Player Matchup

Cthulhu
Cthulhu
BigBoyNobbs
Cthulhu
Level 10
God Stats
2W - 4L
1,813 SR
Queue Stats
7W - 7L
1,598 Elo+
Party 2
Ra
Ra
D3_Athlete
Ra
Level 20
God Stats
0W - 2L
1,312 SR
Queue Stats
3W - 3L
1,479 Elo+
Party 3
Osiris
Osiris
KrazyLegzCraig
Osiris
Level 149
God Stats
6W - 4L
1,603 SR
Queue Stats
57W - 31L
1,615 Elo+
Party 2
Bakasura
Bakasura
Nick24500
Bakasura
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 32L
1,584 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SaltySlugYT
Ah Muzen Cab
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 108L
1,532 Elo+
Party 2
Team Averages
Level 78
1,546 SR
1,562 Elo+

VS

Team Averages
Level 79
1,494 SR
1,521 Elo+
Izanami
Izanami
AleexBrown
Izanami
Level 26
God Stats
2W - 0L
1,358 SR
Queue Stats
3W - 5L
1,447 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GOD SKELEEEER
Cu Chulainn
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 81L
1,505 Elo+
Party 1
Athena
Athena
GOD Xbalanque R
Athena
Level 128
God Stats
6W - 4L
1,485 SR
Queue Stats
208W - 202L
1,544 Elo+
Party 1
Anubis
Anubis
GODANUBIS23L
Anubis
Level 82
God Stats
90W - 64L
1,513 SR
Queue Stats
131W - 143L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
GODXamanE
Cthulhu
Level 100
God Stats
6W - 8L
1,614 SR
Queue Stats
183W - 220L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigBoyNobbs
Cthulhu
17
5 / 5 / 2
11,210
487
7,064
15,909
13,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
0 / 6 / 2
10,243
445
4,509
7,700
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
5 / 8 / 1
11,890
517
20,326
22,842
16,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Nick24500
Bakasura
19
6 / 3 / 1
11,861
516
6,396
15,982
9,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
SaltySlugYT
Ah Muzen Cab
16
3 / 7 / 7
10,242
445
15,918
17,126
5,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AleexBrown
Izanami
16
1 / 6 / 8
9,615
418
8,989
11,038
2,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
GOD SKELEEEER
Cu Chulainn
18
3 / 2 / 1
11,653
507
5,892
16,454
15,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
8 / 4 / 8
12,635
549
12,824
21,585
11,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
20
12 / 3 / 10
12,825
558
19,267
18,528
11,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
GODXamanE
Cthulhu
17
4 / 4 / 9
11,360
494
8,569
18,142
14,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
19
Kills
28
29
Deaths
19
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Izanami
AleexBrown
Izanami
1
6
8
0.83
L
Cthulhu
BigBoyNobbs
Cthulhu
5
5
2
1.2
L
0
6
2
0.17
W
Cu Chulainn
GOD SKELEEEER
Cu Chulainn
3
2
1
1.75
W
8
4
8
3
W
Anubis
12
3
10
5.67
W
Cthulhu
GODXamanE
Cthulhu
4
4
9
2.13
L
5
8
1
0.69
L
Bakasura
Nick24500
Bakasura
6
3
1
2.17
L
Ah Muzen Cab
SaltySlugYT
Ah Muzen Cab
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,213
Damage
55,541
79,559
Taken
85,747
46,915
Mitigated
54,888
19,999
Healing
31,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AleexBrown
Izanami
8,989
6,530
0
937
11,038
2,856
2,487
688
10,350
0
49,948
L
Cthulhu
BigBoyNobbs
Cthulhu
7,064
622
0
887
15,909
13,317
38
8,945
6,964
34,118
0
L
4,509
167
721
620
7,700
2,026
416
6,453
1,247
51,632
0
W
Cu Chulainn
GOD SKELEEEER
Cu Chulainn
5,892
2,036
0
5,380
16,454
15,177
796
0
16,454
0
64,067
W
12,824
3,869
0
7,060
21,585
11,113
471
2,192
19,055
92,326
0
W
Anubis
19,267
794
1,306
10,602
18,528
11,739
1,012
4,578
13,814
75,670
0
W
Cthulhu
GODXamanE
Cthulhu
8,569
174
624
5,299
18,142
14,003
752
4,133
13,964
43,957
0
L
20,326
10,810
0
7,612
22,842
16,260
1,318
8,294
14,000
0
85,664
L
Bakasura
Nick24500
Bakasura
6,396
4,207
0
4,563
15,982
9,689
0
6,639
9,343
11,594
70,460
L
Ah Muzen Cab
SaltySlugYT
Ah Muzen Cab
15,918
6,444
0
5,596
17,126
5,623
830
10,329
6,797
0
69,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,446
Gold Earned
58,088
548
Minions Killed
579
0
Camps Cleared
0
2,033,367
Distance Traveled
2,163,048
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,615
418
99
4
0
399,531
0
L
Cthulhu
11,210
487
44
2
0
393,198
0
L
Ra
10,243
445
131
6
0
385,031
0
W
Cu Chulainn
11,653
507
142
6
0
473,931
3
W
Athena
12,635
549
141
6
0
444,445
2
W
Anubis
12,825
558
109
5
0
400,581
4
W
Cthulhu
11,360
494
88
4
0
444,560
5
L
Osiris
11,890
517
138
6
0
387,503
4
L
Bakasura
11,861
516
125
5
0
496,132
4
L
Ah Muzen Cab
10,242
445
110
5
0
371,503
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role