Player Matchup

Nemesis
Nemesis
OXI-Mhamad
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Txic-Hugo811
Cthulhu
Level 11
God Stats
60W - 39L
1,272 SR
Queue Stats
186W - 173L
1,206 Elo+
Party 1
Scylla
Scylla
Txic-Luke312
Scylla
Level 14
God Stats
12W - 8L
1,320 SR
Queue Stats
248W - 246L
1,289 Elo+
Party 1
Terra
Terra
moritter10
Terra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 284L
1,352 Elo+
Party 1
Thor
Thor
sharam_m10
Thor
Level 27
God Stats
1W - 1L
1,694 SR
Queue Stats
149W - 158L
1,401 Elo+
Solo
Team Averages
Level 12
1,457 SR
1,350 Elo+

VS

Team Averages
Level 5
1,608 SR
1,425 Elo+
Kukulkan
Kukulkan
Matti03_ATM
Kukulkan
Level 9
God Stats
7W - 2L
1,765 SR
Queue Stats
124W - 106L
1,382 Elo+
Solo
Chang'e
Chang'e
XxCatWolf-_-45xX
Chang'e
Level 5
God Stats
2W - 3L
1,510 SR
Queue Stats
19W - 14L
1,371 Elo+
Party 2
Xbalanque
Xbalanque
XxFakeWolf-_-4xX
Xbalanque
Level 5
God Stats
4W - 1L
1,723 SR
Queue Stats
4W - 5L
1,305 Elo+
Party 2
Bellona
Bellona
XxJabuWolf-_-5xX
Bellona
Level 5
God Stats
5W - 7L
1,319 SR
Queue Stats
126W - 125L
1,365 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XxbauWolf-_-74xX
Tsukuyomi
Level 2
God Stats
10W - 5L
1,723 SR
Queue Stats
25W - 12L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
OXI-Mhamad
Nemesis
8
1 / 7 / 1
5,999
429
4,124
11,107
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Txic-Hugo811
Cthulhu
12
3 / 3 / 1
7,231
517
7,355
12,343
8,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
6
0 / 2 / 0
4,996
357
621
4,403
1,123
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Terra
9
0 / 4 / 0
5,933
424
1,820
10,523
5,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 4 / 0
6,052
432
2,430
7,642
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Matti03_ATM
Kukulkan
9
0 / 3 / 1
6,009
429
1,433
5,294
1,937
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
8 / 0 / 1
8,824
630
8,456
5,841
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
13
1 / 1 / 6
7,849
561
5,995
6,370
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 1 / 0
7,044
503
5,850
8,587
4,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
13
6 / 1 / 3
7,961
569
5,416
9,611
3,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
17
20
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Matti03_ATM
Kukulkan
0
3
1
0.17
L
Nemesis
OXI-Mhamad
Nemesis
1
7
1
0.21
L
Cthulhu
Txic-Hugo811
Cthulhu
3
3
1
1.17
L
Scylla
0
2
0
0
W
8
0
1
8.5
W
Xbalanque
1
1
6
4
W
2
1
0
2
W
Tsukuyomi
6
1
3
7.5
L
Terra
0
4
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,350
Damage
27,150
46,018
Taken
35,703
20,559
Mitigated
13,407
9,541
Healing
15,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Matti03_ATM
Kukulkan
1,433
358
0
1,079
5,294
1,937
598
2,814
2,305
16,227
0
L
Nemesis
OXI-Mhamad
Nemesis
4,124
1,594
0
919
11,107
3,287
185
3,250
7,653
0
22,321
L
Cthulhu
Txic-Hugo811
Cthulhu
7,355
1,100
0
3,476
12,343
8,582
625
1,879
10,293
33,849
0
L
Scylla
621
187
0
480
4,403
1,123
0
1,871
2,304
10,596
0
W
8,456
1,985
228
3,962
5,841
1,753
2,727
1,302
4,514
41,140
0
W
Xbalanque
5,995
2,868
0
3,505
6,370
1,920
780
1,603
4,767
0
42,364
W
5,850
2,357
0
1,294
8,587
4,617
260
3,517
4,751
0
31,944
W
Tsukuyomi
5,416
1,732
0
4,942
9,611
3,180
166
41
9,570
0
47,586
L
Terra
1,820
510
245
2,172
10,523
5,179
0
1,654
8,763
15,450
0
L
2,430
429
147
2,102
7,642
2,388
0
583
7,001
0
28,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,211
Gold Earned
37,687
211
Minions Killed
380
0
Camps Cleared
0
1,136,122
Distance Traveled
1,265,071
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,009
429
37
3
0
171,320
1
L
Nemesis
5,999
429
43
3
0
286,040
0
L
Cthulhu
7,231
517
62
4
0
262,835
0
L
Scylla
4,996
357
13
1
0
134,670
1
W
Chang'e
8,824
630
98
7
0
280,302
2
W
Xbalanque
7,849
561
85
6
0
222,813
4
W
Bellona
7,044
503
71
5
0
262,297
0
W
Tsukuyomi
7,961
569
89
6
0
328,339
4
L
Terra
5,933
424
34
2
0
230,134
1
L
Thor
6,052
432
59
4
0
222,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role