Player Matchup

Arachne
Arachne
DarthDewiT66
Arachne
Level 18
God Stats
9W - 6L
1,948 SR
Queue Stats
239W - 213L
2,061 Elo+
Solo
Janus
Janus
FazeHotrod
Janus
Level 81
God Stats
4W - 0L
1,681 SR
Queue Stats
18W - 18L
1,724 Elo+
Party 1
Amaterasu
Amaterasu
NoLifeNike
Amaterasu
Level 12
God Stats
17W - 5L
1,500 SR
Queue Stats
95W - 66L
1,760 Elo+
Solo
Cabrakan
Cabrakan
SkeletalCoder55
Cabrakan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 57L
1,404 Elo+
Solo
Rama
Rama
XBladeX_96
Rama
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,724 Elo+
Party 1
Team Averages
Level 29
1,626 SR
1,734 Elo+

VS

Team Averages
Level 7
1,559 SR
1,559 Elo+
Fenrir
Fenrir
AheadCandy6219
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,791 Elo+
Solo
Jormungandr
Jormungandr
Garyo555
Jormungandr
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
100W - 129L
1,233 Elo+
Solo
Anhur
Anhur
Marcgmer78
Anhur
Level 8
God Stats
0W - 2L
1,802 SR
Queue Stats
3W - 5L
1,771 Elo+
Solo
Izanami
Izanami
My GT Got Reset
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,553 Elo+
Solo
King Arthur
King Arthur
saulr1122628
King Arthur
Level 6
God Stats
2W - 2L
1,496 SR
Queue Stats
2W - 2L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DarthDewiT66
Arachne
14
7 / 0 / 4
8,770
626
7,672
9,681
7,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
13
1 / 2 / 4
7,373
527
5,480
5,822
1,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
NoLifeNike
Amaterasu
14
1 / 2 / 0
8,044
575
7,010
12,407
8,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
11
4 / 0 / 4
7,523
537
4,940
9,271
6,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 0 / 3
7,579
541
5,235
7,026
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
5,892
421
2,529
8,859
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
Garyo555
Jormungandr
9
0 / 4 / 0
5,173
370
3,541
9,083
4,640
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
8
0 / 3 / 0
4,974
355
2,770
6,836
2,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 3 / 0
7,798
557
4,207
7,233
3,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
saulr1122628
King Arthur
14
2 / 1 / 0
8,184
585
9,996
9,913
6,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
4
4
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Arachne
DarthDewiT66
Arachne
7
0
4
9
W
Janus
1
2
4
1.5
L
Jormungandr
Garyo555
Jormungandr
0
4
0
0
L
Anhur
0
3
0
0
L
2
3
0
0.67
W
Amaterasu
NoLifeNike
Amaterasu
1
2
0
0.5
W
Cabrakan
4
0
4
6
W
2
0
3
3.5
L
King Arthur
saulr1122628
King Arthur
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,337
Damage
23,043
44,207
Taken
41,924
25,106
Mitigated
19,293
19,530
Healing
7,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,529
277
0
2,265
8,859
2,744
0
1,504
7,355
0
23,033
W
Arachne
DarthDewiT66
Arachne
7,672
4,726
0
4,657
9,681
7,213
408
1,000
8,681
10,559
44,862
W
Janus
5,480
470
0
1,441
5,822
1,440
328
185
5,637
43,168
0
L
Jormungandr
Garyo555
Jormungandr
3,541
815
150
506
9,083
4,640
0
3,677
5,406
21,510
0
L
Anhur
2,770
758
0
0
6,836
2,005
0
2,902
3,934
0
11,598
L
4,207
2,633
0
2,350
7,233
3,785
130
2,671
4,562
3,369
57,298
W
Amaterasu
NoLifeNike
Amaterasu
7,010
3,055
0
5,208
12,407
8,075
0
0
12,407
0
51,384
W
Cabrakan
4,940
335
0
2,086
9,271
6,337
586
1,738
7,533
31,110
0
W
5,235
4,151
501
5,637
7,026
2,041
2,083
940
6,086
0
40,404
L
King Arthur
saulr1122628
King Arthur
9,996
1,436
0
2,668
9,913
6,119
0
157
9,756
0
56,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,289
Gold Earned
32,021
399
Minions Killed
378
0
Camps Cleared
0
1,336,249
Distance Traveled
1,323,897
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,892
421
56
4
0
214,895
0
W
Arachne
8,770
626
92
7
0
295,596
5
W
Janus
7,373
527
79
6
0
286,048
4
L
Jormungandr
5,173
370
41
3
0
274,244
6
L
Anhur
4,974
355
23
2
0
285,583
2
L
Izanami
7,798
557
130
9
0
259,036
9
W
Amaterasu
8,044
575
107
8
0
243,979
2
W
Cabrakan
7,523
537
41
3
0
285,709
1
W
Rama
7,579
541
80
6
0
224,917
2
L
King Arthur
8,184
585
128
9
0
290,139
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role