Player Matchup

Thor
Thor
DantEXX00
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,260 Elo+
Party 1
Aphrodite
Aphrodite
DeathEmpress
Aphrodite
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,395 Elo+
Party 3
Guan Yu
Guan Yu
Mennovv1
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Mercury
Mercury
Samperct
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,260 Elo+
Party 1
Hercules
Hercules
ekitaih
Hercules
Level 12
God Stats
0W - 3L
1,297 SR
Queue Stats
1W - 4L
1,283 Elo+
Party 3
Team Averages
Level 14
1,459 SR
1,340 Elo+

VS

Team Averages
Level 30
1,475 SR
1,433 Elo+
Arachne
Arachne
Dark-stormFr
Arachne
Level 26
God Stats
5W - 5L
1,547 SR
Queue Stats
28W - 32L
1,456 Elo+
Party 4
Guan Yu
Guan Yu
LaGrandeBagette
Guan Yu
Level 13
God Stats
2W - 4L
1,500 SR
Queue Stats
303W - 302L
1,642 Elo+
Party 2
Nemesis
Nemesis
Luel3160
Nemesis
Level 17
God Stats
1W - 1L
1,325 SR
Queue Stats
359W - 351L
1,399 Elo+
Party 2
Jing Wei
Jing Wei
Raytechs1
Jing Wei
Level 64
God Stats
5W - 3L
1,500 SR
Queue Stats
532W - 509L
1,314 Elo+
Party 2
Baron Samedi
Baron Samedi
grillon402tordu
Baron Samedi
Level 28
God Stats
5W - 6L
1,504 SR
Queue Stats
39W - 46L
1,353 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
1 / 6 / 0
5,786
386
2,607
11,753
4,487
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
DeathEmpress
Aphrodite
11
4 / 2 / 2
6,679
445
7,698
9,552
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Mennovv1
Guan Yu
10
2 / 10 / 3
6,605
440
4,769
16,404
9,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
Samperct
Mercury
8
0 / 9 / 0
5,457
364
819
8,789
2,925
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
ekitaih
Hercules
11
3 / 4 / 0
7,008
467
4,830
8,264
7,138
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dark-stormFr
Arachne
14
10 / 2 / 6
8,576
572
9,600
11,766
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 1 / 6
7,505
500
5,541
7,834
5,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Luel3160
Nemesis
11
3 / 3 / 3
7,577
505
5,196
6,386
2,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
Raytechs1
Jing Wei
11
4 / 4 / 6
7,733
516
5,376
10,084
3,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
grillon402tordu
Baron Samedi
12
8 / 0 / 10
8,299
553
11,416
7,912
3,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
10
Kills
27
31
Deaths
10
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thor
1
6
0
0.17
W
Arachne
Dark-stormFr
Arachne
10
2
6
6.5
L
Aphrodite
DeathEmpress
Aphrodite
4
2
2
2.5
W
2
1
6
5
W
Nemesis
Luel3160
Nemesis
3
3
3
1.5
L
Guan Yu
Mennovv1
Guan Yu
2
10
3
0.35
W
Jing Wei
Raytechs1
Jing Wei
4
4
6
1.75
L
Mercury
Samperct
Mercury
0
9
0
0
L
Hercules
ekitaih
Hercules
3
4
0
0.75
W
Baron Samedi
grillon402tordu
Baron Samedi
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,723
Damage
37,129
54,762
Taken
43,982
27,516
Mitigated
19,453
13,781
Healing
16,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,607
411
0
1,609
11,753
4,487
0
2,057
9,646
0
17,726
W
Arachne
Dark-stormFr
Arachne
9,600
6,491
0
4,218
11,766
4,130
0
522
11,169
0
38,134
L
Aphrodite
DeathEmpress
Aphrodite
7,698
829
2,880
5,079
9,552
3,448
320
1,457
8,070
28,664
0
W
5,541
1,740
882
2,414
7,834
5,940
613
1,187
6,601
0
29,407
W
Nemesis
Luel3160
Nemesis
5,196
1,518
0
1,324
6,386
2,168
1,903
1,257
5,000
0
22,837
L
Guan Yu
Mennovv1
Guan Yu
4,769
1,630
483
2,261
16,404
9,518
627
2,490
13,868
0
22,210
W
Jing Wei
Raytechs1
Jing Wei
5,376
4,866
0
2,382
10,084
3,289
739
3,568
6,391
0
34,181
L
Mercury
Samperct
Mercury
819
249
0
70
8,789
2,925
0
3,596
5,193
0
14,788
L
Hercules
ekitaih
Hercules
4,830
1,208
0
1,399
8,264
7,138
396
1,816
6,141
0
14,340
W
Baron Samedi
grillon402tordu
Baron Samedi
11,416
575
901
4,211
7,912
3,926
675
1,164
6,623
36,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,535
Gold Earned
39,690
161
Minions Killed
285
0
Camps Cleared
0
1,305,063
Distance Traveled
1,425,183
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,786
386
36
2
0
233,425
0
W
Arachne
8,576
572
73
5
0
317,321
0
L
Aphrodite
6,679
445
41
3
0
257,133
1
W
Guan Yu
7,505
500
56
4
0
302,076
2
W
Nemesis
7,577
505
42
3
0
274,358
0
L
Guan Yu
6,605
440
28
2
0
304,480
0
W
Jing Wei
7,733
516
65
4
0
262,492
1
L
Mercury
5,457
364
28
2
0
257,876
2
L
Hercules
7,008
467
28
2
0
252,149
1
W
Baron Samedi
8,299
553
49
3
0
268,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role