Player Matchup

Thor
Thor
Espiritu99
Thor
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 90L
1,276 Elo+
Party 3
Arachne
Arachne
Weeknd Tears
Arachne
Level 160
God Stats
2W - 1L
1,818 SR
Queue Stats
37W - 22L
2,017 Elo+
Party 2
Da Ji
Da Ji
Wozvy
Da Ji
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
125W - 130L
1,892 Elo+
Party 2
Ra
Ra
XsanMacaco
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 44L
1,754 Elo+
Party 2
Hel
Hel
jronchi81
Hel
Level 48
God Stats
4W - 10L
1,550 SR
Queue Stats
284W - 327L
1,263 Elo+
Party 3
Team Averages
Level 88
1,574 SR
1,640 Elo+

VS

Team Averages
Level 63
1,539 SR
1,417 Elo+
Horus
Horus
IIWitchcraftII
Horus
Level 53
God Stats
5W - 7L
1,524 SR
Queue Stats
444W - 509L
1,435 Elo+
Party 1
Thanatos
Thanatos
Jester-_-Griz
Thanatos
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 48L
1,384 Elo+
Party 1
Nu Wa
Nu Wa
MortalMachine
Nu Wa
Level 104
God Stats
105W - 85L
1,579 SR
Queue Stats
170W - 176L
1,408 Elo+
Solo
Guan Yu
Guan Yu
SyxZ Capitao
Guan Yu
Level 101
God Stats
3W - 5L
1,732 SR
Queue Stats
279W - 310L
1,486 Elo+
Solo
Neith
Neith
zCeiFa
Neith
Level 38
God Stats
6W - 13L
1,360 SR
Queue Stats
44W - 65L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 4
5,238
524
2,286
5,102
1,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Arachne
Weeknd Tears
Arachne
10
5 / 0 / 1
5,977
598
3,963
6,471
4,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
Wozvy
Da Ji
11
9 / 0 / 5
6,722
672
5,667
5,545
3,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
8 / 0 / 8
7,572
757
8,534
5,380
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 2 / 2
5,439
544
1,213
3,903
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,337
434
1,699
7,075
3,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Jester-_-Griz
Thanatos
6
2 / 6 / 1
4,586
459
3,315
5,635
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 7 / 1
4,306
431
1,927
5,175
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
SyxZ Capitao
Guan Yu
10
2 / 3 / 1
5,597
560
5,458
7,434
4,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
zCeiFa
Neith
7
0 / 5 / 1
4,497
450
2,978
5,124
1,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
24
Kills
4
4
Deaths
25
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
0
4
0
0
L
Thanatos
Jester-_-Griz
Thanatos
2
6
1
0.42
L
0
7
1
0.07
L
Guan Yu
SyxZ Capitao
Guan Yu
2
3
1
0.83
W
Arachne
Weeknd Tears
Arachne
5
0
1
5.5
W
Da Ji
Wozvy
Da Ji
9
0
5
11.5
W
8
0
8
12
W
1
2
2
1
L
Neith
zCeiFa
Neith
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,663
Damage
15,377
26,401
Taken
30,443
12,038
Mitigated
11,456
10,567
Healing
7,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,286
644
283
481
5,102
1,979
0
88
5,014
0
16,180
L
1,699
712
234
1,024
7,075
3,717
0
2,737
4,300
0
7,873
L
Thanatos
Jester-_-Griz
Thanatos
3,315
748
0
2,094
5,635
1,488
0
2,831
2,715
0
9,781
L
1,927
759
0
40
5,175
1,023
0
515
4,606
16,291
0
L
Guan Yu
SyxZ Capitao
Guan Yu
5,458
585
0
2,977
7,434
4,112
0
2,752
4,597
0
26,307
W
Arachne
Weeknd Tears
Arachne
3,963
2,849
0
3,755
6,471
4,156
0
877
5,594
7,788
24,236
W
Da Ji
Wozvy
Da Ji
5,667
1,987
0
1,833
5,545
3,248
0
240
5,305
2,979
32,900
W
8,534
1,388
377
2,300
5,380
1,799
472
88
5,292
43,041
0
W
1,213
139
160
1,378
3,903
856
123
634
3,269
21,907
0
L
Neith
zCeiFa
Neith
2,978
1,892
0
700
5,124
1,116
0
1,282
3,817
0
17,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,948
Gold Earned
23,323
295
Minions Killed
147
0
Camps Cleared
0
926,134
Distance Traveled
881,769
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,238
524
36
4
0
164,908
3
L
Horus
4,337
434
17
2
0
205,445
3
L
Thanatos
4,586
459
15
2
0
163,999
2
L
Nu Wa
4,306
431
25
3
0
170,304
0
L
Guan Yu
5,597
560
53
5
0
186,524
2
W
Arachne
5,977
598
56
6
0
215,540
2
W
Da Ji
6,722
672
60
6
0
185,901
1
W
Ra
7,572
757
88
9
0
192,356
3
W
Hel
5,439
544
55
6
0
167,429
0
L
Neith
4,497
450
37
4
0
155,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role