Player Matchup

Olorun
Olorun
POLLITO11010
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 61L
1,279 Elo+
Solo
Terra
Terra
RelaxingMango37
Terra
Level 69
God Stats
2W - 3L
1,465 SR
Queue Stats
269W - 266L
1,424 Elo+
Party 1
Chaac
Chaac
TheMegaN281099
Chaac
Level 27
God Stats
64W - 53L
1,496 SR
Queue Stats
91W - 108L
1,410 Elo+
Solo
Neith
Neith
l Jaevi l
Neith
Level 8
God Stats
26W - 25L
1,096 SR
Queue Stats
201W - 194L
1,278 Elo+
Party 1
Fenrir
Fenrir
mas-killa_1
Fenrir
Level 17
God Stats
6W - 6L
1,419 SR
Queue Stats
8W - 8L
1,418 Elo+
Solo
Team Averages
Level 27
1,395 SR
1,362 Elo+

VS

Team Averages
Level 9
1,468 SR
1,487 Elo+
Neith
Neith
Crookkilla_Dawg
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,739 Elo+
Party 2
Thanatos
Thanatos
GoinBrazzy07
Thanatos
Level 15
God Stats
0W - 4L
1,242 SR
Queue Stats
33W - 43L
1,266 Elo+
Solo
Odin
Odin
meng0511
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,177 Elo+
Solo
Geb
Geb
sallyguy
Geb
Level 15
God Stats
2W - 4L
1,599 SR
Queue Stats
6W - 9L
1,511 Elo+
Solo
Susano
Susano
xXaquamanXx1913
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,739 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
7 / 2 / 15
9,144
538
13,595
14,509
5,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
6 / 2 / 9
8,928
525
6,611
13,327
12,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
10 / 0 / 6
9,607
565
10,870
15,606
17,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
l Jaevi l
Neith
12
1 / 1 / 9
7,698
453
3,920
6,593
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
12
9 / 2 / 8
8,971
528
7,550
10,934
4,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 2
5,076
299
659
3,028
700
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
GoinBrazzy07
Thanatos
10
1 / 6 / 3
6,539
385
5,861
12,282
4,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
9
1 / 7 / 4
6,196
364
5,655
13,697
8,731
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 2 / 1
6,545
385
9,337
14,901
10,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 16 / 1
6,215
366
3,069
13,730
3,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
16
33
Kills
5
7
Deaths
35
47
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Thanatos
GoinBrazzy07
Thanatos
1
6
3
0.42
W
Olorun
7
2
15
7.25
W
6
2
9
5.25
W
10
0
6
13
W
Neith
l Jaevi l
Neith
1
1
9
5.5
W
Fenrir
9
2
8
6.5
L
Odin
1
7
4
0.43
L
2
2
1
1.25
L
1
16
1
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,546
Damage
24,581
60,969
Taken
57,638
43,503
Mitigated
27,797
32,930
Healing
10,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
659
414
0
73
3,028
700
0
677
2,326
0
3,497
L
Thanatos
GoinBrazzy07
Thanatos
5,861
3,051
477
5,206
12,282
4,061
0
2,925
9,232
0
24,047
W
Olorun
13,595
8,658
372
7,396
14,509
5,997
5,380
2,342
12,167
50,025
0
W
6,611
2,464
2,750
5,649
13,327
12,579
990
3,158
10,169
24,597
0
W
10,870
1,994
231
9,235
15,606
17,963
851
2,308
13,298
0
53,489
W
Neith
l Jaevi l
Neith
3,920
1,780
123
3,178
6,593
2,319
1,271
1,170
5,423
0
25,423
W
Fenrir
7,550
1,606
0
3,996
10,934
4,645
816
359
10,575
0
42,620
L
Odin
5,655
2,148
0
250
13,697
8,731
0
6,737
6,784
0
13,800
L
9,337
993
0
2,958
14,901
10,601
0
5,318
9,433
24,802
0
L
3,069
290
0
1,240
13,730
3,704
0
4,549
9,065
0
11,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,348
Gold Earned
30,571
302
Minions Killed
98
0
Camps Cleared
0
1,413,102
Distance Traveled
1,180,380
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,076
299
2
0
0
46,653
0
L
Thanatos
6,539
385
43
3
0
309,861
1
W
Olorun
9,144
538
73
4
0
241,786
1
W
Terra
8,928
525
36
2
0
312,791
0
W
Chaac
9,607
565
85
5
0
272,508
0
W
Neith
7,698
453
40
2
0
273,363
3
W
Fenrir
8,971
528
68
4
0
312,654
0
L
Odin
6,196
364
16
1
0
297,046
0
L
Geb
6,545
385
15
1
0
326,507
0
L
Susano
6,215
366
22
1
0
200,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role