Player Matchup

Yemoja
Yemoja
Atakisar
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Hera
Hera
Jaiveree
Hera
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,374 Elo+
Solo
Neith
Neith
RevanDark
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
TimokoSenpai
Guan Yu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
unoenwan
Hun Batz
Level 17
God Stats
6W - 5L
1,729 SR
Queue Stats
10W - 20L
1,273 Elo+
Solo
Team Averages
Level 8
1,546 SR
1,429 Elo+

VS

Team Averages
Level 15
1,492 SR
1,370 Elo+
Nemesis
Nemesis
Noonil
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 32L
1,500 Elo+
Solo
Discordia
Discordia
ShawolSHINee
Discordia
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,040 Elo+
Solo
Cu Chulainn
Cu Chulainn
mniejszy
Cu Chulainn
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,315 Elo+
Solo
Cabrakan
Cabrakan
morhunt88
Cabrakan
Level 26
God Stats
6W - 7L
1,371 SR
Queue Stats
82W - 68L
1,413 Elo+
Solo
Jing Wei
Jing Wei
puch18ou
Jing Wei
Level 29
God Stats
15W - 22L
1,588 SR
Queue Stats
142W - 161L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Atakisar
Yemoja
14
2 / 3 / 3
8,788
463
4,273
9,017
6,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
16
9 / 8 / 4
10,636
560
14,514
13,405
5,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
RevanDark
Neith
2
0 / 0 / 0
5,360
282
0
51
6
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Guan Yu
TimokoSenpai
Guan Yu
13
0 / 17 / 3
8,197
431
6,820
20,406
7,582
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hun Batz
unoenwan
Hun Batz
17
7 / 3 / 0
10,953
576
8,753
15,672
6,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Noonil
Nemesis
13
1 / 9 / 2
8,626
454
3,915
11,550
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
ShawolSHINee
Discordia
13
1 / 4 / 0
8,211
432
1,901
5,595
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
mniejszy
Cu Chulainn
14
3 / 2 / 5
9,328
491
4,822
11,884
7,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cabrakan
morhunt88
Cabrakan
16
6 / 2 / 4
11,039
581
10,872
14,437
17,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
puch18ou
Jing Wei
20
19 / 2 / 2
12,813
674
20,172
17,756
6,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
18
Kills
30
31
Deaths
19
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Atakisar
Yemoja
2
3
3
1.17
L
Hera
9
8
4
1.38
W
Nemesis
Noonil
Nemesis
1
9
2
0.22
L
Neith
RevanDark
Neith
0
0
0
0
W
Discordia
ShawolSHINee
Discordia
1
4
0
0.25
L
Guan Yu
TimokoSenpai
Guan Yu
0
17
3
0.09
W
Cu Chulainn
mniejszy
Cu Chulainn
3
2
5
2.75
W
Cabrakan
morhunt88
Cabrakan
6
2
4
4
W
Jing Wei
puch18ou
Jing Wei
19
2
2
10
L
Hun Batz
unoenwan
Hun Batz
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,360
Damage
41,682
58,551
Taken
61,222
25,799
Mitigated
38,091
10,118
Healing
16,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Atakisar
Yemoja
4,273
1,039
438
550
9,017
6,256
561
2,132
6,810
26,696
0
L
Hera
14,514
4,623
0
1,746
13,405
5,405
1,210
4,605
8,675
60,665
0
W
Nemesis
Noonil
Nemesis
3,915
2,094
0
530
11,550
4,007
616
2,557
8,993
0
29,319
L
Neith
RevanDark
Neith
0
0
0
19
51
6
0
0
51
0
826
W
Discordia
ShawolSHINee
Discordia
1,901
124
0
140
5,595
1,709
1,686
3,282
2,313
28,975
0
L
Guan Yu
TimokoSenpai
Guan Yu
6,820
1,484
373
3,106
20,406
7,582
156
1,309
19,022
0
38,336
W
Cu Chulainn
mniejszy
Cu Chulainn
4,822
1,473
0
3,488
11,884
7,766
1,144
6,513
5,371
0
36,734
W
Cabrakan
morhunt88
Cabrakan
10,872
1,194
0
1,854
14,437
17,914
0
2,889
11,274
61,723
0
W
Jing Wei
puch18ou
Jing Wei
20,172
19,462
0
10,311
17,756
6,695
3,721
3,546
13,608
0
99,911
L
Hun Batz
unoenwan
Hun Batz
8,753
3,302
0
3,886
15,672
6,550
0
4,727
10,920
0
79,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,934
Gold Earned
50,017
343
Minions Killed
389
0
Camps Cleared
0
1,368,968
Distance Traveled
1,681,879
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,788
463
60
3
0
266,828
2
L
Hera
10,636
560
91
5
0
294,066
0
W
Nemesis
8,626
454
57
3
0
388,017
3
L
Neith
5,360
282
2
0
0
19,831
0
W
Discordia
8,211
432
47
2
0
350,669
3
L
Guan Yu
8,197
431
62
3
0
363,063
2
W
Cu Chulainn
9,328
491
60
3
0
329,966
1
W
Cabrakan
11,039
581
86
5
0
292,947
1
W
Jing Wei
12,813
674
139
7
0
320,280
2
L
Hun Batz
10,953
576
128
7
0
425,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role