Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ItsIsco
Merlin
Level 102
God Stats
23W - 24L
1,189 SR
Queue Stats
521W - 514L
1,482 Elo+
Solo
Hades
Hades
LAA_-UmiSho-_XoX
Hades
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,470 Elo+
Solo
Da Ji
Da Ji
SNOTRAG2000
Da Ji
Level 144
God Stats
4W - 1L
1,500 SR
Queue Stats
47W - 47L
1,559 Elo+
Solo
Tyr
Tyr
ShoZai_WnZ
Tyr
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,287 Elo+
Solo
Team Averages
Level 117
1,438 SR
1,459 Elo+

VS

Team Averages
Level 111
1,551 SR
1,535 Elo+
Zhong Kui
Zhong Kui
DirtyBeanie
Zhong Kui
Level 88
God Stats
24W - 26L
1,500 SR
Queue Stats
227W - 218L
1,575 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KevoHaz
Tsukuyomi
Level 86
God Stats
7W - 7L
1,500 SR
Queue Stats
202W - 219L
1,457 Elo+
Party 1
Geb
Geb
NoiceBruh
Geb
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
Tiger Milk1138
Chernobog
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
729W - 689L
1,609 Elo+
Solo
Achilles
Achilles
popito123
Achilles
Level 104
God Stats
3W - 5L
1,757 SR
Queue Stats
104W - 106L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
2 / 0 / 2
4,810
687
2,241
2,924
729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
ItsIsco
Merlin
8
2 / 1 / 0
4,985
712
2,225
2,051
584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 0 / 2
4,358
623
1,586
3,953
1,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

7
1 / 0 / 3
4,432
633
1,798
2,910
1,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 0
4,431
633
3,020
4,141
3,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DirtyBeanie
Zhong Kui
7
0 / 1 / 1
4,172
596
1,996
4,513
2,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
KevoHaz
Tsukuyomi
7
1 / 2 / 1
4,254
608
2,249
4,538
1,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

2
0 / 2 / 0
3,048
435
34
1,597
446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
Tiger Milk1138
Chernobog
8
0 / 1 / 0
4,066
581
1,969
3,320
1,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
popito123
Achilles
9
1 / 0 / 0
4,601
657
1,643
4,912
3,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
6
Kills
2
2
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
0
2
3
L
Zhong Kui
DirtyBeanie
Zhong Kui
0
1
1
0.5
W
Merlin
ItsIsco
Merlin
2
1
0
2
L
Tsukuyomi
KevoHaz
Tsukuyomi
1
2
1
0.75
W
1
0
2
2
L
0
2
0
0
W
1
0
3
2.5
W
0
1
0
0
L
Chernobog
Tiger Milk1138
Chernobog
0
1
0
0
L
Achilles
popito123
Achilles
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,870
Damage
7,891
15,979
Taken
18,880
7,649
Mitigated
9,406
7,124
Healing
7,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
2,241
1,391
0
1,141
2,924
729
0
262
2,662
0
19,733
L
Zhong Kui
DirtyBeanie
Zhong Kui
1,996
338
0
2,807
4,513
2,469
0
1,756
2,493
17,197
0
W
Merlin
ItsIsco
Merlin
2,225
72
0
454
2,051
584
0
1,051
1,000
20,791
0
L
Tsukuyomi
KevoHaz
Tsukuyomi
2,249
474
0
1,770
4,538
1,214
0
836
3,624
0
16,094
W
1,586
198
481
2,805
3,953
1,647
0
473
3,480
12,901
0
L
34
34
0
96
1,597
446
0
301
1,296
345
0
W
1,798
654
0
80
2,910
1,639
0
508
2,402
2,146
13,565
W
3,020
429
0
2,163
4,141
3,050
0
0
3,888
0
17,855
L
Chernobog
Tiger Milk1138
Chernobog
1,969
1,015
0
994
3,320
1,771
0
681
2,639
2,648
16,123
L
Achilles
popito123
Achilles
1,643
391
0
2,192
4,912
3,506
0
0
4,659
0
13,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,016
Gold Earned
20,141
194
Minions Killed
160
0
Camps Cleared
0
680,455
Distance Traveled
607,777
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,810
687
43
6
0
119,379
0
L
Zhong Kui
4,172
596
42
6
0
125,781
0
W
Merlin
4,985
712
53
8
0
135,030
1
L
Tsukuyomi
4,254
608
36
5
0
146,112
0
W
Hades
4,358
623
22
3
0
135,680
2
L
Geb
3,048
435
2
0
0
72,543
1
W
Da Ji
4,432
633
35
5
0
158,916
0
W
Tyr
4,431
633
41
6
0
131,450
1
L
Chernobog
4,066
581
41
6
0
132,490
0
L
Achilles
4,601
657
39
6
0
130,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role