Player Matchup

The Morrigan
The Morrigan
Izanamikun
The Morrigan
Level 5
God Stats
1W - 0L
1,223 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Scalbard
Cu Chulainn
Level 12
God Stats
2W - 1L
1,553 SR
Queue Stats
9W - 8L
1,479 Elo+
Party 1
Chang'e
Chang'e
Stelic
Chang'e
Level 18
God Stats
3W - 2L
1,457 SR
Queue Stats
6W - 4L
1,437 Elo+
Party 1
King Arthur
King Arthur
Zerafinn
King Arthur
Level 6
God Stats
1W - 2L
1,308 SR
Queue Stats
23W - 11L
1,546 Elo+
Solo
Artemis
Artemis
the1stsmiteking
Artemis
Level 10
God Stats
1W - 1L
1,243 SR
Queue Stats
7W - 11L
1,407 Elo+
Solo
Team Averages
Level 10
1,357 SR
1,474 Elo+

VS

Team Averages
Level 12
1,522 SR
1,501 Elo+
Terra
Terra
DavidG1048
Terra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 100L
1,417 Elo+
Solo
Kukulkan
Kukulkan
HyruGS
Kukulkan
Level 5
God Stats
6W - 6L
1,508 SR
Queue Stats
22W - 25L
1,636 Elo+
Solo
Bellona
Bellona
NewtNooter
Bellona
Level 18
God Stats
3W - 3L
1,720 SR
Queue Stats
30W - 48L
1,371 Elo+
Party 2
Scylla
Scylla
Spamachek
Scylla
Level 22
God Stats
13W - 10L
1,380 SR
Queue Stats
41W - 62L
1,317 Elo+
Party 2
Ne Zha
Ne Zha
elsupremo2
Ne Zha
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 7L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Izanamikun
The Morrigan
20
24 / 4 / 15
15,299
1,391
36,890
11,323
4,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Scalbard
Cu Chulainn
20
4 / 2 / 36
12,165
1,106
13,375
22,404
19,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Stelic
Chang'e
18
7 / 1 / 24
12,280
1,116
14,327
12,291
4,839
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
Zerafinn
King Arthur
19
3 / 4 / 32
11,628
1,057
15,454
21,081
16,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
13 / 4 / 25
13,661
1,242
22,856
15,605
6,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

204

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
17
0 / 5 / 10
11,428
1,039
8,292
20,904
22,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
HyruGS
Kukulkan
17
5 / 7 / 7
11,735
1,067
20,495
18,562
7,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
NewtNooter
Bellona
17
5 / 14 / 6
11,053
1,005
16,280
24,542
23,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Spamachek
Scylla
17
3 / 13 / 8
11,003
1,000
14,553
21,064
7,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
elsupremo2
Ne Zha
17
2 / 12 / 11
10,866
988
12,075
25,440
11,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
57
51
Kills
15
15
Deaths
51
132
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Terra
0
5
10
1
L
Kukulkan
HyruGS
Kukulkan
5
7
7
1.21
W
The Morrigan
Izanamikun
The Morrigan
24
4
15
7.88
L
Bellona
NewtNooter
Bellona
5
14
6
0.57
W
Cu Chulainn
Scalbard
Cu Chulainn
4
2
36
11
L
Scylla
Spamachek
Scylla
3
13
8
0.54
W
Chang'e
Stelic
Chang'e
7
1
24
19
W
King Arthur
Zerafinn
King Arthur
3
4
32
4.75
L
Ne Zha
elsupremo2
Ne Zha
2
12
11
0.63
W
13
4
25
6.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,902
Damage
71,695
82,704
Taken
110,512
52,198
Mitigated
72,709
28,352
Healing
10,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
8,292
3,163
2,145
4,433
20,904
22,834
0
9,974
10,756
21,054
0
L
Kukulkan
HyruGS
Kukulkan
20,495
2,891
0
0
18,562
7,721
0
9,634
8,878
41,195
0
W
The Morrigan
Izanamikun
The Morrigan
36,890
9,019
0
1,241
11,323
4,668
0
4,681
6,583
50,305
0
L
Bellona
NewtNooter
Bellona
16,280
5,612
0
267
24,542
23,079
0
9,780
14,514
0
35,798
W
Cu Chulainn
Scalbard
Cu Chulainn
13,375
2,723
0
7,438
22,404
19,247
0
12,983
9,421
1,167
22,956
L
Scylla
Spamachek
Scylla
14,553
1,617
478
549
21,064
7,942
0
12,346
8,643
36,336
0
W
Chang'e
Stelic
Chang'e
14,327
1,475
6,064
5,179
12,291
4,839
0
5,269
7,022
35,343
0
W
King Arthur
Zerafinn
King Arthur
15,454
1,790
0
6,731
21,081
16,891
0
10,766
10,315
2,174
28,443
L
Ne Zha
elsupremo2
Ne Zha
12,075
3,678
0
2,591
25,440
11,133
0
11,495
13,820
0
34,402
W
22,856
12,890
0
1,699
15,605
6,553
0
9,641
5,964
0
44,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,033
Gold Earned
56,085
185
Minions Killed
214
4
Camps Cleared
4
951,849
Distance Traveled
909,940
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,428
1,039
20
2
0
209,867
2
L
Kukulkan
11,735
1,067
65
6
1
167,660
0
W
The Morrigan
15,299
1,391
36
3
2
213,166
0
L
Bellona
11,053
1,005
45
4
0
173,005
0
W
Cu Chulainn
12,165
1,106
20
2
0
191,573
0
L
Scylla
11,003
1,000
37
3
2
166,358
0
W
Chang'e
12,280
1,116
52
5
1
199,426
2
W
King Arthur
11,628
1,057
32
3
0
191,934
0
L
Ne Zha
10,866
988
47
4
1
193,050
0
W
Artemis
13,661
1,242
45
4
1
155,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role