Player Matchup

Arachne
Arachne
 
Arachne
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Og k4u2s0h3763
Vulcan
Level 112
God Stats
81W - 69L
1,616 SR
Queue Stats
154W - 173L
1,511 Elo+
Party 1
Hades
Hades
xShadyHadesx
Hades
Level 160
God Stats
85W - 57L
1,374 SR
Queue Stats
484W - 486L
1,419 Elo+
Party 1
Team Averages
Level 92
1,497 SR
1,477 Elo+

VS

Team Averages
Level 45
1,480 SR
1,479 Elo+
Zeus
Zeus
CL4NxDeadlok
Zeus
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
227W - 176L
1,538 Elo+
Party 2
King Arthur
King Arthur
SnazzyConeman
King Arthur
Level 18
God Stats
12W - 3L
1,758 SR
Queue Stats
16W - 10L
1,424 Elo+
Party 2
Cerberus
Cerberus
winter wolf141
Cerberus
Level 68
God Stats
4W - 3L
1,181 SR
Queue Stats
608W - 383L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
4 / 5 / 15
10,096
777
5,142
11,398
3,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
8 / 3 / 12
10,695
823
22,715
6,078
1,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
10 / 4 / 10
10,889
838
15,904
16,678
10,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 7
8,523
656
7,600
12,131
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
SnazzyConeman
King Arthur
10
2 / 9 / 6
8,603
662
5,205
13,936
5,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
12
6 / 4 / 5
9,395
723
7,293
23,006
9,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
22
Kills
10
12
Deaths
22
37
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
5
15
2.3
L
2
9
7
0.61
W
8
3
12
4.67
L
King Arthur
SnazzyConeman
King Arthur
2
9
6
0.56
L
Cerberus
6
4
5
2.13
W
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,761
Damage
20,098
34,154
Taken
49,073
15,652
Mitigated
18,718
12,420
Healing
9,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,142
3,994
588
2,297
11,398
3,424
648
4,989
6,195
0
17,001
L
7,600
262
635
588
12,131
3,978
0
10,637
1,494
30,805
0
W
22,715
10,523
635
375
6,078
1,849
1,200
3,442
2,512
54,550
0
L
King Arthur
SnazzyConeman
King Arthur
5,205
962
294
2,077
13,936
5,351
0
11,609
2,327
0
15,570
L
Cerberus
7,293
578
0
6,337
23,006
9,389
0
16,373
6,633
25,568
0
W
15,904
607
95
8,430
16,678
10,379
285
6,039
10,436
50,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,680
Gold Earned
26,521
141
Minions Killed
127
0
Camps Cleared
0
686,496
Distance Traveled
581,592
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,096
777
21
2
0
239,249
0
L
Zeus
8,523
656
57
4
0
188,566
3
W
Vulcan
10,695
823
59
5
0
255,604
0
L
King Arthur
8,603
662
23
2
0
182,661
2
L
Cerberus
9,395
723
47
4
0
210,365
0
W
Hades
10,889
838
61
5
0
191,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role