Player Matchup

Medusa
Medusa
BrettBeeswax
Medusa
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 58L
1,667 Elo+
Party 1
Osiris
Osiris
Chibley
Osiris
Level 26
God Stats
13W - 9L
1,617 SR
Queue Stats
25W - 19L
1,622 Elo+
Party 1
Sol
Sol
SirSquatchy
Sol
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
163W - 81L
1,935 Elo+
Party 1
Cabrakan
Cabrakan
Zelacian
Cabrakan
Level 65
God Stats
4W - 0L
1,500 SR
Queue Stats
441W - 325L
1,726 Elo+
Party 1
Ares
Ares
rejuvince
Ares
Level 4
God Stats
4W - 0L
1,842 SR
Queue Stats
61W - 34L
2,028 Elo+
Party 1
Team Averages
Level 53
1,592 SR
1,795 Elo+

VS

Team Averages
Level 19
1,585 SR
1,645 Elo+
Cu Chulainn
Cu Chulainn
Daffy Kuck
Cu Chulainn
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Scylla
Scylla
N00b Scylla
Scylla
Level 6
God Stats
24W - 14L
1,784 SR
Queue Stats
24W - 14L
1,855 Elo+
Solo
Erlang Shen
Erlang Shen
NexusErupts
Erlang Shen
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 19L
1,524 Elo+
Solo
Anubis
Anubis
SNAKE5396
Anubis
Level 12
God Stats
13W - 5L
1,640 SR
Queue Stats
49W - 24L
1,846 Elo+
Solo
Danzaburou
Danzaburou
Solosoti
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
5 / 0 / 2
7,423
530
7,404
8,817
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
Chibley
Osiris
14
6 / 0 / 2
7,893
564
6,695
7,733
7,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 2 / 4
8,081
577
8,231
8,610
4,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
Zelacian
Cabrakan
12
3 / 2 / 3
7,266
519
4,423
9,917
5,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
12
2 / 0 / 9
7,752
554
4,329
9,312
7,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Daffy Kuck
Cu Chulainn
13
1 / 3 / 1
7,151
511
7,105
9,947
7,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
10
0 / 4 / 1
5,861
419
5,088
5,923
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Erlang Shen
NexusErupts
Erlang Shen
10
1 / 5 / 3
6,252
447
5,796
9,853
5,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
SNAKE5396
Anubis
13
2 / 5 / 0
7,634
545
4,099
9,103
4,388
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Solosoti
Danzaburou
8
0 / 6 / 0
5,298
378
1,478
7,957
2,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
22
Kills
4
4
Deaths
23
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
0
2
6
W
Osiris
Chibley
Osiris
6
0
2
7
L
Cu Chulainn
Daffy Kuck
Cu Chulainn
1
3
1
0.5
L
Scylla
0
4
1
0.13
L
Erlang Shen
NexusErupts
Erlang Shen
1
5
3
0.5
L
Anubis
SNAKE5396
Anubis
2
5
0
0.4
W
6
2
4
4
L
Danzaburou
Solosoti
Danzaburou
0
6
0
0
W
Cabrakan
Zelacian
Cabrakan
3
2
3
2.25
W
Ares
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,082
Damage
23,566
44,389
Taken
42,783
28,392
Mitigated
21,423
19,678
Healing
11,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,404
3,644
0
6,004
8,817
3,270
1,018
2,585
6,207
0
46,708
W
Osiris
Chibley
Osiris
6,695
2,350
0
3,675
7,733
7,888
685
735
6,672
3,691
33,796
L
Cu Chulainn
Daffy Kuck
Cu Chulainn
7,105
948
0
3,535
9,947
7,752
0
2,526
7,421
1,924
37,754
L
Scylla
5,088
505
0
1,010
5,923
1,606
0
1,836
4,087
34,442
0
L
Erlang Shen
NexusErupts
Erlang Shen
5,796
2,766
0
2,467
9,853
5,529
0
5,538
4,315
5,328
23,708
L
Anubis
SNAKE5396
Anubis
4,099
336
0
4,052
9,103
4,388
0
5,038
4,065
53,100
0
W
8,231
3,331
0
3,493
8,610
4,368
1,276
3,848
4,762
46,131
0
L
Danzaburou
Solosoti
Danzaburou
1,478
0
0
819
7,957
2,148
0
2,569
5,388
0
16,407
W
Cabrakan
Zelacian
Cabrakan
4,423
525
0
4,500
9,917
5,104
43
1,574
8,279
42,155
0
W
Ares
4,329
93
0
2,006
9,312
7,762
102
1,620
7,642
22,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,415
Gold Earned
32,196
359
Minions Killed
302
0
Camps Cleared
0
1,286,713
Distance Traveled
1,222,764
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,423
530
91
7
0
249,483
2
W
Osiris
7,893
564
83
6
0
270,816
3
L
Cu Chulainn
7,151
511
68
5
0
240,872
1
L
Scylla
5,861
419
55
4
0
243,323
2
L
Erlang Shen
6,252
447
53
4
0
265,155
1
L
Anubis
7,634
545
95
7
0
223,498
7
W
Sol
8,081
577
87
6
0
241,053
4
L
Danzaburou
5,298
378
31
2
0
249,916
6
W
Cabrakan
7,266
519
72
5
0
265,999
10
W
Ares
7,752
554
26
2
0
259,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role