Player Matchup

Heimdallr
Heimdallr
Casimiro_la_Titi
Heimdallr
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
32W - 18L
1,876 Elo+
Party 1
Kali
Kali
ThfSundowner
Kali
Level 21
God Stats
16W - 8L
1,153 SR
Queue Stats
38W - 29L
1,415 Elo+
Solo
Ymir
Ymir
marakas1225
Ymir
Level 14
God Stats
68W - 82L
1,573 SR
Queue Stats
297W - 331L
1,572 Elo+
Solo
Cu Chulainn
Cu Chulainn
naphen-_
Cu Chulainn
Level 29
God Stats
4W - 12L
1,000 SR
Queue Stats
215W - 291L
1,386 Elo+
Solo
Nu Wa
Nu Wa
nekokawaii_7w7
Nu Wa
Level 126
God Stats
9W - 3L
1,702 SR
Queue Stats
85W - 67L
1,564 Elo+
Party 1
Team Averages
Level 39
1,386 SR
1,562 Elo+

VS

Team Averages
Level 15
1,543 SR
1,573 Elo+
Neith
Neith
KodaiBlack
Neith
Level 21
God Stats
20W - 35L
1,368 SR
Queue Stats
29W - 45L
1,416 Elo+
Solo
The Morrigan
The Morrigan
MastaAce786
The Morrigan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 80L
1,615 Elo+
Solo
Loki
Loki
Skyhigh_134
Loki
Level 10
God Stats
2W - 4L
1,533 SR
Queue Stats
17W - 23L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
Wiiuwiiuwiiu
Sun Wukong
Level 20
God Stats
19W - 7L
1,816 SR
Queue Stats
180W - 186L
1,682 Elo+
Solo
Bacchus
Bacchus
puhtino
Bacchus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
13
4 / 3 / 2
8,256
516
5,904
10,966
4,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 1 / 3
8,245
515
1,864
6,003
3,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 1 / 1
7,532
471
3,395
6,645
4,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cu Chulainn
naphen-_
Cu Chulainn
17
12 / 3 / 0
11,221
701
13,278
14,261
10,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
9 / 2 / 1
9,993
625
19,211
10,315
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 7 / 2
6,488
406
2,006
9,324
2,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
MastaAce786
The Morrigan
10
1 / 9 / 1
6,393
400
2,784
9,941
5,839
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 3 / 2
8,623
539
7,191
16,297
4,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
Wiiuwiiuwiiu
Sun Wukong
13
3 / 3 / 3
8,069
504
7,418
12,908
7,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
puhtino
Bacchus
12
2 / 4 / 0
6,920
433
4,469
12,608
9,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
26
Kills
10
10
Deaths
26
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
4
3
2
1.67
L
Neith
0
7
2
0.14
L
The Morrigan
MastaAce786
The Morrigan
1
9
1
0.17
L
4
3
2
1.67
W
1
1
3
2.5
L
Sun Wukong
Wiiuwiiuwiiu
Sun Wukong
3
3
3
1.5
W
0
1
1
0.5
W
Cu Chulainn
naphen-_
Cu Chulainn
12
3
0
4
W
9
2
1
4.75
L
Bacchus
puhtino
Bacchus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,652
Damage
23,868
48,190
Taken
61,078
25,688
Mitigated
30,418
13,077
Healing
9,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
5,904
2,666
0
3,385
10,966
4,010
1,995
1,443
9,367
0
47,626
L
Neith
2,006
1,154
0
830
9,324
2,636
0
1,996
7,076
0
29,552
L
The Morrigan
MastaAce786
The Morrigan
2,784
650
0
662
9,941
5,839
0
1,991
7,607
11,507
900
L
7,191
1,410
0
5,081
16,297
4,625
0
5,797
10,070
0
47,596
W
1,864
1,016
0
1,607
6,003
3,966
563
1,013
4,983
8,461
36,524
L
Sun Wukong
Wiiuwiiuwiiu
Sun Wukong
7,418
2,707
318
2,314
12,908
7,661
0
5,700
6,914
0
40,128
W
3,395
796
123
1,310
6,645
4,019
502
158
6,293
24,117
0
W
Cu Chulainn
naphen-_
Cu Chulainn
13,278
4,660
0
4,618
14,261
10,297
1,775
1,251
12,895
52
65,511
W
19,211
5,440
0
2,034
10,315
3,396
764
3,016
7,164
67,521
0
L
Bacchus
puhtino
Bacchus
4,469
561
0
0
12,608
9,657
0
6,178
6,001
31,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,247
Gold Earned
36,493
441
Minions Killed
286
0
Camps Cleared
0
1,318,453
Distance Traveled
1,490,353
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,256
516
68
4
0
230,815
0
L
Neith
6,488
406
61
4
0
287,770
0
L
The Morrigan
6,393
400
29
2
0
223,308
7
L
Loki
8,623
539
77
5
0
271,153
3
W
Kali
8,245
515
87
5
0
301,357
3
L
Sun Wukong
8,069
504
76
5
0
330,697
0
W
Ymir
7,532
471
39
2
0
243,202
0
W
Cu Chulainn
11,221
701
135
8
0
259,328
1
W
Nu Wa
9,993
625
112
7
0
283,751
5
L
Bacchus
6,920
433
43
3
0
377,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role