Player Matchup

Chaac
Chaac
 
Chaac
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CriT_SucuK_Ei
Ymir
Level 14
God Stats
1W - 7L
1,403 SR
Queue Stats
14W - 16L
1,377 Elo+
Party 1
Freya
Freya
HAlFISCH_
Freya
Level 18
God Stats
4W - 7L
1,500 SR
Queue Stats
13W - 22L
1,483 Elo+
Party 1
Cerberus
Cerberus
Nauska95
Cerberus
Level 41
God Stats
0W - 2L
1,272 SR
Queue Stats
65W - 91L
1,267 Elo+
Solo
Danzaburou
Danzaburou
ReallySherlock
Danzaburou
Level 101
God Stats
12W - 14L
1,467 SR
Queue Stats
32W - 34L
1,355 Elo+
Party 1
Team Averages
Level 46
1,428 SR
1,396 Elo+

VS

Team Averages
Level 59
1,570 SR
1,498 Elo+
Skadi
Skadi
La_Pietra
Skadi
Level 35
God Stats
10W - 12L
1,322 SR
Queue Stats
118W - 153L
1,307 Elo+
Party 2
Achilles
Achilles
PoupouuJr
Achilles
Level 59
God Stats
11W - 4L
1,751 SR
Queue Stats
188W - 204L
1,478 Elo+
Party 2
Mulan
Mulan
SupaRabbit
Mulan
Level 37
God Stats
2W - 0L
1,776 SR
Queue Stats
109W - 144L
1,461 Elo+
Party 2
Vulcan
Vulcan
c1hemita
Vulcan
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 14L
1,414 Elo+
Solo
Artio
Artio
kravie
Artio
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 9L
1,831 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
1 / 4 / 1
5,501
500
3,687
6,557
3,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
0 / 0 / 0
4,376
398
2,068
6,050
4,310
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
HAlFISCH_
Freya
8
0 / 5 / 0
4,565
415
1,967
7,316
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

Cerberus
Nauska95
Cerberus
8
1 / 0 / 1
5,322
484
2,429
7,410
3,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
ReallySherlock
Danzaburou
9
0 / 0 / 0
5,286
481
2,961
5,214
1,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
La_Pietra
Skadi
9
0 / 0 / 0
5,278
480
3,344
4,588
1,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
PoupouuJr
Achilles
10
2 / 1 / 3
5,953
541
3,932
5,961
1,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mulan
11
2 / 1 / 2
5,504
500
5,227
6,062
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vulcan
c1hemita
Vulcan
12
5 / 0 / 1
6,958
633
6,029
4,457
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
kravie
Artio
9
0 / 0 / 0
5,304
482
2,774
7,230
3,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
9
9
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
1
0.38
L
0
0
0
0
L
Freya
HAlFISCH_
Freya
0
5
0
0
W
Skadi
La_Pietra
Skadi
0
0
0
0
L
Cerberus
Nauska95
Cerberus
1
0
1
1.5
W
Achilles
PoupouuJr
Achilles
2
1
3
3.5
L
Danzaburou
ReallySherlock
Danzaburou
0
0
0
0
W
Mulan
2
1
2
3
W
Vulcan
c1hemita
Vulcan
5
0
1
5.5
W
Artio
kravie
Artio
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,112
Damage
21,306
32,547
Taken
28,298
15,438
Mitigated
11,094
9,372
Healing
13,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,687
795
0
1,370
6,557
3,994
0
1,366
5,191
0
20,617
L
2,068
744
0
1,000
6,050
4,310
0
1,017
5,033
11,602
0
L
Freya
HAlFISCH_
Freya
1,967
603
0
2,264
7,316
2,302
0
3,077
4,239
15,769
0
W
Skadi
La_Pietra
Skadi
3,344
1,261
246
2,157
4,588
1,097
50
549
4,039
0
33,682
L
Cerberus
Nauska95
Cerberus
2,429
130
204
2,026
7,410
3,243
0
1,586
5,824
18,097
0
W
Achilles
PoupouuJr
Achilles
3,932
1,621
0
3,394
5,961
1,825
504
809
5,052
0
28,060
L
Danzaburou
ReallySherlock
Danzaburou
2,961
835
99
2,409
5,214
1,589
0
1,757
3,457
0
27,113
W
Mulan
5,227
1,517
0
2,918
6,062
2,935
412
2,511
3,426
0
21,988
W
Vulcan
c1hemita
Vulcan
6,029
1,772
0
557
4,457
1,617
404
1,076
3,331
42,390
0
W
Artio
kravie
Artio
2,774
76
569
3,854
7,230
3,620
0
1,519
5,711
10,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,050
Gold Earned
28,997
174
Minions Killed
267
0
Camps Cleared
0
926,258
Distance Traveled
991,257
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,501
500
42
4
0
184,315
2
L
Ymir
4,376
398
19
2
0
185,299
0
L
Freya
4,565
415
30
3
0
185,938
2
W
Skadi
5,278
480
65
6
0
189,640
0
L
Cerberus
5,322
484
30
3
0
191,589
0
W
Achilles
5,953
541
64
6
0
177,722
0
L
Danzaburou
5,286
481
53
5
0
179,117
3
W
Mulan
5,504
500
43
4
0
188,024
3
W
Vulcan
6,958
633
84
8
0
219,414
4
W
Artio
5,304
482
11
1
0
216,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role