Player Matchup

Artemis
Artemis
Kosmo91_
Artemis
Level 61
God Stats
0W - 3L
1,184 SR
Queue Stats
40W - 49L
1,482 Elo+
Party 1
Bellona
Bellona
QuadOpe_
Bellona
Level 80
God Stats
11W - 8L
1,846 SR
Queue Stats
41W - 50L
1,397 Elo+
Party 4
Zeus
Zeus
Yan_azz
Zeus
Level 5
God Stats
0W - 1L
1,466 SR
Queue Stats
20W - 14L
1,219 Elo+
Party 1
Aphrodite
Aphrodite
juliennexus
Aphrodite
Level 63
God Stats
10W - 13L
1,284 SR
Queue Stats
23W - 40L
1,482 Elo+
Party 1
Kali
Kali
zSneaaz
Kali
Level 20
God Stats
5W - 8L
1,448 SR
Queue Stats
33W - 27L
1,397 Elo+
Party 4
Team Averages
Level 46
1,445 SR
1,395 Elo+

VS

Team Averages
Level 73
1,465 SR
1,431 Elo+
Ganesha
Ganesha
Anonymus_005
Ganesha
Level 137
God Stats
3W - 3L
1,702 SR
Queue Stats
397W - 361L
1,655 Elo+
Party 3
Nemesis
Nemesis
Chopper1x1
Nemesis
Level 43
God Stats
4W - 3L
1,483 SR
Queue Stats
85W - 141L
1,175 Elo+
Party 2
Janus
Janus
GhostXad_1x1
Janus
Level 38
God Stats
1W - 5L
1,227 SR
Queue Stats
115W - 168L
1,313 Elo+
Party 2
Tyr
Tyr
TTV_PuNiShEr_90s
Tyr
Level 115
God Stats
15W - 10L
1,413 SR
Queue Stats
127W - 129L
1,509 Elo+
Party 3
Jing Wei
Jing Wei
X4V1_S4N_P2
Jing Wei
Level 32
God Stats
3W - 6L
1,500 SR
Queue Stats
38W - 28L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kosmo91_
Artemis
20
14 / 7 / 2
19,889
510
37,047
47,683
19,700
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
QuadOpe_
Bellona
20
3 / 8 / 7
17,176
440
19,034
41,483
52,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zeus
Yan_azz
Zeus
20
0 / 26 / 4
14,536
373
14,378
35,405
12,567
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes

Shoes

+6%
Movement Speed

Aphrodite
juliennexus
Aphrodite
20
0 / 5 / 15
15,897
408
19,041
34,876
32,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Kali
zSneaaz
Kali
20
6 / 8 / 3
19,229
493
26,714
47,593
26,414
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Anonymus_005
Ganesha
20
2 / 4 / 34
18,412
472
31,646
39,216
80,810
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Chopper1x1
Nemesis
8
0 / 0 / 0
11,152
286
108
2,443
1,719
Short Bow

Short Bow

+15%
Attack Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
20 / 7 / 11
19,275
494
42,979
31,327
16,882
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 4 / 20
20,322
521
35,578
44,908
64,764
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
X4V1_S4N_P2
Jing Wei
20
18 / 8 / 7
22,420
575
51,905
36,716
20,836
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
124
23
Kills
52
54
Deaths
23
31
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Anonymus_005
Ganesha
2
4
34
4.75
W
Nemesis
Chopper1x1
Nemesis
0
0
0
0
W
20
7
11
3.64
L
Artemis
Kosmo91_
Artemis
14
7
2
2.14
L
Bellona
QuadOpe_
Bellona
3
8
7
0.81
W
12
4
20
5.5
W
Jing Wei
X4V1_S4N_P2
Jing Wei
18
8
7
2.69
L
Zeus
Yan_azz
Zeus
0
26
4
0.08
L
Aphrodite
juliennexus
Aphrodite
0
5
15
1.5
L
Kali
zSneaaz
Kali
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,214
Damage
162,216
207,040
Taken
154,610
143,989
Mitigated
185,011
71,044
Healing
34,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Anonymus_005
Ganesha
31,646
2,042
0
3,207
39,216
80,810
549
10,999
28,217
91,836
0
W
Nemesis
Chopper1x1
Nemesis
108
0
0
214
2,443
1,719
0
0
2,443
5,692
17,291
W
42,979
2,671
136
7,953
31,327
16,882
654
10,068
21,259
125,617
0
L
Artemis
Kosmo91_
Artemis
37,047
21,109
0
13,527
47,683
19,700
4,397
15,202
32,391
0
135,293
L
Bellona
QuadOpe_
Bellona
19,034
6,432
0
1,144
41,483
52,849
2,912
14,475
26,732
0
103,738
W
35,578
3,399
0
13,578
44,908
64,764
2,352
5,495
39,413
0
145,734
W
Jing Wei
X4V1_S4N_P2
Jing Wei
51,905
46,864
0
9,006
36,716
20,836
6,468
6,857
29,859
0
145,999
L
Zeus
Yan_azz
Zeus
14,378
5,710
0
1,674
35,405
12,567
1,652
18,884
15,983
73,137
0
L
Aphrodite
juliennexus
Aphrodite
19,041
1,427
14,179
20,512
34,876
32,459
1,162
12,119
22,661
76,050
0
L
Kali
zSneaaz
Kali
26,714
16,092
640
19,368
47,593
26,414
304
12,893
34,496
0
153,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,727
Gold Earned
91,581
738
Minions Killed
694
0
Camps Cleared
0
3,134,074
Distance Traveled
3,020,608
27
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
18,412
472
46
1
0
726,822
0
W
Nemesis
11,152
286
53
1
0
141,683
0
W
Janus
19,275
494
219
6
0
633,555
1
L
Artemis
19,889
510
174
4
0
669,338
6
L
Bellona
17,176
440
173
4
0
624,681
11
W
Tyr
20,322
521
200
5
0
816,333
0
W
Jing Wei
22,420
575
176
5
0
702,215
1
L
Zeus
14,536
373
107
3
0
451,956
0
L
Aphrodite
15,897
408
103
3
0
697,752
3
L
Kali
19,229
493
181
5
0
690,347
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role