Player Matchup

Achilles
Achilles
Aernasis
Achilles
Level 25
God Stats
5W - 3L
1,446 SR
Queue Stats
205W - 164L
1,609 Elo+
Solo
Bakasura
Bakasura
BanananPhone
Bakasura
Level 8
God Stats
29W - 38L
1,225 SR
Queue Stats
104W - 123L
1,474 Elo+
Party 1
Vamana
Vamana
Kbkool
Vamana
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 123L
1,500 Elo+
Party 1
Hachiman
Hachiman
TheLighterDark
Hachiman
Level 29
God Stats
21W - 19L
1,590 SR
Queue Stats
286W - 271L
1,590 Elo+
Solo
Izanami
Izanami
TВАРЬ
Izanami
Level 29
God Stats
8W - 6L
1,488 SR
Queue Stats
33W - 43L
1,407 Elo+
Solo
Team Averages
Level 19
1,450 SR
1,516 Elo+

VS

Team Averages
Level 19
1,484 SR
1,524 Elo+
Sun Wukong
Sun Wukong
BlackandWyte0524
Sun Wukong
Level 21
God Stats
5W - 1L
1,720 SR
Queue Stats
173W - 119L
1,503 Elo+
Solo
Ymir
Ymir
NoneaGod
Ymir
Level 15
God Stats
25W - 23L
1,733 SR
Queue Stats
147W - 169L
1,595 Elo+
Solo
Janus
Janus
Ramm313
Janus
Level 7
God Stats
2W - 2L
1,279 SR
Queue Stats
8W - 15L
1,459 Elo+
Solo
Da Ji
Da Ji
RedBirdHead
Da Ji
Level 24
God Stats
3W - 11L
1,188 SR
Queue Stats
443W - 430L
1,660 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kabula111
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aernasis
Achilles
13
2 / 1 / 8
8,460
423
8,781
10,126
9,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
BanananPhone
Bakasura
16
2 / 2 / 3
9,839
492
3,766
8,359
5,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Kbkool
Vamana
14
0 / 5 / 2
8,309
415
7,784
12,827
9,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hachiman
15
7 / 8 / 4
10,058
503
13,235
16,647
5,360
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
TВАРЬ
Izanami
16
5 / 9 / 4
10,363
518
10,128
16,839
6,467
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlackandWyte0524
Sun Wukong
18
6 / 2 / 6
11,664
583
14,664
19,415
15,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
13
1 / 5 / 9
9,121
456
4,644
14,076
7,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Ramm313
Janus
15
3 / 3 / 6
10,019
501
8,989
9,464
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
11 / 4 / 5
11,389
569
9,826
13,461
6,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
kabula111
Ah Muzen Cab
16
4 / 2 / 4
10,445
522
9,025
10,820
3,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
55
16
Kills
25
25
Deaths
16
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Achilles
Aernasis
Achilles
2
1
8
6
L
Bakasura
BanananPhone
Bakasura
2
2
3
1.75
W
Sun Wukong
BlackandWyte0524
Sun Wukong
6
2
6
4.5
L
Vamana
Kbkool
Vamana
0
5
2
0.2
W
Ymir
1
5
9
1.1
W
Janus
Ramm313
Janus
3
3
6
2
W
11
4
5
3.38
L
Hachiman
7
8
4
1.13
L
Izanami
TВАРЬ
Izanami
5
9
4
0.78
W
Ah Muzen Cab
kabula111
Ah Muzen Cab
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,694
Damage
47,148
64,798
Taken
67,236
36,876
Mitigated
35,230
18,154
Healing
29,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Aernasis
Achilles
8,781
2,662
0
2,049
10,126
9,478
0
3,784
6,210
0
28,207
L
Bakasura
BanananPhone
Bakasura
3,766
2,183
0
2,200
8,359
5,889
0
1,102
7,098
8,617
50,283
W
Sun Wukong
BlackandWyte0524
Sun Wukong
14,664
4,161
0
11,486
19,415
15,218
836
587
17,892
0
72,211
L
Vamana
Kbkool
Vamana
7,784
3,355
0
4,531
12,827
9,682
0
447
11,836
2,121
29,999
W
Ymir
4,644
321
0
3,299
14,076
7,051
280
103
13,551
25,432
0
W
Janus
Ramm313
Janus
8,989
1,467
0
3,026
9,464
2,761
1,260
59
8,885
50,611
0
W
9,826
3,048
0
6,034
13,461
6,344
920
237
13,058
0
66,385
L
Hachiman
13,235
7,091
0
6,391
16,647
5,360
882
4,049
12,519
0
62,287
L
Izanami
TВАРЬ
Izanami
10,128
6,788
0
2,983
16,839
6,467
417
3,744
12,758
0
60,407
W
Ah Muzen Cab
kabula111
Ah Muzen Cab
9,025
5,339
0
5,297
10,820
3,856
3,273
0
10,620
0
57,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,029
Gold Earned
52,638
433
Minions Killed
467
0
Camps Cleared
0
1,655,769
Distance Traveled
1,835,795
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,460
423
49
2
0
356,597
3
L
Bakasura
9,839
492
119
6
0
396,604
2
W
Sun Wukong
11,664
583
131
7
0
349,417
2
L
Vamana
8,309
415
67
3
0
317,568
4
W
Ymir
9,121
456
33
2
0
375,246
5
W
Janus
10,019
501
110
6
0
362,587
0
W
Da Ji
11,389
569
97
5
0
395,473
3
L
Hachiman
10,058
503
93
5
0
291,006
3
L
Izanami
10,363
518
105
5
0
293,994
6
W
Ah Muzen Cab
10,445
522
96
5
0
353,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role