Player Matchup

Baron Samedi
Baron Samedi
FLTSVenom
Baron Samedi
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
HorribleName
Horus
Level 38
God Stats
48W - 28L
1,858 SR
Queue Stats
109W - 73L
1,736 Elo+
Party 3
Sol
Sol
Samson
Sol
Level 144
God Stats
10W - 11L
1,500 SR
Queue Stats
89W - 66L
1,685 Elo+
Party 3
Sobek
Sobek
Somechuy
Sobek
Level 85
God Stats
7W - 5L
1,269 SR
Queue Stats
555W - 461L
1,541 Elo+
Party 1
Thanatos
Thanatos
TheHomieArturo
Thanatos
Level 63
God Stats
71W - 54L
1,900 SR
Queue Stats
452W - 347L
1,686 Elo+
Party 1
Team Averages
Level 85
1,606 SR
1,629 Elo+

VS

Team Averages
Level 58
1,635 SR
1,570 Elo+
Loki
Loki
Crysìs
Loki
Level 48
God Stats
4W - 8L
1,839 SR
Queue Stats
733W - 694L
1,641 Elo+
Party 2
Thoth
Thoth
ELDRITCHxACOLYTE
Thoth
Level 33
God Stats
31W - 20L
1,596 SR
Queue Stats
188W - 161L
1,608 Elo+
Solo
Anubis
Anubis
IZAMARU23
Anubis
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 20L
1,629 Elo+
Party 2
Hou Yi
Hou Yi
ayoitsdrew
Hou Yi
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,436 Elo+
Solo
Athena
Athena
ttvFinalPhoenix
Athena
Level 115
God Stats
5W - 2L
1,742 SR
Queue Stats
61W - 49L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FLTSVenom
Baron Samedi
13
5 / 4 / 4
8,160
628
8,623
8,484
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 0 / 7
7,163
551
2,936
6,412
3,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
Samson
Sol
13
3 / 0 / 3
7,794
600
8,319
6,450
1,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
Somechuy
Sobek
12
1 / 0 / 0
6,663
513
3,820
9,357
6,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
14
7 / 1 / 3
8,268
636
3,752
7,618
2,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Crysìs
Loki
11
3 / 5 / 0
6,624
510
6,309
9,979
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 3
6,625
510
4,288
7,347
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
IZAMARU23
Anubis
12
0 / 1 / 0
6,586
507
4,625
5,984
2,897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
ayoitsdrew
Hou Yi
9
1 / 2 / 0
5,741
442
3,598
8,126
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 5 / 0
5,299
408
2,099
10,352
6,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
17
Kills
5
5
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
Crysìs
Loki
3
5
0
0.6
L
1
5
3
0.5
W
Baron Samedi
FLTSVenom
Baron Samedi
5
4
4
1.75
W
1
0
7
4.5
L
Anubis
IZAMARU23
Anubis
0
1
0
0
W
Sol
Samson
Sol
3
0
3
4.5
W
Sobek
Somechuy
Sobek
1
0
0
1
W
Thanatos
7
1
3
8.5
L
Hou Yi
ayoitsdrew
Hou Yi
1
2
0
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,450
Damage
20,919
38,321
Taken
41,788
18,925
Mitigated
16,818
25,751
Healing
11,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Crysìs
Loki
6,309
2,254
0
3,263
9,979
2,828
0
2,714
7,122
0
40,180
L
4,288
74
0
0
7,347
2,198
0
4,430
2,555
30,329
0
W
Baron Samedi
FLTSVenom
Baron Samedi
8,623
921
41
3,332
8,484
3,724
132
3,199
4,908
44,149
0
W
2,936
926
1,245
3,560
6,412
3,928
0
927
5,407
0
7,664
L
Anubis
IZAMARU23
Anubis
4,625
1,292
0
3,752
5,984
2,897
287
3,082
2,509
35,794
0
W
Sol
Samson
Sol
8,319
4,244
0
4,016
6,450
1,893
2,326
1,126
5,284
64,486
0
W
Sobek
Somechuy
Sobek
3,820
175
0
5,937
9,357
6,749
0
4,957
4,400
28,201
0
W
Thanatos
3,752
665
0
7,620
7,618
2,631
0
268
7,310
0
47,148
L
Hou Yi
ayoitsdrew
Hou Yi
3,598
1,362
159
3,416
8,126
2,315
0
4,992
3,076
0
29,613
L
2,099
299
0
1,131
10,352
6,580
0
4,499
5,764
12,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,048
Gold Earned
30,875
362
Minions Killed
295
0
Camps Cleared
0
1,230,845
Distance Traveled
1,141,836
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,624
510
65
5
0
239,570
2
L
Thoth
6,625
510
66
5
0
244,017
5
W
Baron Samedi
8,160
628
100
8
0
222,448
2
W
Horus
7,163
551
3
0
0
257,466
5
L
Anubis
6,586
507
86
7
0
200,094
2
W
Sol
7,794
600
124
10
0
238,545
2
W
Sobek
6,663
513
45
3
0
223,016
2
W
Thanatos
8,268
636
90
7
0
289,370
5
L
Hou Yi
5,741
442
61
5
0
218,367
3
L
Athena
5,299
408
17
1
0
239,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role