Player Matchup

Nemesis
Nemesis
Itz_Azumi
Nemesis
Level 31
God Stats
45W - 36L
1,759 SR
Queue Stats
332W - 374L
1,560 Elo+
Party 1
Bellona
Bellona
Mausmuncher
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 108L
1,778 Elo+
Party 1
Aphrodite
Aphrodite
Papa_Craft
Aphrodite
Level 15
God Stats
20W - 21L
1,570 SR
Queue Stats
229W - 327L
1,778 Elo+
Party 1
Neith
Neith
cloudy_heading1
Neith
Level 14
God Stats
31W - 34L
1,505 SR
Queue Stats
137W - 213L
1,778 Elo+
Party 1
Jormungandr
Jormungandr
misternogo
Jormungandr
Level 14
God Stats
2W - 4L
1,695 SR
Queue Stats
135W - 179L
1,778 Elo+
Party 1
Team Averages
Level 16
1,606 SR
1,734 Elo+

VS

Team Averages
Level 27
1,642 SR
1,514 Elo+
Guan Yu
Guan Yu
FALLING METEORx
Guan Yu
Level 11
God Stats
8W - 9L
1,818 SR
Queue Stats
15W - 19L
1,797 Elo+
Party 2
Neith
Neith
Gankmesenpai69
Neith
Level 15
God Stats
5W - 5L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Artio
Artio
Kazuma115
Artio
Level 64
God Stats
3W - 0L
1,829 SR
Queue Stats
45W - 58L
1,432 Elo+
Party 2
Nemesis
Nemesis
SandwichKing642
Nemesis
Level 31
God Stats
13W - 13L
1,563 SR
Queue Stats
81W - 112L
1,465 Elo+
Party 2
Odin
Odin
zReckless_89
Odin
Level 12
God Stats
23W - 20L
1,500 SR
Queue Stats
443W - 432L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Itz_Azumi
Nemesis
18
9 / 14 / 1
13,036
501
21,226
32,135
12,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Mausmuncher
Bellona
15
0 / 13 / 1
9,264
356
9,346
24,440
14,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Papa_Craft
Aphrodite
16
1 / 10 / 7
10,635
409
13,099
23,077
21,614
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
1 / 13 / 1
10,862
418
10,896
23,102
8,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
misternogo
Jormungandr
15
0 / 10 / 1
9,960
383
11,699
21,197
10,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 8
14,312
550
11,747
12,881
14,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
9 / 3 / 20
12,399
477
20,989
14,865
6,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
Kazuma115
Artio
20
16 / 1 / 15
14,913
574
19,679
29,802
36,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
15 / 3 / 12
14,554
560
20,487
24,575
13,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
11 / 7 / 13
14,771
568
23,170
27,486
14,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
127
11
Kills
59
60
Deaths
14
11
Assists
68
Player
Kills
Deaths
Assists
KDA
W
8
0
8
12
W
9
3
20
6.33
L
Nemesis
Itz_Azumi
Nemesis
9
14
1
0.68
W
Artio
Kazuma115
Artio
16
1
15
23.5
L
Bellona
Mausmuncher
Bellona
0
13
1
0.04
L
Aphrodite
Papa_Craft
Aphrodite
1
10
7
0.45
W
15
3
12
7
L
1
13
1
0.12
L
Jormungandr
misternogo
Jormungandr
0
10
1
0.05
W
11
7
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,266
Damage
96,072
123,951
Taken
109,609
67,750
Mitigated
86,701
24,992
Healing
44,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,747
1,719
1,801
7,156
12,881
14,465
5,133
1,178
11,428
0
74,323
W
20,989
8,996
0
4,740
14,865
6,826
3,181
5,149
9,716
0
57,057
L
Nemesis
Itz_Azumi
Nemesis
21,226
11,121
243
5,598
32,135
12,888
634
6,497
25,638
0
65,354
W
Artio
Kazuma115
Artio
19,679
2,723
3,361
12,951
29,802
36,550
1,612
6,246
23,506
55,795
0
L
Bellona
Mausmuncher
Bellona
9,346
3,362
0
2,290
24,440
14,799
0
2,708
21,732
0
44,052
L
Aphrodite
Papa_Craft
Aphrodite
13,099
1,484
2,315
7,896
23,077
21,614
0
2,698
20,379
52,027
0
W
20,487
11,479
498
6,643
24,575
13,887
5,404
6,953
17,522
0
94,377
L
10,896
5,548
0
5,477
23,102
8,252
0
2,853
20,249
0
63,227
L
Jormungandr
misternogo
Jormungandr
11,699
3,428
0
1,173
21,197
10,197
1,886
4,923
16,274
54,258
0
W
23,170
7,562
2,782
4,857
27,486
14,973
1,951
5,272
22,214
0
98,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,757
Gold Earned
70,949
398
Minions Killed
595
0
Camps Cleared
0
2,013,121
Distance Traveled
2,440,955
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,312
550
151
6
0
467,202
0
W
Neith
12,399
477
79
3
0
417,935
1
L
Nemesis
13,036
501
73
3
0
415,652
4
W
Artio
14,913
574
64
2
0
530,848
0
L
Bellona
9,264
356
67
3
0
414,616
2
L
Aphrodite
10,635
409
69
3
0
355,234
5
W
Nemesis
14,554
560
140
5
0
497,118
1
L
Neith
10,862
418
115
4
0
427,640
0
L
Jormungandr
9,960
383
74
3
0
399,979
0
W
Odin
14,771
568
161
6
0
527,852
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role