Player Matchup

Erlang Shen
Erlang Shen
Platinum IV
MoBiFuRy
Erlang Shen
Platinum IV
Level 154
God Stats
0W - 1L
1,297 SR
Queue Stats
58W - 40L
2,020 MMR
Solo
Sylvanus
Sylvanus
Platinum III
SirRbn
Sylvanus
Platinum III
Level 160
God Stats
0W - 2L
1,293 SR
Queue Stats
133W - 115L
1,925 MMR
Solo
Scylla
Scylla
Diamond II
Ymir
Scylla
Diamond II
Level 160
God Stats
24W - 17L
1,673 SR
Queue Stats
387W - 341L
2,308 MMR
Solo
Medusa
Medusa
Diamond V
adfurie
Medusa
Diamond V
Level 160
God Stats
17W - 13L
1,700 SR
Queue Stats
382W - 344L
2,157 MMR
Solo
Awilix
Awilix
Gold I
oBow
Awilix
Gold I
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
178W - 140L
1,914 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,492 SR
2,065 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,500 SR
1,792 MMR
Zeus
Zeus
Diamond IV
Egzotik
Zeus
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold II
Gensbondeporc
Bellona
Gold II
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 63L
1,903 MMR
Solo
Anhur
Anhur
Diamond IV
Rdun
Anhur
Diamond IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Platinum II
iGonnaDie
Bacchus
Platinum II
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 60L
2,056 MMR
Solo
Achilles
Achilles
Platinum IV
Àpril
Achilles
Platinum IV
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 11L
2,002 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MoBiFuRy
Erlang Shen
18
1 / 5 / 7
11,003
524
10,685
19,583
18,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
SirRbn
Sylvanus
15
1 / 8 / 5
9,035
430
9,908
19,823
15,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Ymir
Scylla
18
8 / 8 / 1
11,930
568
12,415
15,995
5,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
adfurie
Medusa
19
2 / 4 / 2
11,596
552
14,889
18,175
7,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
oBow
Awilix
17
6 / 8 / 5
10,868
518
10,276
18,458
7,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SetThe MorriganPersephoneDanzaburouChang'e

VS

Bans
ApolloTsukuyomiCu ChulainnFenrirThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Egzotik
Zeus
20
7 / 5 / 10
13,557
646
15,283
13,242
5,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
19
5 / 6 / 6
12,788
609
18,266
22,835
26,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anhur
Rdun
Anhur
20
5 / 3 / 6
14,382
685
15,021
17,744
8,115
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
iGonnaDie
Bacchus
19
3 / 1 / 16
13,191
628
10,945
20,743
27,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Achilles
Àpril
Achilles
20
13 / 3 / 8
14,781
704
19,937
18,438
15,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
79
18
Kills
33
33
Deaths
18
20
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Zeus
Egzotik
Zeus
7
5
10
2.4
W
Bellona
5
6
6
1.33
L
Erlang Shen
MoBiFuRy
Erlang Shen
1
5
7
0.9
W
Anhur
Rdun
Anhur
5
3
6
2.67
L
Sylvanus
SirRbn
Sylvanus
1
8
5
0.44
L
Scylla
Ymir
Scylla
8
8
1
1.06
L
Medusa
adfurie
Medusa
2
4
2
0.75
W
Bacchus
iGonnaDie
Bacchus
3
1
16
11
L
Awilix
oBow
Awilix
6
8
5
1.06
W
Achilles
Àpril
Achilles
13
3
8
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,173
Damage
79,452
92,034
Taken
93,002
55,265
Mitigated
82,795
21,152
Healing
37,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Egzotik
Zeus
15,283
2,624
0
5,887
13,242
5,126
2,431
5,590
7,490
97,197
0
W
Bellona
18,266
8,235
0
7,744
22,835
26,149
1,442
3,939
18,875
6,477
75,214
L
Erlang Shen
MoBiFuRy
Erlang Shen
10,685
4,469
0
6,463
19,583
18,902
0
3,524
15,994
8,543
51,977
W
Anhur
Rdun
Anhur
15,021
8,087
0
9,996
17,744
8,115
3,702
2,394
15,324
0
118,041
L
Sylvanus
SirRbn
Sylvanus
9,908
1,246
2,268
4,041
19,823
15,780
0
9,292
10,423
46,601
0
L
Scylla
Ymir
Scylla
12,415
1,961
0
3,206
15,995
5,346
216
7,721
8,052
76,362
0
L
Medusa
adfurie
Medusa
14,889
8,104
0
2,911
18,175
7,637
0
2,428
15,745
0
96,291
W
Bacchus
iGonnaDie
Bacchus
10,945
1,443
0
8,183
20,743
27,597
562
5,494
15,128
38,375
0
L
Awilix
oBow
Awilix
10,276
4,131
0
2,263
18,458
7,600
0
4,650
13,742
0
72,471
W
Achilles
Àpril
Achilles
19,937
9,245
0
5,824
18,438
15,808
4,841
7,359
10,778
9,096
110,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,432
Gold Earned
68,699
618
Minions Killed
681
0
Camps Cleared
0
1,923,668
Distance Traveled
2,053,992
33
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,557
646
175
8
0
378,325
7
W
Bellona
12,788
609
126
6
0
419,107
4
L
Erlang Shen
11,003
524
115
5
0
411,969
5
W
Anhur
14,382
685
195
9
0
344,922
8
L
Sylvanus
9,035
430
63
3
0
361,388
9
L
Scylla
11,930
568
145
7
0
367,138
6
L
Medusa
11,596
552
177
8
0
356,612
6
W
Bacchus
13,191
628
38
2
0
455,819
7
L
Awilix
10,868
518
118
6
0
426,561
7
W
Achilles
14,781
704
147
7
0
455,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role