Player Matchup

Kukulkan
Kukulkan
Askenlight
Kukulkan
Level 2
God Stats
5W - 5L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CWSepharim
Cthulhu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 44L
1,862 Elo+
Party 1
Nu Wa
Nu Wa
Peachyyyyy
Nu Wa
Level 4
God Stats
47W - 37L
1,850 SR
Queue Stats
244W - 248L
1,570 Elo+
Party 1
Scylla
Scylla
Quixor
Scylla
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,567 Elo+
Party 1
Izanami
Izanami
ShugsKnight
Izanami
Level 48
God Stats
51W - 40L
1,541 SR
Queue Stats
246W - 250L
1,567 Elo+
Party 1
Team Averages
Level 26
1,578 SR
1,613 Elo+

VS

Team Averages
Level 22
1,584 SR
1,453 Elo+
Amaterasu
Amaterasu
BigChino67
Amaterasu
Level 28
God Stats
9W - 5L
1,758 SR
Queue Stats
17W - 33L
1,514 Elo+
Solo
The Morrigan
The Morrigan
FgdFgd
The Morrigan
Level 20
God Stats
7W - 5L
1,507 SR
Queue Stats
45W - 53L
1,359 Elo+
Party 2
King Arthur
King Arthur
HateYouName
King Arthur
Level 17
God Stats
28W - 21L
1,386 SR
Queue Stats
86W - 95L
1,364 Elo+
Party 2
Khepri
Khepri
Mitzuhide
Khepri
Level 29
God Stats
2W - 2L
1,715 SR
Queue Stats
119W - 125L
1,595 Elo+
Solo
Neith
Neith
SeeYouSeeMe
Neith
Level 18
God Stats
267W - 254L
1,554 SR
Queue Stats
408W - 420L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Askenlight
Kukulkan
20
2 / 4 / 16
13,814
921
13,760
8,443
3,951
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
CWSepharim
Cthulhu
20
2 / 2 / 18
14,131
942
17,140
21,061
28,557
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nu Wa
20
0 / 6 / 18
13,323
888
8,714
12,457
5,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Quixor
Scylla
20
3 / 8 / 15
13,675
912
23,451
12,224
5,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
ShugsKnight
Izanami
20
18 / 2 / 6
18,126
1,208
37,964
11,379
5,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

131

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigChino67
Amaterasu
20
15 / 6 / 5
16,330
1,089
17,446
34,711
35,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Morrigan
FgdFgd
The Morrigan
19
3 / 5 / 7
13,647
910
12,099
11,607
7,620
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
HateYouName
King Arthur
18
2 / 0 / 4
12,537
836
2,255
6,292
5,940
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
Mitzuhide
Khepri
20
1 / 7 / 15
14,118
941
10,435
34,368
57,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
1 / 7 / 11
13,847
923
18,129
18,986
8,497
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
64
25
Kills
22
22
Deaths
25
73
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Askenlight
Kukulkan
2
4
16
2.5
L
Amaterasu
BigChino67
Amaterasu
15
6
5
2.92
W
Cthulhu
CWSepharim
Cthulhu
2
2
18
5.5
L
The Morrigan
FgdFgd
The Morrigan
3
5
7
1.3
L
King Arthur
HateYouName
King Arthur
2
0
4
4
L
Khepri
Mitzuhide
Khepri
1
7
15
1.21
W
Nu Wa
0
6
18
1.5
W
Scylla
Quixor
Scylla
3
8
15
1.31
L
1
7
11
0.93
W
Izanami
ShugsKnight
Izanami
18
2
6
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,029
Damage
60,364
65,564
Taken
105,964
48,326
Mitigated
115,029
4,110
Healing
12,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Askenlight
Kukulkan
13,760
1,725
0
0
8,443
3,951
0
4,270
4,173
37,237
0
L
Amaterasu
BigChino67
Amaterasu
17,446
8,585
0
6,524
34,711
35,270
0
22,459
11,968
2,871
24,259
W
Cthulhu
CWSepharim
Cthulhu
17,140
1,497
400
1,028
21,061
28,557
0
7,781
13,201
39,308
0
L
The Morrigan
FgdFgd
The Morrigan
12,099
787
753
86
11,607
7,620
0
4,316
7,166
29,029
0
L
King Arthur
HateYouName
King Arthur
2,255
266
0
0
6,292
5,940
0
4,828
1,427
0
18,705
L
Khepri
Mitzuhide
Khepri
10,435
469
1,390
1,518
34,368
57,702
0
18,239
15,814
39,163
0
W
Nu Wa
8,714
4,179
130
467
12,457
5,539
0
4,275
8,157
29,987
0
W
Scylla
Quixor
Scylla
23,451
2,772
0
0
12,224
5,124
0
4,184
8,015
46,732
0
L
18,129
7,658
0
1,759
18,986
8,497
0
12,266
6,524
0
65,862
W
Izanami
ShugsKnight
Izanami
37,964
30,774
0
2,085
11,379
5,155
0
4,480
6,874
0
87,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,069
Gold Earned
70,479
303
Minions Killed
270
8
Camps Cleared
8
1,372,788
Distance Traveled
1,308,012
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,814
921
48
3
0
262,526
0
L
Amaterasu
16,330
1,089
20
1
2
351,885
0
W
Cthulhu
14,131
942
45
3
1
287,322
2
L
The Morrigan
13,647
910
52
3
1
259,384
0
L
King Arthur
12,537
836
50
3
0
174,697
2
L
Khepri
14,118
941
49
3
0
289,024
0
W
Nu Wa
13,323
888
42
3
0
264,345
0
W
Scylla
13,675
912
53
4
2
263,523
0
L
Neith
13,847
923
99
7
5
233,022
4
W
Izanami
18,126
1,208
115
8
5
295,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role