Player Matchup

King Arthur
King Arthur
CatBePooing
King Arthur
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 65L
1,437 Elo+
Party 1
Vulcan
Vulcan
DemonCowboy07
Vulcan
Level 27
God Stats
1W - 1L
1,715 SR
Queue Stats
10W - 14L
1,468 Elo+
Party 1
Hun Batz
Hun Batz
gigits27
Hun Batz
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 75L
1,427 Elo+
Party 1
Ares
Ares
gutzinmycereal
Ares
Level 7
God Stats
33W - 23L
1,456 SR
Queue Stats
113W - 108L
1,359 Elo+
Solo
Cupid
Cupid
igotthejuice336
Cupid
Level 27
God Stats
5W - 8L
1,500 SR
Queue Stats
491W - 466L
1,699 Elo+
Solo
Team Averages
Level 23
1,534 SR
1,478 Elo+

VS

Team Averages
Level 35
1,501 SR
1,491 Elo+
Izanami
Izanami
Jefe_Henny
Izanami
Level 26
God Stats
9W - 3L
1,500 SR
Queue Stats
29W - 25L
1,506 Elo+
Party 2
Sol
Sol
Kalimama
Sol
Level 26
God Stats
3W - 4L
1,369 SR
Queue Stats
21W - 24L
1,376 Elo+
Solo
Odin
Odin
bbsAbu705
Odin
Level 4
God Stats
1W - 1L
1,775 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
bbsmo
Nemesis
Level 101
God Stats
6W - 7L
1,500 SR
Queue Stats
729W - 659L
1,635 Elo+
Party 2
Cernunnos
Cernunnos
gamemister24
Cernunnos
Level 18
God Stats
10W - 18L
1,360 SR
Queue Stats
74W - 104L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CatBePooing
King Arthur
14
6 / 8 / 4
9,705
422
12,697
19,776
15,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 6 / 6
10,062
437
12,804
11,592
4,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
gigits27
Hun Batz
17
11 / 11 / 7
11,913
518
21,494
19,355
7,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
4 / 7 / 6
9,842
428
9,825
24,017
26,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
7 / 6 / 1
12,311
535
10,046
16,951
6,635
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jefe_Henny
Izanami
17
9 / 8 / 7
11,713
509
14,862
22,717
8,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
8 / 3 / 11
12,935
562
23,883
22,425
7,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Odin
13
2 / 11 / 1
9,359
407
3,387
13,760
7,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
bbsmo
Nemesis
20
13 / 1 / 9
13,416
583
18,013
18,970
12,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
gamemister24
Cernunnos
18
6 / 9 / 9
11,885
517
12,808
21,281
7,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
75
31
Kills
38
38
Deaths
32
24
Assists
37
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CatBePooing
King Arthur
6
8
4
1
L
3
6
6
1
W
Izanami
Jefe_Henny
Izanami
9
8
7
1.56
W
8
3
11
4.5
W
Odin
2
11
1
0.23
W
Nemesis
bbsmo
Nemesis
13
1
9
17.5
W
Cernunnos
gamemister24
Cernunnos
6
9
9
1.17
L
Hun Batz
gigits27
Hun Batz
11
11
7
1.32
L
4
7
6
1
L
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,866
Damage
72,953
91,691
Taken
99,153
60,999
Mitigated
43,940
10,184
Healing
36,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CatBePooing
King Arthur
12,697
3,101
0
600
19,776
15,739
966
7,441
12,202
0
37,251
L
12,804
6,399
207
1,817
11,592
4,581
620
4,855
6,637
42,882
0
W
Izanami
Jefe_Henny
Izanami
14,862
11,522
0
8,639
22,717
8,181
3,504
4,318
18,374
0
58,676
W
23,883
7,402
464
13,906
22,425
7,791
5,013
8,029
13,986
94,665
0
W
Odin
3,387
734
0
372
13,760
7,669
127
1,467
12,040
0
23,179
W
Nemesis
bbsmo
Nemesis
18,013
8,077
0
6,673
18,970
12,793
0
5,876
13,072
7,937
95,562
W
Cernunnos
gamemister24
Cernunnos
12,808
5,718
0
6,404
21,281
7,506
850
2,999
18,132
0
73,332
L
Hun Batz
gigits27
Hun Batz
21,494
8,358
0
890
19,355
7,266
0
2,049
17,156
0
59,563
L
9,825
271
0
3,072
24,017
26,778
373
8,779
15,163
23,417
0
L
10,046
7,371
43
3,555
16,951
6,635
2,305
1,561
15,390
811
86,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,833
Gold Earned
59,308
363
Minions Killed
497
0
Camps Cleared
0
1,936,797
Distance Traveled
2,065,902
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,705
422
50
2
0
365,975
2
L
Vulcan
10,062
437
66
3
0
372,362
2
W
Izanami
11,713
509
72
3
0
346,832
0
W
Sol
12,935
562
145
6
0
398,043
9
W
Odin
9,359
407
41
2
0
420,233
4
W
Nemesis
13,416
583
125
5
0
500,823
0
W
Cernunnos
11,885
517
114
5
0
399,971
4
L
Hun Batz
11,913
518
91
4
0
383,765
3
L
Ares
9,842
428
17
1
0
432,026
6
L
Cupid
12,311
535
139
6
0
382,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role