Player Matchup

Bacchus
Bacchus
Andydee
Bacchus
Level 63
God Stats
2W - 0L
1,494 SR
Queue Stats
2W - 3L
1,762 Elo+
Solo
Apollo
Apollo
Big Papa Toucan
Apollo
Level 156
God Stats
7W - 1L
1,678 SR
Queue Stats
208W - 187L
1,726 Elo+
Party 1
Cthulhu
Cthulhu
Tylerownslol
Cthulhu
Level 102
God Stats
4W - 4L
1,658 SR
Queue Stats
140W - 118L
1,693 Elo+
Party 1
Arachne
Arachne
gibusshiva2
Arachne
Level 156
God Stats
10W - 5L
1,700 SR
Queue Stats
814W - 827L
1,541 Elo+
Solo
Ah Puch
Ah Puch
iSeaMoose
Ah Puch
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Team Averages
Level 126
1,606 SR
1,644 Elo+

VS

Team Averages
Level 132
1,529 SR
1,664 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Adimar18
Ganesha
Level 127
God Stats
1W - 1L
1,710 SR
Queue Stats
4W - 4L
1,796 Elo+
Party 2
Mulan
Mulan
Jeanfloriipa
Mulan
Level 158
God Stats
3W - 6L
1,289 SR
Queue Stats
231W - 220L
1,781 Elo+
Party 2
Loki
Loki
ZidaneStrife
Loki
Level 71
God Stats
14W - 9L
1,648 SR
Queue Stats
41W - 25L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Andydee
Bacchus
15
1 / 2 / 4
8,069
672
6,567
9,777
6,442
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 1 / 6
10,069
839
9,252
10,091
4,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Tylerownslol
Cthulhu
15
2 / 3 / 7
9,419
785
7,495
11,133
8,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
gibusshiva2
Arachne
16
6 / 2 / 3
10,146
846
9,990
11,292
4,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
iSeaMoose
Ah Puch
15
1 / 3 / 7
8,520
710
11,719
12,224
4,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
4 / 3 / 2
8,956
746
11,389
9,907
3,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
 
Apollo
15
3 / 4 / 4
8,743
729
10,784
13,851
5,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Adimar18
Ganesha
15
0 / 1 / 6
8,690
724
4,570
9,251
4,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
2 / 3 / 6
8,674
723
7,858
11,215
5,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 4 / 6
8,664
722
7,817
9,457
3,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
14
Kills
11
11
Deaths
15
27
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
3
2
1.67
L
Apollo
 
Apollo
3
4
4
1.25
L
Ganesha
Adimar18
Ganesha
0
1
6
3
W
Bacchus
Andydee
Bacchus
1
2
4
1.5
W
4
1
6
7
L
2
3
6
1.67
W
Cthulhu
Tylerownslol
Cthulhu
2
3
7
1.83
L
2
4
6
1.25
W
Arachne
gibusshiva2
Arachne
6
2
3
3.75
W
Ah Puch
iSeaMoose
Ah Puch
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,023
Damage
42,418
54,517
Taken
53,681
28,443
Mitigated
22,809
16,581
Healing
8,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,389
4,294
41
1,935
9,907
3,700
138
5,657
4,052
35,443
0
L
Apollo
 
Apollo
10,784
7,738
0
4,247
13,851
5,221
145
8,016
5,553
0
36,824
L
Ganesha
Adimar18
Ganesha
4,570
36
684
572
9,251
4,348
406
4,363
4,692
21,391
0
W
Bacchus
Andydee
Bacchus
6,567
519
0
959
9,777
6,442
0
3,184
6,593
30,731
0
W
9,252
4,805
0
4,614
10,091
4,402
1,781
2,596
7,495
0
53,040
L
7,858
1,073
0
270
11,215
5,890
0
3,549
7,577
0
22,916
W
Cthulhu
Tylerownslol
Cthulhu
7,495
0
0
2,965
11,133
8,577
240
4,620
6,513
25,557
0
L
7,817
1,606
0
421
9,457
3,650
0
3,341
6,003
0
32,188
W
Arachne
gibusshiva2
Arachne
9,990
7,344
0
3,433
11,292
4,851
52
2,390
8,902
0
26,812
W
Ah Puch
iSeaMoose
Ah Puch
11,719
290
0
4,610
12,224
4,171
0
3,402
8,822
31,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,223
Gold Earned
43,727
317
Minions Killed
279
9
Camps Cleared
6
1,110,681
Distance Traveled
1,062,656
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,956
746
66
6
3
208,960
0
L
Apollo
8,743
729
86
7
1
196,049
3
L
Ganesha
8,690
724
24
2
0
225,488
1
W
Bacchus
8,069
672
46
4
1
231,953
2
W
Apollo
10,069
839
104
9
5
223,087
1
L
Mulan
8,674
723
39
3
2
197,254
0
W
Cthulhu
9,419
785
50
4
0
210,576
0
L
Loki
8,664
722
64
5
0
234,905
1
W
Arachne
10,146
846
47
4
2
242,318
3
W
Ah Puch
8,520
710
70
6
1
202,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role