Player Matchup

Neith
Neith
Aernasis
Neith
Level 25
God Stats
18W - 21L
1,491 SR
Queue Stats
205W - 164L
1,637 Elo+
Party 2
Ares
Ares
Gluigi56
Ares
Level 12
God Stats
9W - 3L
1,852 SR
Queue Stats
194W - 182L
1,532 Elo+
Solo
Hou Yi
Hou Yi
SalYoutations
Hou Yi
Level 25
God Stats
49W - 30L
1,691 SR
Queue Stats
538W - 365L
1,715 Elo+
Party 2
Yemoja
Yemoja
bbcitabbguisky69
Yemoja
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 66L
1,786 Elo+
Party 1
Anhur
Anhur
bbcitabblin69
Anhur
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 21
1,607 SR
1,634 Elo+

VS

Team Averages
Level 13
1,637 SR
1,636 Elo+
Tsukuyomi
Tsukuyomi
GMNaroditsky
Tsukuyomi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
RandomBri
Danzaburou
Level 16
God Stats
11W - 3L
1,662 SR
Queue Stats
213W - 209L
1,626 Elo+
Solo
Ra
Ra
TedLegendYT
Ra
Level 14
God Stats
2W - 1L
1,789 SR
Queue Stats
65W - 64L
1,834 Elo+
Solo
Amaterasu
Amaterasu
TheCaptnRascal
Amaterasu
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 3
Cerberus
Cerberus
qwerccc
Cerberus
Level 13
God Stats
2W - 0L
1,736 SR
Queue Stats
6W - 3L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aernasis
Neith
6
1 / 2 / 0
3,850
550
2,737
3,060
801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
5
0 / 4 / 1
3,867
552
2,223
5,234
2,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 1 / 0
4,832
690
2,343
5,674
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 1 / 1
4,627
661
1,326
4,203
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
2 / 3 / 0
4,427
632
2,012
3,394
1,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GMNaroditsky
Tsukuyomi
10
5 / 1 / 3
5,668
810
4,101
3,331
850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
RandomBri
Danzaburou
8
1 / 0 / 4
4,482
640
1,937
3,253
827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
3 / 1 / 2
4,961
709
1,430
3,681
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Amaterasu
TheCaptnRascal
Amaterasu
10
1 / 0 / 0
5,051
722
2,779
4,269
2,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
qwerccc
Cerberus
7
1 / 1 / 6
4,689
670
1,727
4,053
1,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
11
11
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
Aernasis
Neith
1
2
0
0.5
W
Tsukuyomi
GMNaroditsky
Tsukuyomi
5
1
3
6.5
L
Ares
0
4
1
0.13
W
Danzaburou
RandomBri
Danzaburou
1
0
4
3
L
0
1
0
0
W
3
1
2
4
W
Amaterasu
TheCaptnRascal
Amaterasu
1
0
0
1
L
0
1
1
0.5
L
2
3
0
0.67
W
Cerberus
qwerccc
Cerberus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,641
Damage
11,974
21,565
Taken
18,587
7,321
Mitigated
5,899
5,851
Healing
8,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aernasis
Neith
2,737
1,084
0
973
3,060
801
0
447
2,613
0
15,515
W
Tsukuyomi
GMNaroditsky
Tsukuyomi
4,101
1,027
0
1,674
3,331
850
0
466
2,795
0
26,171
L
Ares
2,223
76
0
743
5,234
2,007
0
1,434
3,800
10,503
0
W
Danzaburou
RandomBri
Danzaburou
1,937
675
0
1,973
3,253
827
781
961
2,292
0
16,928
L
2,343
1,599
0
2,981
5,674
1,443
0
151
5,523
0
27,861
W
1,430
187
91
918
3,681
754
806
908
2,685
19,516
0
W
Amaterasu
TheCaptnRascal
Amaterasu
2,779
1,170
0
1,970
4,269
2,042
0
0
4,269
1,388
22,992
L
1,326
419
42
500
4,203
1,474
0
545
3,658
24,557
0
L
2,012
1,315
0
612
3,394
1,596
0
731
2,663
1,710
13,838
W
Cerberus
qwerccc
Cerberus
1,727
159
0
2,293
4,053
1,426
0
1,262
2,791
12,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,603
Gold Earned
24,851
199
Minions Killed
227
0
Camps Cleared
0
594,083
Distance Traveled
782,534
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,850
550
27
4
0
121,873
3
W
Tsukuyomi
5,668
810
63
9
0
162,831
3
L
Ares
3,867
552
16
2
0
138,650
0
W
Danzaburou
4,482
640
40
6
0
140,703
0
L
Hou Yi
4,832
690
68
10
0
120,531
1
W
Ra
4,961
709
43
6
0
145,405
3
W
Amaterasu
5,051
722
55
8
0
172,535
4
L
Yemoja
4,627
661
59
8
0
122,852
0
L
Anhur
4,427
632
29
4
0
90,177
1
W
Cerberus
4,689
670
26
4
0
161,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role