Player Matchup

Chaac
Chaac
Silver II
Moyaa7196
Chaac
Silver II
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 65L
1,229 MMR
Solo
Merlin
Merlin
Silver V
SmallSubset2
Merlin
Silver V
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 101L
1,233 MMR
Solo
Awilix
Awilix
Silver III
aay
Awilix
Silver III
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
154W - 143L
1,228 MMR
Solo
Ares
Ares
Silver III
akumahill
Ares
Silver III
Level 78
God Stats
2W - 3L
1,710 SR
Queue Stats
79W - 78L
1,238 MMR
Solo
Skadi
Skadi
Silver V
jacevedo96632
Skadi
Silver V
Level 121
God Stats
13W - 16L
1,268 SR
Queue Stats
187W - 182L
1,230 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,496 SR
1,232 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,557 SR
1,232 MMR
Neith
Neith
Silver II
DivineDragon857
Neith
Silver II
Level 69
God Stats
9W - 10L
1,439 SR
Queue Stats
237W - 240L
1,241 MMR
Solo
Fenrir
Fenrir
Gold V
FoodScraps
Fenrir
Gold V
Level 149
God Stats
36W - 44L
1,684 SR
Queue Stats
468W - 468L
1,233 MMR
Solo
Mulan
Mulan
Silver III
drob90s
Mulan
Silver III
Level 128
God Stats
12W - 15L
1,388 SR
Queue Stats
43W - 66L
1,229 MMR
Solo
Persephone
Persephone
Silver I
drymartini13
Persephone
Silver I
Level 104
God Stats
42W - 39L
1,492 SR
Queue Stats
181W - 185L
1,235 MMR
Solo
Khepri
Khepri
Silver III
youngthugYSL4L
Khepri
Silver III
Level 85
God Stats
5W - 3L
1,780 SR
Queue Stats
35W - 38L
1,220 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Moyaa7196
Chaac
9
1 / 0 / 2
5,153
573
3,871
4,544
2,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
6
0 / 5 / 0
3,868
430
477
3,305
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
aay
Awilix
9
2 / 1 / 0
5,000
556
3,290
6,937
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
7
0 / 3 / 0
4,656
517
1,328
6,646
3,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
0 / 2 / 0
4,461
496
2,149
4,180
1,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
ScyllaCu ChulainnTsukuyomiHeraDanzaburou

VS

Bans
ArachneCupidSetNemesisErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 2
4,947
550
2,915
2,612
756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Fenrir
FoodScraps
Fenrir
9
1 / 0 / 3
5,310
590
3,888
6,149
2,092
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mulan
drob90s
Mulan
8
0 / 3 / 0
4,980
553
2,777
5,378
3,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
drymartini13
Persephone
11
7 / 0 / 1
6,556
728
4,460
1,975
539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 0 / 5
5,346
594
2,490
3,687
1,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
11
11
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Fenrir
FoodScraps
Fenrir
1
0
3
2.5
L
Chaac
Moyaa7196
Chaac
1
0
2
2
L
Merlin
0
5
0
0
L
Awilix
aay
Awilix
2
1
0
2
L
Ares
0
3
0
0
W
Mulan
drob90s
Mulan
0
3
0
0
W
Persephone
drymartini13
Persephone
7
0
1
7.5
L
0
2
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,115
Damage
16,530
25,612
Taken
19,801
11,384
Mitigated
8,356
6,609
Healing
6,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,915
952
0
726
2,612
756
0
828
1,784
0
20,982
W
Fenrir
FoodScraps
Fenrir
3,888
711
0
3,148
6,149
2,092
524
251
5,873
0
28,658
L
Chaac
Moyaa7196
Chaac
3,871
919
0
2,276
4,544
2,916
642
0
4,360
0
23,821
L
Merlin
477
128
0
50
3,305
921
0
1,968
1,174
9,104
0
L
Awilix
aay
Awilix
3,290
1,482
0
2,104
6,937
2,014
0
1,226
5,542
0
19,918
L
Ares
1,328
92
0
1,843
6,646
3,607
0
1,707
4,897
12,245
0
W
Mulan
drob90s
Mulan
2,777
376
0
469
5,378
3,142
286
0
5,056
0
19,034
W
Persephone
drymartini13
Persephone
4,460
55
0
500
1,975
539
0
393
1,582
30,105
0
L
2,149
690
0
336
4,180
1,926
0
1,708
2,430
2,317
20,195
W
2,490
414
0
1,980
3,687
1,827
0
494
3,193
12,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,138
Gold Earned
27,139
187
Minions Killed
255
0
Camps Cleared
0
795,670
Distance Traveled
895,203
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,947
550
53
6
0
165,846
1
W
Fenrir
5,310
590
59
7
0
183,627
1
L
Chaac
5,153
573
46
5
0
181,607
1
L
Merlin
3,868
430
21
2
0
108,952
0
L
Awilix
5,000
556
53
6
0
177,975
0
L
Ares
4,656
517
18
2
0
159,483
4
W
Mulan
4,980
553
55
6
0
176,885
1
W
Persephone
6,556
728
62
7
0
183,342
2
L
Skadi
4,461
496
49
5
0
167,653
2
W
Khepri
5,346
594
26
3
0
185,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role