Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ArsAres
Kukulkan
Level 153
God Stats
44W - 58L
1,348 SR
Queue Stats
54W - 75L
1,207 Elo+
Party 1
Cernunnos
Cernunnos
Kiev-Grad
Cernunnos
Level 149
God Stats
7W - 5L
1,270 SR
Queue Stats
82W - 56L
1,611 Elo+
Party 1
Aphrodite
Aphrodite
mani4_ka
Aphrodite
Level 63
God Stats
15W - 9L
1,500 SR
Queue Stats
155W - 206L
1,202 Elo+
Party 1
Jormungandr
Jormungandr
xDeDoK_ViPx
Jormungandr
Level 80
God Stats
9W - 2L
1,801 SR
Queue Stats
24W - 18L
1,522 Elo+
Party 1
Team Averages
Level 119
1,484 SR
1,408 Elo+

VS

Team Averages
Level 70
1,345 SR
1,448 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Harenward
Kali
Level 67
God Stats
2W - 7L
1,186 SR
Queue Stats
276W - 320L
1,421 Elo+
Solo
Osiris
Osiris
WG Pestilence
Osiris
Level 81
God Stats
5W - 5L
1,378 SR
Queue Stats
465W - 495L
1,452 Elo+
Solo
Janus
Janus
dragonfire21696
Janus
Level 106
God Stats
0W - 1L
1,308 SR
Queue Stats
131W - 146L
1,479 Elo+
Party 2
Izanami
Izanami
vivskA
Izanami
Level 48
God Stats
16W - 28L
1,355 SR
Queue Stats
134W - 169L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
10 / 1 / 1
8,237
634
5,846
6,740
2,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
ArsAres
Kukulkan
13
0 / 1 / 3
7,692
592
1,205
4,345
1,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Kiev-Grad
Cernunnos
11
3 / 1 / 3
6,628
510
6,725
9,124
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
mani4_ka
Aphrodite
10
1 / 2 / 4
5,976
460
3,358
5,998
2,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
xDeDoK_ViPx
Jormungandr
13
1 / 0 / 2
7,493
576
6,524
7,129
6,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 2 / 0
6,921
532
4,557
9,474
7,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
10
1 / 3 / 0
5,881
452
3,002
7,251
4,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 6 / 3
5,570
428
5,445
9,134
7,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
2 / 3 / 1
7,297
561
4,667
5,390
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
vivskA
Izanami
11
1 / 1 / 1
6,180
475
2,526
4,977
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
15
Kills
5
5
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
1
1
10.5
L
Guan Yu
 
Guan Yu
1
2
0
0.5
W
Kukulkan
ArsAres
Kukulkan
0
1
3
1.5
L
Kali
1
3
0
0.33
W
Cernunnos
Kiev-Grad
Cernunnos
3
1
3
4.5
L
0
6
3
0.25
L
2
3
1
0.83
W
Aphrodite
mani4_ka
Aphrodite
1
2
4
1.5
L
Izanami
vivskA
Izanami
1
1
1
1.5
W
Jormungandr
xDeDoK_ViPx
Jormungandr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,658
Damage
20,197
33,336
Taken
36,226
15,284
Mitigated
21,881
15,403
Healing
10,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,846
589
0
861
6,740
2,318
0
1,321
5,394
0
37,945
L
Guan Yu
 
Guan Yu
4,557
1,077
235
4,754
9,474
7,637
123
5,242
3,772
0
29,262
W
Kukulkan
ArsAres
Kukulkan
1,205
40
56
751
4,345
1,557
323
985
3,360
56,116
0
L
Kali
3,002
1,308
0
1,826
7,251
4,208
0
1,022
6,207
8,543
26,265
W
Cernunnos
Kiev-Grad
Cernunnos
6,725
2,634
0
3,774
9,124
2,720
979
1,067
8,057
0
37,436
L
5,445
1,673
0
205
9,134
7,209
0
1,580
7,554
5,172
18,979
L
4,667
318
0
1,531
5,390
1,454
165
1,199
4,191
45,385
0
W
Aphrodite
mani4_ka
Aphrodite
3,358
344
3,436
3,415
5,998
2,311
178
1,247
4,751
20,112
0
L
Izanami
vivskA
Izanami
2,526
806
0
2,337
4,977
1,373
0
1,562
3,415
0
35,036
W
Jormungandr
xDeDoK_ViPx
Jormungandr
6,524
1,698
0
3,110
7,129
6,378
336
880
5,835
39,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,026
Gold Earned
31,849
372
Minions Killed
350
0
Camps Cleared
0
1,211,839
Distance Traveled
1,265,126
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,237
634
74
6
0
273,943
3
L
Guan Yu
6,921
532
75
6
0
265,575
4
W
Kukulkan
7,692
592
109
8
0
264,314
7
L
Kali
5,881
452
59
5
0
270,237
4
W
Cernunnos
6,628
510
51
4
0
228,875
4
L
Osiris
5,570
428
39
3
0
251,724
0
L
Janus
7,297
561
110
8
0
244,091
2
W
Aphrodite
5,976
460
42
3
0
219,136
2
L
Izanami
6,180
475
67
5
0
233,499
1
W
Jormungandr
7,493
576
96
7
0
225,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role