Player Matchup

Anhur
Anhur
LossAfterLoss
Anhur
Level 13
God Stats
1W - 6L
1,113 SR
Queue Stats
4W - 10L
1,286 Elo+
Solo
Achilles
Achilles
Wextun
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,610 Elo+
Party 1
Raijin
Raijin
shaco9
Raijin
Level 28
God Stats
0W - 1L
1,724 SR
Queue Stats
5W - 6L
1,651 Elo+
Party 1
Team Averages
Level 23
1,446 SR
1,516 Elo+

VS

Team Averages
Level 54
1,500 SR
1,831 Elo+
Yemoja
Yemoja
ChildOfKaren
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,847 Elo+
Party 2
Rama
Rama
HellKatY
Rama
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 30L
1,998 Elo+
Party 2
Ra
Ra
noonewillpick
Ra
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
254W - 323L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 3
10,639
709
11,458
12,033
6,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Achilles
Wextun
Achilles
12
2 / 4 / 4
9,077
605
8,237
12,999
12,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
shaco9
Raijin
13
1 / 5 / 5
9,194
613
7,011
9,145
3,148
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 3 / 8
10,151
677
7,061
12,963
9,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
16
9 / 0 / 4
11,595
773
12,021
10,834
6,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
3 / 5 / 10
10,476
698
8,129
7,825
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
8
Kills
13
14
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
3
8
1.67
W
Rama
9
0
4
11
L
5
5
3
1.3
L
Achilles
Wextun
Achilles
2
4
4
1
W
3
5
10
1.6
L
Raijin
shaco9
Raijin
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,706
Damage
27,211
34,177
Taken
31,622
21,775
Mitigated
18,250
4,348
Healing
13,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
7,061
1,262
2,569
3,592
12,963
9,556
163
2,755
9,847
24,288
0
W
Rama
12,021
7,725
0
3,163
10,834
6,413
475
2,020
8,691
4,950
53,977
L
11,458
4,152
0
2,217
12,033
6,595
0
5,343
6,449
7,181
63,573
L
Achilles
Wextun
Achilles
8,237
2,321
0
1,444
12,999
12,032
0
6,255
6,474
0
19,697
W
8,129
1,571
2,686
1,773
7,825
2,281
219
2,741
5,084
33,811
0
L
Raijin
shaco9
Raijin
7,011
1,014
0
687
9,145
3,148
0
4,030
5,003
47,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,910
Gold Earned
32,222
195
Minions Killed
186
0
Camps Cleared
0
744,078
Distance Traveled
786,306
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,151
677
21
1
0
248,373
1
W
Rama
11,595
773
92
6
0
286,316
1
L
Anhur
10,639
709
86
6
0
230,012
2
L
Achilles
9,077
605
21
1
0
292,155
2
W
Ra
10,476
698
73
5
0
251,617
0
L
Raijin
9,194
613
88
6
0
221,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role