Player Matchup

Cupid
Cupid
BlowYourMind22
Cupid
Level 113
God Stats
1W - 2L
1,644 SR
Queue Stats
129W - 168L
1,538 Elo+
Party 2
Osiris
Osiris
DjEddie24
Osiris
Level 109
God Stats
26W - 29L
1,508 SR
Queue Stats
191W - 184L
1,531 Elo+
Party 3
Arachne
Arachne
King_Harambe_
Arachne
Level 135
God Stats
5W - 9L
1,591 SR
Queue Stats
139W - 145L
1,461 Elo+
Party 3
Kuzenbo
Kuzenbo
LorddOgun
Kuzenbo
Level 146
God Stats
16W - 12L
1,282 SR
Queue Stats
105W - 148L
1,453 Elo+
Party 2
Eset
Eset
willy_zelle
Eset
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 261L
1,517 Elo+
Party 2
Team Averages
Level 132
1,505 SR
1,500 Elo+

VS

Team Averages
Level 100
1,613 SR
1,548 Elo+
Nike
Nike
NMBR1SPRTN
Nike
Level 96
God Stats
11W - 3L
1,500 SR
Queue Stats
683W - 631L
1,478 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheThinMintOG
Tsukuyomi
Level 105
God Stats
7W - 10L
1,654 SR
Queue Stats
33W - 30L
1,444 Elo+
Party 1
Hades
Hades
hhhhhyyy543
Hades
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
lFhear
Danzaburou
Level 69
God Stats
8W - 4L
1,882 SR
Queue Stats
8W - 5L
1,748 Elo+
Party 1
Ymir
Ymir
nomxL
Ymir
Level 127
God Stats
10W - 4L
1,527 SR
Queue Stats
97W - 60L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
6,495
382
3,431
10,352
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
DjEddie24
Osiris
13
2 / 4 / 1
7,560
445
8,421
13,589
14,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
14
5 / 2 / 3
8,612
507
6,130
9,724
6,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
LorddOgun
Kuzenbo
11
1 / 3 / 2
7,179
422
3,472
11,953
8,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 5 / 0
8,682
511
8,640
9,422
3,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 1
9,650
568
7,689
12,827
6,312
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
TheThinMintOG
Tsukuyomi
16
2 / 4 / 4
9,344
550
4,712
10,161
6,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 2 / 4
9,826
578
7,024
9,570
4,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
lFhear
Danzaburou
16
7 / 1 / 3
9,918
583
10,406
7,251
2,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
nomxL
Ymir
15
4 / 1 / 8
8,987
529
7,759
9,852
6,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
11
Kills
20
20
Deaths
11
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Osiris
DjEddie24
Osiris
2
4
1
0.63
L
Arachne
5
2
3
3.25
L
Kuzenbo
LorddOgun
Kuzenbo
1
3
2
0.67
W
3
3
1
1.17
W
Tsukuyomi
TheThinMintOG
Tsukuyomi
2
4
4
1
W
4
2
4
3
W
Danzaburou
lFhear
Danzaburou
7
1
3
8.5
W
Ymir
nomxL
Ymir
4
1
8
8
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,094
Damage
37,590
55,040
Taken
49,661
35,983
Mitigated
25,877
14,249
Healing
14,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,431
1,474
236
2,752
10,352
3,189
570
4,073
6,259
0
25,443
L
Osiris
DjEddie24
Osiris
8,421
2,690
0
4,240
13,589
14,629
57
2,237
11,265
4,696
37,904
L
Arachne
6,130
4,321
0
3,084
9,724
6,932
56
1,572
8,058
9,455
37,527
L
Kuzenbo
LorddOgun
Kuzenbo
3,472
1,160
0
1,927
11,953
8,194
0
2,660
9,293
26,677
0
W
7,689
2,109
0
2,579
12,827
6,312
53
1,202
11,585
0
56,581
W
Tsukuyomi
TheThinMintOG
Tsukuyomi
4,712
1,333
0
2,095
10,161
6,108
0
1,557
8,526
9,791
57,629
W
7,024
1,147
742
4,907
9,570
4,223
1,806
3,213
6,027
58,143
0
W
Danzaburou
lFhear
Danzaburou
10,406
4,954
0
1,388
7,251
2,777
2,904
2,954
4,240
0
58,995
W
Ymir
nomxL
Ymir
7,759
1,917
425
1,881
9,852
6,457
677
3,724
5,900
40,033
0
L
8,640
159
420
1,590
9,422
3,039
965
4,063
5,180
51,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,528
Gold Earned
47,725
356
Minions Killed
562
0
Camps Cleared
0
1,492,126
Distance Traveled
1,566,897
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,495
382
54
3
0
271,284
3
L
Osiris
7,560
445
72
4
0
271,099
1
L
Arachne
8,612
507
84
5
0
355,265
10
L
Kuzenbo
7,179
422
35
2
0
312,809
5
W
Nike
9,650
568
134
8
0
292,825
4
W
Tsukuyomi
9,344
550
118
7
0
352,361
1
W
Hades
9,826
578
140
8
0
314,604
3
W
Danzaburou
9,918
583
103
6
0
277,565
2
W
Ymir
8,987
529
67
4
0
329,542
7
L
Eset
8,682
511
111
7
0
281,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role