Player Matchup

He Bo
He Bo
BurguesPT
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Dogsbody
Apollo
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 65L
1,602 Elo+
Party 3
Persephone
Persephone
Pavve
Persephone
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,554 Elo+
Solo
Pele
Pele
SloZiga
Pele
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
400W - 405L
1,525 Elo+
Solo
Chang'e
Chang'e
TheOddCat
Chang'e
Level 128
God Stats
1W - 2L
1,735 SR
Queue Stats
86W - 91L
1,584 Elo+
Party 3
Team Averages
Level 127
1,547 SR
1,553 Elo+

VS

Team Averages
Level 122
1,500 SR
1,644 Elo+
Apollo
Apollo
ELJOYAS
Apollo
Level 119
God Stats
3W - 3L
1,500 SR
Queue Stats
172W - 147L
1,781 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Gr1m0
Cu Chulainn
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 85L
1,546 Elo+
Solo
Hades
Hades
PencilPants
Hades
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 55L
1,470 Elo+
Party 1
Neith
Neith
Svartesokkar
Neith
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,654 Elo+
Party 1
Hel
Hel
ThalesOfMilethus
Hel
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 131L
1,768 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BurguesPT
He Bo
18
4 / 4 / 12
10,435
745
12,462
11,703
6,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
Dogsbody
Apollo
16
4 / 7 / 12
10,220
730
10,559
19,386
8,229
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Pavve
Persephone
19
8 / 4 / 11
11,834
845
25,936
19,129
7,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
SloZiga
Pele
17
3 / 7 / 10
10,278
734
13,373
19,300
8,176
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chang'e
TheOddCat
Chang'e
17
2 / 3 / 15
9,815
701
12,025
21,400
8,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ELJOYAS
Apollo
18
2 / 2 / 20
10,831
774
9,049
18,734
7,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cu Chulainn
Gr1m0
Cu Chulainn
19
4 / 5 / 14
11,140
796
11,556
20,560
18,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 5 / 15
11,779
841
13,642
19,125
14,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 3 / 19
10,623
759
17,667
11,343
4,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
10 / 7 / 13
12,135
867
29,427
18,750
8,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
106
21
Kills
25
25
Deaths
22
60
Assists
81
Player
Kills
Deaths
Assists
KDA
L
He Bo
BurguesPT
He Bo
4
4
12
2.5
L
Apollo
Dogsbody
Apollo
4
7
12
1.43
W
Apollo
ELJOYAS
Apollo
2
2
20
6
W
Cu Chulainn
Gr1m0
Cu Chulainn
4
5
14
2.2
L
Persephone
Pavve
Persephone
8
4
11
3.38
W
6
5
15
2.7
L
Pele
SloZiga
Pele
3
7
10
1.14
W
3
3
19
4.17
W
10
7
13
2.36
L
Chang'e
TheOddCat
Chang'e
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,355
Damage
81,341
90,918
Taken
88,512
38,986
Mitigated
53,199
50,957
Healing
49,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
BurguesPT
He Bo
12,462
208
2,051
508
11,703
6,318
764
4,610
6,856
21,594
0
L
Apollo
Dogsbody
Apollo
10,559
6,383
2,536
4,910
19,386
8,229
2,105
8,992
9,975
0
19,732
W
Apollo
ELJOYAS
Apollo
9,049
5,083
1,873
5,225
18,734
7,296
2,313
11,512
6,880
0
31,130
W
Cu Chulainn
Gr1m0
Cu Chulainn
11,556
1,934
2,078
1,679
20,560
18,848
45
11,139
9,129
3,808
25,702
L
Persephone
Pavve
Persephone
25,936
3,029
1,104
3,397
19,129
7,675
348
11,268
7,445
47,193
0
W
13,642
585
1,306
4,576
19,125
14,553
1,215
8,663
10,206
24,551
0
L
Pele
SloZiga
Pele
13,373
1,880
3,139
2,892
19,300
8,176
120
7,961
10,975
0
29,915
W
17,667
4,364
0
2,764
11,343
4,219
2,418
6,635
4,424
0
30,603
W
29,427
411
21,384
8,503
18,750
8,283
486
11,014
7,450
43,458
0
L
Chang'e
TheOddCat
Chang'e
12,025
525
18,736
11,684
21,400
8,588
1,020
9,926
11,023
23,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,582
Gold Earned
56,508
130
Minions Killed
158
0
Camps Cleared
0
1,269,987
Distance Traveled
1,355,790
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,435
745
16
1
0
246,125
0
L
Apollo
10,220
730
14
1
0
229,536
0
W
Apollo
10,831
774
57
4
0
317,991
1
W
Cu Chulainn
11,140
796
18
1
0
249,851
1
L
Persephone
11,834
845
59
4
0
253,630
0
W
Hades
11,779
841
35
3
0
258,953
1
L
Pele
10,278
734
24
2
0
261,115
3
W
Neith
10,623
759
17
1
0
247,800
0
W
Hel
12,135
867
31
2
0
281,195
2
L
Chang'e
9,815
701
17
1
0
279,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role