Player Matchup

Sobek
Sobek
BagofIce
Sobek
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,325 Elo+
Party 1
Ratatoskr
Ratatoskr
DawgHallMonitor
Ratatoskr
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
239W - 253L
1,491 Elo+
Party 1
Artemis
Artemis
HeyItsMinn
Artemis
Level 129
God Stats
10W - 7L
1,500 SR
Queue Stats
105W - 117L
1,602 Elo+
Party 1
Chronos
Chronos
OneMoth
Chronos
Level 115
God Stats
13W - 15L
1,267 SR
Queue Stats
104W - 93L
1,389 Elo+
Party 1
Ravana
Ravana
TwoCrabs
Ravana
Level 160
God Stats
2W - 5L
1,300 SR
Queue Stats
240W - 251L
1,480 Elo+
Party 1
Team Averages
Level 141
1,413 SR
1,457 Elo+

VS

Team Averages
Level 75
1,472 SR
1,483 Elo+
Cthulhu
Cthulhu
Lasphen
Cthulhu
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
MerkMexican4592
The Morrigan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,465 Elo+
Party 2
Apollo
Apollo
SpeteTV
Apollo
Level 88
God Stats
11W - 11L
1,153 SR
Queue Stats
285W - 273L
1,563 Elo+
Solo
Nox
Nox
potatocayden
Nox
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 45L
1,258 Elo+
Party 2
Arachne
Arachne
xRiinguh
Arachne
Level 100
God Stats
4W - 1L
1,709 SR
Queue Stats
116W - 117L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BagofIce
Sobek
13
2 / 3 / 8
9,212
485
4,440
16,342
13,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ratatoskr
DawgHallMonitor
Ratatoskr
16
4 / 3 / 8
10,348
545
7,402
12,411
4,696
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
HeyItsMinn
Artemis
19
8 / 2 / 1
11,777
620
15,603
11,549
6,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
OneMoth
Chronos
17
5 / 2 / 10
11,133
586
11,521
8,507
4,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
TwoCrabs
Ravana
18
5 / 6 / 5
11,126
586
12,960
15,759
9,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lasphen
Cthulhu
17
9 / 3 / 3
11,152
587
19,276
22,072
18,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
MerkMexican4592
The Morrigan
14
2 / 7 / 2
9,107
479
4,288
8,633
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
SpeteTV
Apollo
15
2 / 5 / 1
8,760
461
8,640
16,675
5,346
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 3
9,310
490
4,001
6,469
3,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
xRiinguh
Arachne
16
2 / 7 / 3
9,550
503
8,179
16,751
10,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
24
Kills
16
16
Deaths
24
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sobek
BagofIce
Sobek
2
3
8
2
W
Ratatoskr
DawgHallMonitor
Ratatoskr
4
3
8
2.67
W
Artemis
HeyItsMinn
Artemis
8
2
1
4.25
L
Cthulhu
Lasphen
Cthulhu
9
3
3
3.5
L
The Morrigan
MerkMexican4592
The Morrigan
2
7
2
0.43
W
Chronos
OneMoth
Chronos
5
2
10
5
L
Apollo
SpeteTV
Apollo
2
5
1
0.5
W
Ravana
TwoCrabs
Ravana
5
6
5
1.25
L
1
2
3
1.25
L
Arachne
xRiinguh
Arachne
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,926
Damage
44,384
64,568
Taken
70,600
38,165
Mitigated
40,581
15,532
Healing
22,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BagofIce
Sobek
4,440
262
0
4,390
16,342
13,229
0
5,509
10,601
17,067
0
W
Ratatoskr
DawgHallMonitor
Ratatoskr
7,402
1,170
0
173
12,411
4,696
0
4,346
7,863
0
67,640
W
Artemis
HeyItsMinn
Artemis
15,603
8,500
0
4,962
11,549
6,173
2,538
3,243
8,240
7,282
80,506
L
Cthulhu
Lasphen
Cthulhu
19,276
1,564
241
8,917
22,072
18,678
160
7,822
14,250
73,499
0
L
The Morrigan
MerkMexican4592
The Morrigan
4,288
566
0
573
8,633
2,428
686
1,368
7,265
35,248
1,603
W
Chronos
OneMoth
Chronos
11,521
4,382
0
863
8,507
4,871
1,506
3,963
4,278
65,808
0
L
Apollo
SpeteTV
Apollo
8,640
5,891
0
7,098
16,675
5,346
950
2,120
14,555
0
66,101
W
Ravana
TwoCrabs
Ravana
12,960
4,837
0
5,144
15,759
9,196
599
8,660
6,659
6,024
58,672
L
4,001
450
0
651
6,469
3,259
42
1,504
4,965
26,783
0
L
Arachne
xRiinguh
Arachne
8,179
5,421
0
5,192
16,751
10,870
0
5,248
11,503
9,777
63,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,596
Gold Earned
47,879
471
Minions Killed
474
0
Camps Cleared
0
1,836,042
Distance Traveled
1,700,159
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,212
485
15
1
0
376,724
3
W
Ratatoskr
10,348
545
108
6
0
404,860
8
W
Artemis
11,777
620
140
7
0
319,029
3
L
Cthulhu
11,152
587
121
6
0
394,136
2
L
The Morrigan
9,107
479
75
4
0
300,593
3
W
Chronos
11,133
586
107
6
0
383,625
1
L
Apollo
8,760
461
107
6
0
304,698
2
W
Ravana
11,126
586
101
5
0
351,804
6
L
Nox
9,310
490
47
2
0
370,043
2
L
Arachne
9,550
503
124
7
0
330,689
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role