Player Matchup

Mulan
Mulan
Greеd
Mulan
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
KickFlipBongRip
Artemis
Level 89
God Stats
6W - 4L
1,781 SR
Queue Stats
148W - 85L
1,892 Elo+
Solo
Sol
Sol
Sulmedis
Sol
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 20L
1,687 Elo+
Party 1
Ymir
Ymir
polskiberet
Ymir
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 44L
1,232 Elo+
Solo
Team Averages
Level 106
1,570 SR
1,578 Elo+

VS

Team Averages
Level 140
1,558 SR
1,733 Elo+
Hercules
Hercules
BESTP4ND4
Hercules
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 117L
1,347 Elo+
Solo
Fafnir
Fafnir
ELMONDOSTROY
Fafnir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 46L
1,923 Elo+
Party 2
Danzaburou
Danzaburou
Frans0015
Danzaburou
Level 146
God Stats
9W - 5L
1,548 SR
Queue Stats
78W - 66L
2,006 Elo+
Party 2
Aphrodite
Aphrodite
Rabbít
Aphrodite
Level 134
God Stats
16W - 12L
1,686 SR
Queue Stats
86W - 89L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Greеd
Mulan
13
2 / 2 / 9
8,406
841
6,517
10,485
10,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
10 / 1 / 6
10,370
1,037
14,540
7,801
3,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 7
9,045
905
7,867
4,320
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 1 / 10
9,386
939
4,736
10,227
6,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BESTP4ND4
Hercules
13
3 / 2 / 1
7,505
751
7,863
11,991
10,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
12
0 / 5 / 1
7,299
730
3,033
9,704
9,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Frans0015
Danzaburou
12
2 / 6 / 1
7,659
766
4,207
8,724
4,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
Rabbít
Aphrodite
12
0 / 4 / 4
7,136
714
5,751
8,672
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
17
Kills
5
5
Deaths
17
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
BESTP4ND4
Hercules
3
2
1
1.75
L
Fafnir
0
5
1
0.1
L
Danzaburou
Frans0015
Danzaburou
2
6
1
0.42
W
Mulan
Greеd
Mulan
2
2
9
3.25
W
10
1
6
13
L
Aphrodite
Rabbít
Aphrodite
0
4
4
0.5
W
3
1
7
6.5
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,660
Damage
20,854
32,833
Taken
39,091
22,040
Mitigated
28,755
10,976
Healing
13,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BESTP4ND4
Hercules
7,863
2,838
0
2,652
11,991
10,134
357
3,551
8,110
151
19,984
L
Fafnir
3,033
311
0
1,278
9,704
9,962
0
3,540
5,932
14,146
0
L
Danzaburou
Frans0015
Danzaburou
4,207
1,760
0
1,094
8,724
4,687
152
2,392
6,273
1,563
15,763
W
Mulan
Greеd
Mulan
6,517
1,014
0
3,192
10,485
10,554
340
2,572
7,796
0
14,477
W
14,540
8,421
0
3,209
7,801
3,129
2,364
3,177
4,624
0
38,560
L
Aphrodite
Rabbít
Aphrodite
5,751
290
4,324
3,966
8,672
3,972
336
3,112
5,240
27,568
0
W
7,867
1,533
0
1,855
4,320
1,406
2,755
751
3,544
39,481
0
W
4,736
919
0
2,720
10,227
6,951
306
3,110
7,027
14,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,207
Gold Earned
29,599
181
Minions Killed
128
13
Camps Cleared
6
842,073
Distance Traveled
679,988
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,505
751
28
3
1
205,323
2
L
Fafnir
7,299
730
21
2
1
157,493
0
L
Danzaburou
7,659
766
35
4
2
149,744
2
W
Mulan
8,406
841
17
2
1
213,705
2
W
Artemis
10,370
1,037
61
6
3
207,622
3
L
Aphrodite
7,136
714
44
4
2
167,428
4
W
Sol
9,045
905
75
8
5
211,668
3
W
Ymir
9,386
939
28
3
4
209,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role