Player Matchup

Tyr
Tyr
Silver III
 
Tyr
Silver III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Arachne
Arachne
Silver IV
Leonelhen890
Arachne
Silver IV
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 36L
1,457 MMR
Solo
Chiron
Chiron
Bronze III
NTFB Batman
Chiron
Bronze III
Level 127
God Stats
3W - 1L
1,285 SR
Queue Stats
310W - 295L
1,427 MMR
Solo
Sylvanus
Sylvanus
Bronze III
SilkNinja94
Sylvanus
Bronze III
Level 55
God Stats
2W - 0L
1,271 SR
Queue Stats
4W - 8L
1,427 MMR
Solo
Agni
Agni
Silver I
THE Pink Muslim
Agni
Silver I
Level 127
God Stats
8W - 9L
1,558 SR
Queue Stats
126W - 130L
1,557 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 108
1,423 SR
1,473 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 137
1,543 SR
1,456 MMR
Neith
Neith
Gold V
Dr_jacx-z-ADC
Neith
Gold V
Level 160
God Stats
38W - 28L
1,285 SR
Queue Stats
373W - 380L
1,552 MMR
Party 1
Poseidon
Poseidon
Gold V
IMacFarlane
Poseidon
Gold V
Level 141
God Stats
5W - 2L
1,906 SR
Queue Stats
38W - 43L
1,450 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Oppenheimer_69
Sun Wukong
Bronze III
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
71W - 86L
1,412 MMR
Solo
Thanatos
Thanatos
Silver II
SirJF17
Thanatos
Silver II
Level 144
God Stats
0W - 1L
1,736 SR
Queue Stats
24W - 31L
1,461 MMR
Solo
Yemoja
Yemoja
Silver III
the-king_2013
Yemoja
Silver III
Level 154
God Stats
3W - 4L
1,290 SR
Queue Stats
49W - 46L
1,405 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
11 / 0 / 5
12,710
605
16,255
12,399
13,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
Leonelhen890
Arachne
15
2 / 6 / 3
9,869
470
4,829
17,999
6,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
15
1 / 2 / 4
9,478
451
7,341
15,205
6,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
SilkNinja94
Sylvanus
15
1 / 2 / 6
9,489
452
3,766
15,795
16,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
3 / 4 / 6
10,497
500
6,859
11,133
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BellonaHeraDanzaburouCu ChulainnErlang Shen

VS

Bans
SetApolloJanusCerberusThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 2
9,673
461
12,826
13,428
5,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
IMacFarlane
Poseidon
17
1 / 4 / 4
10,286
490
6,653
8,627
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Oppenheimer_69
Sun Wukong
9
0 / 4 / 0
7,204
343
3,415
7,895
5,254
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
SirJF17
Thanatos
15
7 / 4 / 6
9,873
470
13,189
17,112
10,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 3 / 4
9,559
455
9,496
14,173
14,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
18
Kills
14
14
Deaths
18
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
11
0
5
13.5
L
4
3
2
1.67
L
Poseidon
IMacFarlane
Poseidon
1
4
4
0.75
W
Arachne
Leonelhen890
Arachne
2
6
3
0.58
W
Chiron
1
2
4
1.5
L
Sun Wukong
Oppenheimer_69
Sun Wukong
0
4
0
0
W
Sylvanus
SilkNinja94
Sylvanus
1
2
6
2
L
Thanatos
SirJF17
Thanatos
7
4
6
2.5
W
3
4
6
1.5
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,050
Damage
45,579
72,531
Taken
61,235
46,553
Mitigated
38,571
32,713
Healing
25,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
16,255
2,332
0
5,729
12,399
13,295
276
1,807
10,592
0
72,991
L
12,826
5,499
0
6,584
13,428
5,232
1,070
1,520
11,842
0
68,238
L
Poseidon
IMacFarlane
Poseidon
6,653
386
0
750
8,627
3,036
512
1,516
7,019
78,406
0
W
Arachne
Leonelhen890
Arachne
4,829
3,295
0
6,359
17,999
6,656
0
2,999
15,000
0
46,047
W
Chiron
7,341
2,990
1,611
6,622
15,205
6,084
2,184
2,864
12,341
0
68,278
L
Sun Wukong
Oppenheimer_69
Sun Wukong
3,415
685
0
1,640
7,895
5,254
0
0
7,895
0
25,911
W
Sylvanus
SilkNinja94
Sylvanus
3,766
979
4,079
5,066
15,795
16,676
374
4,252
11,543
16,556
0
L
Thanatos
SirJF17
Thanatos
13,189
3,607
0
13,934
17,112
10,906
0
4,226
12,734
6,751
55,017
W
6,859
443
0
3,247
11,133
3,842
532
4,490
6,643
62,371
0
L
9,496
1,288
908
1,471
14,173
14,143
673
2,829
11,120
52,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,043
Gold Earned
46,595
489
Minions Killed
519
0
Camps Cleared
0
1,899,075
Distance Traveled
1,691,919
11
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,710
605
144
7
0
458,895
0
L
Neith
9,673
461
128
6
0
371,317
6
L
Poseidon
10,286
490
159
8
0
369,445
8
W
Arachne
9,869
470
90
4
0
383,862
2
W
Chiron
9,478
451
99
5
0
353,407
0
L
Sun Wukong
7,204
343
52
2
0
151,094
5
W
Sylvanus
9,489
452
33
2
0
323,424
0
L
Thanatos
9,873
470
93
4
0
424,267
5
W
Agni
10,497
500
123
6
0
379,487
9
L
Yemoja
9,559
455
87
4
0
375,796
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role