Player Matchup

Bellona
Bellona
Chef_Flashy
Bellona
Level 27
God Stats
1W - 1L
1,697 SR
Queue Stats
2W - 7L
1,281 Elo+
Party 2
Fenrir
Fenrir
IBeenFrozenFor90
Fenrir
Level 29
God Stats
0W - 2L
1,502 SR
Queue Stats
4W - 11L
1,242 Elo+
Party 2
Neith
Neith
Ogz_Arrow
Neith
Level 28
God Stats
0W - 2L
1,386 SR
Queue Stats
1W - 8L
1,205 Elo+
Party 2
Khepri
Khepri
QuicheSong
Khepri
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,198 Elo+
Party 2
Nu Wa
Nu Wa
Taco28King14
Nu Wa
Level 26
God Stats
1W - 4L
1,440 SR
Queue Stats
2W - 9L
1,242 Elo+
Party 2
Team Averages
Level 41
1,505 SR
1,234 Elo+

VS

Team Averages
Level 51
1,405 SR
1,334 Elo+
Zhong Kui
Zhong Kui
BigManSnacks
Zhong Kui
Level 42
God Stats
11W - 13L
1,273 SR
Queue Stats
368W - 384L
1,344 Elo+
Party 1
Skadi
Skadi
KvshNut
Skadi
Level 36
God Stats
5W - 5L
1,307 SR
Queue Stats
57W - 70L
1,248 Elo+
Party 1
Artio
Artio
Sebooboo Chan
Artio
Level 28
God Stats
7W - 3L
1,422 SR
Queue Stats
49W - 59L
1,384 Elo+
Party 1
Erlang Shen
Erlang Shen
Vurqil
Erlang Shen
Level 88
God Stats
20W - 15L
1,524 SR
Queue Stats
195W - 209L
1,390 Elo+
Party 1
Apollo
Apollo
zekromzy
Apollo
Level 63
God Stats
7W - 3L
1,500 SR
Queue Stats
296W - 287L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chef_Flashy
Bellona
10
1 / 1 / 3
5,452
496
2,350
5,528
3,448
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 3 / 1
5,812
528
2,299
7,674
2,378
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
Ogz_Arrow
Neith
9
2 / 2 / 2
5,477
498
4,332
5,937
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
QuicheSong
Khepri
8
1 / 0 / 1
4,723
429
2,807
4,135
1,723
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
0 / 4 / 2
5,580
507
4,049
4,719
1,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigManSnacks
Zhong Kui
12
4 / 0 / 4
7,044
640
3,935
4,528
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
KvshNut
Skadi
9
1 / 1 / 1
5,642
513
3,712
4,868
1,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 2 / 0
6,075
552
2,542
9,679
5,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Vurqil
Erlang Shen
10
3 / 2 / 3
6,422
584
5,242
5,935
4,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
zekromzy
Apollo
11
0 / 1 / 0
6,377
580
2,105
6,713
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
6
Kills
10
10
Deaths
6
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BigManSnacks
Zhong Kui
4
0
4
6
L
Bellona
Chef_Flashy
Bellona
1
1
3
2.5
L
2
3
1
0.83
W
Skadi
KvshNut
Skadi
1
1
1
1.5
L
Neith
Ogz_Arrow
Neith
2
2
2
1.5
L
Khepri
QuicheSong
Khepri
1
0
1
1.5
W
2
2
0
1
L
0
4
2
0.25
W
Erlang Shen
Vurqil
Erlang Shen
3
2
3
2.25
W
Apollo
zekromzy
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,837
Damage
17,536
27,993
Taken
31,723
10,508
Mitigated
15,766
7,427
Healing
13,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BigManSnacks
Zhong Kui
3,935
291
0
1,783
4,528
2,992
493
1,574
2,954
32,664
0
L
Bellona
Chef_Flashy
Bellona
2,350
943
0
692
5,528
3,448
0
871
4,641
0
19,352
L
2,299
947
0
2,456
7,674
2,378
0
1,147
6,429
0
24,616
W
Skadi
KvshNut
Skadi
3,712
1,260
0
1,111
4,868
1,337
76
861
4,007
0
22,795
L
Neith
Ogz_Arrow
Neith
4,332
2,049
0
2,657
5,937
1,717
0
1,899
3,996
0
26,665
L
Khepri
QuicheSong
Khepri
2,807
470
479
648
4,135
1,723
92
1,157
2,978
7,988
0
W
2,542
101
764
5,108
9,679
5,165
0
2,717
6,962
12,220
0
L
4,049
1,707
0
495
4,719
1,242
1,011
1,522
3,031
28,161
0
W
Erlang Shen
Vurqil
Erlang Shen
5,242
1,918
0
857
5,935
4,045
64
1,458
4,477
7,191
28,512
W
Apollo
zekromzy
Apollo
2,105
1,364
0
4,204
6,713
2,227
897
246
6,467
0
36,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,044
Gold Earned
31,560
199
Minions Killed
281
0
Camps Cleared
0
942,224
Distance Traveled
1,009,955
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,044
640
75
7
0
195,301
4
L
Bellona
5,452
496
42
4
0
209,445
2
L
Fenrir
5,812
528
49
4
0
182,654
0
W
Skadi
5,642
513
50
5
0
181,020
4
L
Neith
5,477
498
50
5
0
152,191
1
L
Khepri
4,723
429
11
1
0
216,084
3
W
Artio
6,075
552
16
1
0
226,545
1
L
Nu Wa
5,580
507
47
4
0
181,850
1
W
Erlang Shen
6,422
584
68
6
0
218,973
0
W
Apollo
6,377
580
72
7
0
188,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role