Player Matchup

Vamana
Vamana
Gold IV
Ausence
Vamana
Gold IV
Level 129
God Stats
11W - 13L
1,500 SR
Queue Stats
207W - 229L
1,475 MMR
Party 2
Yemoja
Yemoja
Gold II
Dimaamro
Yemoja
Gold II
Level 151
God Stats
15W - 12L
1,742 SR
Queue Stats
124W - 102L
1,593 MMR
Party 3
Bellona
Bellona
Gold II
Oakkwood
Bellona
Gold II
Level 148
God Stats
16W - 11L
1,743 SR
Queue Stats
352W - 351L
1,723 MMR
Party 2
Ra
Ra
Silver I
Ronter
Ra
Silver I
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,587 MMR
Solo
Chiron
Chiron
Gold III
zDuking
Chiron
Gold III
Level 159
God Stats
9W - 8L
1,500 SR
Queue Stats
161W - 166L
1,584 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,597 SR
1,592 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,493 SR
1,583 MMR
Sobek
Sobek
Gold III
GameBredSon
Sobek
Gold III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,581 MMR
Solo
Apollo
Apollo
Silver III
JuanFe06
Apollo
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Gold V
Khärö
Agni
Gold V
Level 159
God Stats
6W - 6L
1,581 SR
Queue Stats
146W - 139L
1,650 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
Phrosyne
Cabrakan
Bronze III
Level 57
God Stats
1W - 2L
1,396 SR
Queue Stats
3W - 4L
1,589 MMR
Solo
Danzaburou
Danzaburou
Gold II
paramythia
Danzaburou
Gold II
Level 160
God Stats
12W - 14L
1,490 SR
Queue Stats
380W - 368L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ausence
Vamana
16
4 / 1 / 2
9,093
606
4,093
8,133
3,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
Dimaamro
Yemoja
14
1 / 1 / 6
8,527
568
5,203
7,552
4,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
Oakkwood
Bellona
14
4 / 0 / 3
8,995
600
5,477
9,378
9,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
14
1 / 3 / 3
8,396
560
3,115
7,168
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
zDuking
Chiron
17
5 / 0 / 1
9,698
647
10,221
10,313
4,343
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
SetPersephoneScyllaCthulhuJanus

VS

Bans
TsukuyomiNu WaNemesisIzanamiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,526
435
2,098
8,381
6,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
JuanFe06
Apollo
12
0 / 5 / 1
7,000
467
5,117
12,272
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Khärö
Agni
14
3 / 2 / 1
8,360
557
8,205
8,698
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
Phrosyne
Cabrakan
5
0 / 4 / 0
4,720
315
1,324
3,968
2,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
paramythia
Danzaburou
13
2 / 4 / 0
7,513
501
5,979
8,892
5,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
5
5
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
Ausence
Vamana
4
1
2
5
W
Yemoja
Dimaamro
Yemoja
1
1
6
4
L
0
0
1
0.5
L
Apollo
JuanFe06
Apollo
0
5
1
0.1
L
Agni
Khärö
Agni
3
2
1
1.75
W
Bellona
Oakkwood
Bellona
4
0
3
5.5
L
Cabrakan
Phrosyne
Cabrakan
0
4
0
0
W
Ra
1
3
3
0.83
L
Danzaburou
paramythia
Danzaburou
2
4
0
0.5
W
Chiron
zDuking
Chiron
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,109
Damage
22,723
42,544
Taken
42,211
24,374
Mitigated
21,226
20,327
Healing
12,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Ausence
Vamana
4,093
2,236
0
650
8,133
3,150
0
1,029
7,032
0
65,075
W
Yemoja
Dimaamro
Yemoja
5,203
1,263
802
3,475
7,552
4,935
606
1,763
5,731
29,948
0
L
2,098
419
0
3,226
8,381
6,250
0
1,618
6,763
21,948
0
L
Apollo
JuanFe06
Apollo
5,117
4,023
0
4,447
12,272
4,030
0
2,706
9,506
0
42,672
L
Agni
Khärö
Agni
8,205
301
0
3,539
8,698
2,997
0
2,616
5,930
57,606
0
W
Bellona
Oakkwood
Bellona
5,477
2,138
0
3,756
9,378
9,174
1,080
2,492
6,752
5,373
35,006
L
Cabrakan
Phrosyne
Cabrakan
1,324
292
0
498
3,968
2,520
0
400
3,568
7,277
0
W
Ra
3,115
274
1,435
1,923
7,168
2,772
1,100
5,069
1,901
47,714
0
L
Danzaburou
paramythia
Danzaburou
5,979
2,464
0
816
8,892
5,429
0
1,386
7,472
5,421
49,786
W
Chiron
zDuking
Chiron
10,221
6,987
438
7,848
10,313
4,343
3,564
1,132
9,181
0
73,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,709
Gold Earned
34,119
489
Minions Killed
386
0
Camps Cleared
0
1,460,747
Distance Traveled
1,179,073
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,093
606
113
8
0
304,801
3
W
Yemoja
8,527
568
39
3
0
284,961
2
L
Sobek
6,526
435
23
2
0
258,725
2
L
Apollo
7,000
467
111
7
0
248,325
3
L
Agni
8,360
557
140
9
0
275,107
7
W
Bellona
8,995
600
91
6
0
274,149
1
L
Cabrakan
4,720
315
17
1
0
116,935
1
W
Ra
8,396
560
111
7
0
317,923
6
L
Danzaburou
7,513
501
95
6
0
279,981
3
W
Chiron
9,698
647
135
9
0
278,913
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role