Player Matchup

Bellona
Bellona
AsianLVL100
Bellona
Level 18
God Stats
8W - 5L
1,767 SR
Queue Stats
92W - 95L
1,413 Elo+
Party 1
Neith
Neith
Jurtenchiller
Neith
Level 12
God Stats
15W - 18L
1,394 SR
Queue Stats
362W - 363L
1,362 Elo+
Party 1
Nemesis
Nemesis
LoenneZockt
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 9L
1,490 Elo+
Party 1
Ymir
Ymir
b1rdman73
Ymir
Level 3
God Stats
2W - 1L
1,503 SR
Queue Stats
2W - 2L
1,490 Elo+
Party 1
Hel
Hel
decime-capable
Hel
Level 24
God Stats
2W - 3L
1,614 SR
Queue Stats
44W - 37L
1,618 Elo+
Solo
Team Averages
Level 12
1,556 SR
1,475 Elo+

VS

Team Averages
Level 18
1,440 SR
1,530 Elo+
Nox
Nox
Azertyuiop7003
Nox
Level 17
God Stats
2W - 4L
1,562 SR
Queue Stats
6W - 7L
1,663 Elo+
Party 2
Thanatos
Thanatos
OMG_itsCescBone
Thanatos
Level 28
God Stats
5W - 7L
1,095 SR
Queue Stats
65W - 64L
1,328 Elo+
Solo
Ganesha
Ganesha
XxW4RR1ORxX62
Ganesha
Level 26
God Stats
5W - 5L
1,587 SR
Queue Stats
14W - 12L
1,579 Elo+
Party 2
Artemis
Artemis
bodiaSound
Artemis
Level 14
God Stats
3W - 3L
1,724 SR
Queue Stats
73W - 76L
1,581 Elo+
Solo
Nemesis
Nemesis
eZy7 shadow73
Nemesis
Level 5
God Stats
0W - 1L
1,232 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AsianLVL100
Bellona
10
7 / 0 / 2
6,518
593
5,499
5,423
4,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
5 / 3 / 7
6,188
563
5,226
5,406
1,473
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
LoenneZockt
Nemesis
10
5 / 2 / 3
6,497
591
3,500
7,330
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
9
2 / 3 / 6
5,895
536
2,502
6,474
2,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 1 / 7
6,426
584
6,752
3,742
964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 3
5,014
456
2,561
5,051
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
10
6 / 1 / 0
6,524
593
4,113
7,165
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
6
0 / 5 / 0
4,251
386
1,828
9,917
3,000
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
bodiaSound
Artemis
7
0 / 5 / 0
4,728
430
2,975
6,370
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Nemesis
8
1 / 7 / 1
5,096
463
2,164
7,084
1,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
23
Kills
8
9
Deaths
23
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
AsianLVL100
Bellona
7
0
2
8
L
1
5
3
0.5
W
5
3
7
2.83
W
Nemesis
LoenneZockt
Nemesis
5
2
3
3.25
L
Thanatos
6
1
0
6
L
Ganesha
0
5
0
0
W
Ymir
2
3
6
1.67
L
Artemis
bodiaSound
Artemis
0
5
0
0
W
4
1
7
7.5
L
Nemesis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,479
Damage
13,641
28,375
Taken
35,587
11,694
Mitigated
9,704
7,731
Healing
10,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AsianLVL100
Bellona
5,499
1,069
0
370
5,423
4,439
374
518
4,905
0
22,161
L
2,561
195
0
0
5,051
1,475
0
1,414
3,637
14,823
0
W
5,226
2,247
0
1,129
5,406
1,473
623
838
4,568
0
23,019
W
Nemesis
LoenneZockt
Nemesis
3,500
1,568
0
2,796
7,330
2,040
888
531
6,799
0
23,162
L
Thanatos
4,113
554
0
6,163
7,165
1,893
0
1,298
5,867
0
27,437
L
Ganesha
1,828
222
246
2,302
9,917
3,000
0
4,152
5,715
9,456
0
W
Ymir
2,502
407
0
719
6,474
2,778
91
2,263
4,211
12,198
0
L
Artemis
bodiaSound
Artemis
2,975
1,035
0
1,397
6,370
1,438
29
271
5,924
0
15,008
W
6,752
697
755
1,962
3,742
964
418
239
3,503
33,140
0
L
Nemesis
2,164
1,103
0
297
7,084
1,898
620
2,119
4,865
0
18,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,524
Gold Earned
25,613
220
Minions Killed
156
0
Camps Cleared
0
1,024,862
Distance Traveled
947,775
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,518
593
50
5
0
227,936
1
L
Nox
5,014
456
34
3
0
178,590
0
W
Neith
6,188
563
53
5
0
169,057
2
W
Nemesis
6,497
591
53
5
0
209,112
1
L
Thanatos
6,524
593
52
5
0
224,106
1
L
Ganesha
4,251
386
2
0
0
182,259
0
W
Ymir
5,895
536
14
1
0
202,575
0
L
Artemis
4,728
430
28
3
0
166,297
2
W
Hel
6,426
584
50
5
0
216,182
2
L
Nemesis
5,096
463
40
4
0
196,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role