
King Arthur
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,547 Elo+
Solo
Olorun
Olorun
xI LoKey Ix
Olorun
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 168L
1,456 Elo+
Solo
Team Averages
Level 106
1,500 SR
1,513 Elo+

VS

Team Averages
Level 85
1,547 SR
1,551 Elo+
Sobek
Sobek
J_Taco_D
Sobek
Level 94
God Stats
6W - 9L
1,500 SR
Queue Stats
330W - 341L
1,436 Elo+
Solo
Khepri
Khepri
JonBonJehovi
Khepri
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 66L
1,498 Elo+
Solo
Raijin
Raijin
SirGagnon
Raijin
Level 82
God Stats
3W - 2L
1,264 SR
Queue Stats
96W - 94L
1,627 Elo+
Party 1
Da Ji
Da Ji
TheGalacticNova
Da Ji
Level 102
God Stats
8W - 6L
1,736 SR
Queue Stats
166W - 166L
1,539 Elo+
Solo
Hera
Hera
embattelwill
Hera
Level 89
God Stats
5W - 2L
1,733 SR
Queue Stats
94W - 93L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GuildOfMidgets
Jormungandr
19
7 / 6 / 3
10,788
830
10,972
17,880
18,514
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
13
1 / 8 / 4
7,833
603
6,750
16,789
5,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
1 / 8 / 8
9,016
694
2,800
11,116
4,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
SnoopCatt123
King Arthur
15
3 / 10 / 4
8,939
688
6,192
15,411
8,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
16
2 / 8 / 5
8,738
672
6,746
16,168
5,961
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
J_Taco_D
Sobek
18
7 / 2 / 26
11,741
903
10,925
14,466
18,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Khepri
16
3 / 5 / 26
10,082
776
10,434
13,429
7,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
SirGagnon
Raijin
17
9 / 1 / 21
10,856
835
14,692
9,833
4,771
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
8 / 4 / 12
10,415
801
12,884
10,354
5,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
13 / 3 / 21
12,366
951
20,533
9,991
5,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
146
14
Kills
40
40
Deaths
15
24
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
GuildOfMidgets
Jormungandr
7
6
3
1.42
W
Sobek
J_Taco_D
Sobek
7
2
26
10
W
Khepri
3
5
26
3.2
L
Camazotz
1
8
4
0.38
L
1
8
8
0.63
W
Raijin
SirGagnon
Raijin
9
1
21
19.5
L
King Arthur
SnoopCatt123
King Arthur
3
10
4
0.5
W
8
4
12
3.5
W
13
3
21
7.83
L
Olorun
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,460
Damage
69,468
77,364
Taken
58,073
42,808
Mitigated
41,036
19,980
Healing
25,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
GuildOfMidgets
Jormungandr
10,972
3,218
648
2,890
17,880
18,514
0
13,111
4,769
33,469
0
W
Sobek
J_Taco_D
Sobek
10,925
578
3,815
5,655
14,466
18,043
863
4,494
9,972
21,947
0
W
Khepri
10,434
717
1,963
1,035
13,429
7,991
1,000
3,615
9,814
23,057
0
L
Camazotz
6,750
1,753
696
5,293
16,789
5,559
0
10,784
6,005
0
15,523
L
2,800
1,098
892
1,153
11,116
4,016
0
8,211
2,905
0
5,615
W
Raijin
SirGagnon
Raijin
14,692
1,755
2,181
2,628
9,833
4,771
1,662
3,914
5,919
30,583
0
L
King Arthur
SnoopCatt123
King Arthur
6,192
1,027
1,121
615
15,411
8,758
0
12,583
2,828
0
9,989
W
12,884
2,154
2,174
1,181
10,354
5,108
1,468
3,274
7,080
0
18,380
W
20,533
7,523
2,544
2,574
9,991
5,123
2,831
2,421
7,570
38,713
0
L
Olorun
6,746
2,170
2,123
4,549
16,168
5,961
0
11,895
4,273
23,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,314
Gold Earned
55,460
97
Minions Killed
98
0
Camps Cleared
0
955,170
Distance Traveled
1,055,191
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,788
830
41
3
0
172,159
0
W
Sobek
11,741
903
23
2
0
258,787
0
W
Khepri
10,082
776
20
2
0
204,829
0
L
Camazotz
7,833
603
8
1
0
206,875
1
L
Mercury
9,016
694
9
1
0
212,807
0
W
Raijin
10,856
835
21
2
0
199,860
0
L
King Arthur
8,939
688
8
1
0
175,528
1
W
Da Ji
10,415
801
8
1
0
199,044
1
W
Hera
12,366
951
26
2
0
192,671
0
L
Olorun
8,738
672
31
2
0
187,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role